EvilEngine/DTRK
DTRK | |
---|---|
Dash Track | |
Type | Base |
Games used | The Incredibles |
Format
Dash Tracks are base assets, so they start with their 0x8 byte header, then are followed by:
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | int | num_vertices | |
0x0C | int | num_triangles | |
0x10 | int | landable_start | |
0x14 | int | leavable_start | |
0x18 | Vector3 | vertex | |
0x1C | triangle | triangle_list | |
0x20 | short | portal |