EvilEngine/DYNA/Carrying:Carryable Object: Difference between revisions
< EvilEngine | DYNA
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m (Seil moved page DYNA/Carrying:Carryable Object to EvilEngine/DYNA/Carrying:Carryable Object) |
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</onlyinclude> |
</onlyinclude> |
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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==Format== |
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<source lang=cpp> |
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struct zCarryableObjectAsset : xDynAsset |
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{ |
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xEntAsset entAsset; |
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xSimpleObjAsset simpleObjAsset; |
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uint32 propertyAsset; |
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}; |
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</source> |
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{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
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|- |
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| 0x10 || [[EvilEngine/Assets#Entity Assets|xEntAsset]] || '''entasset''' || |
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|- |
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| 0x60 || [[EvilEngine/SIMP|xSimpleObjAsset]] || '''simpleObjAsset''' || |
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|- |
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| 0x6C || uint32 || '''propertyAsset''' || |
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|} |
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{{DynaAssets}} |
{{DynaAssets}} |
Latest revision as of 11:22, 19 September 2023
Carrying:Carryable Object | |
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Hash | 0x284375FD |
Games used | Ratatouille Prototype |
Format
struct zCarryableObjectAsset : xDynAsset
{
xEntAsset entAsset;
xSimpleObjAsset simpleObjAsset;
uint32 propertyAsset;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x10 | xEntAsset | entasset | |
0x60 | xSimpleObjAsset | simpleObjAsset | |
0x6C | uint32 | propertyAsset |