EvilEngine/DYNA/Analog Deflection

From Heavy Iron Modding
Revision as of 15:51, 15 September 2023 by MinecraftFreak73 (talk | contribs) (format)

Analog Deflection
Hash0x16B0A88D
Games usedRatatouille Prototype

Format

struct zAnalogInputDeflectionAsset : xDynAsset
{
    uint32 stick;
    uint32 axis;
    uint32 outputID1;
    uint32 outputID2;
};
Offset Type Variable Description
0x00 uint32 stick
0x04 uint32 axis
0x08 AssetID outputID1
0x0C AssetID outputID2