EvilEngine/CSNM: Difference between revisions
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|type=[[Base]] |
|type=[[Base]] |
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|objectid=0x28 |
|objectid=0x28 |
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|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles |
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles |
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|sourcecode=[https://github.com/bfbbdecomp/bfbb/blob/master/src/Core/x/xCutsceneMgr.h xCutsceneMgr.h]}} |
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==Format== |
==Format== |
Revision as of 19:41, 30 March 2021
CSNM | |
---|---|
Cutscene Mgr | |
Type | Base |
Games used | The Incredibles |
Source code | xCutsceneMgr.h |
Format
Cutscene managers are base assets, so they start with their 0x8 byte header, then are followed by:
Offset | Type | Variable | Description |
---|---|---|---|
0x08 | AssetID (Cutscene) | cutsceneAssetID | |
0x0C | int | flags | Always 16 or 28 |
0x10 | ? | interpSpeed | null |
0x14 | ?[15] | startTime | null |
0x50 | ?[15] | endTime | null |
0x8C | ?[15] | emitID | null |
Events | |||
0xC8 | Event[numberOfEvents] | Events |