EvilEngine/UIM: Difference between revisions
Content added Content deleted
No edit summary |
(→Format) |
||
Line 12: | Line 12: | ||
| 0x08 || char || '''cmdcount''' || |
| 0x08 || char || '''cmdcount''' || |
||
|- |
|- |
||
| |
| 0x09 || char || '''in''' || |
||
|- |
|- |
||
| |
| 0x0A || char[2] || '''pad[2]''' || |
||
|- |
|- |
||
| |
| 0x0C || int || '''cmdSize''' || |
||
|- |
|- |
||
| |
| 0x10 || float || '''totalTime''' || |
||
|- |
|- |
||
| |
| 0x14 || float || '''loopTime''' || |
||
|} |
|} |
||
Revision as of 02:36, 25 May 2021
UIM | |
---|---|
UI Motion | |
Type | Base |
Games used | The Incredibles |
Format
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | char | cmdcount | |
0x09 | char | in | |
0x0A | char[2] | pad[2] | |
0x0C | int | cmdSize | |
0x10 | float | totalTime | |
0x14 | float | loopTime |