EvilEngine/DYNA/zUIAsset
< EvilEngine | DYNA
struct zUIAsset : xDynAsset
{
float32 x;
float32 y;
float32 z;
float32 width;
float32 height;
int32 flags;
uint32 color;
uint32 selectedMotion;
uint32 unselectedMotion;
uint8 brightness;
uint8 pad[3];
uint32 autoMenuUp;
uint32 autoMenuDown;
uint32 autoMenuLeft;
uint32 autoMenuRight;
uint32 custom;
uint32 customWidget;
};
Offset | Type | Variable | Description |
---|---|---|---|
0x00 | float | x | |
0x04 | float | y | |
0x08 | float | z | |
0x0C | float | width | |
0x10 | float | height | |
0x14 | int | flags | 1 - Visible |
0x18 | int | color | |
0x1C | int | selectedMotion | |
0x20 | int | unselectedMotion | |
0x24 | char | brightness | |
0x25 | pad[3] | padding | |
0x28 | int | autoMenuUp | |
0x2C | int | autoMenuDown | |
0x30 | int | autoMenuLeft | |
0x34 | int | autoMenuRight | |
0x38 | int | custom | |
0x3C | int | customWidget |