Page history
20 March 2024
Double H
→List: Switch description
+96
Double H
→List: I suppose this is a little more descriptive, at least for cameras.
+94
Double H
→List: These two conversation Events are self-explanatory, I think.
+67
Double H
→List: Added descriptions for PauseState_Pause and GameState_Play .
+82
16 February 2024
23 January 2024
22 January 2024
Tll
Added clarification to event ‘SetLoadState_Loading’
+60
Tll
Added ‘Unused’ to SetLightkit as the event does not work in BfBB.
m+7
Double H
→List: SetPauseState_Pause pauses the game. That was easy!
+21
Double H
→List: Added brief descriptions for On/Off Events. Yay.
+78
Double H
→List: EGEN was listed twice for the On/Off Events. They both lead to the same page.
−20
9 December 2023
8 December 2023
7 December 2023
Double H
→List: Can confirm that it is rotation, in degrees.
−1
Double H
→List: I must've made this typo.
+3
Double H
→List: Set as Skydome info. Super useful /j
+38
Double H
→List: StartMoving StopMoving info.
+87
Double H
→List: Info about SetGameState_Exit.
+35
24 September 2023
Double H
→List: Added description for Arcto.
+141
Double H
→List: Adds description for Pad Vibrate On/Off.
+65
Double H
→List: Added desc for pad press D-pad events
+127
Double H
→List: Added desc for Hit.
+48
Double H
→List: Adds desc for Break event. Reworded desc of Destroy event be more specific. The word Break is used describe another event.
+99
Double H
→List: added description for Destroy.
+28
Double H
→List: Adds desc. for Launch Shrapnel. Also, fixed spelling of "recieved" on a few descs. Also capitalized the B in "SpongeBall" with the exception of the Event name, to match with official spelling..
+98
Double H
→List: Added description for Disable Group Contents.
+45
19 August 2023
Double H
→List: Reworded Room Prepare description
−6
Double H
→List: Portal from another level, not the within it
+19
Double H
→List: additional info about Room Prepare and Scene Enter.
+151
17 June 2023
Double H
→List: Too many buttons.
+171
Double H
→List: Some PadPress Events for each console.
+351
Double H
→List: Pauses a TIMR. Period. Oops.
+1
Double H
→List: I can confirm that Stop pause a TIMR asset.
−1
Double H
→List: Reworded a bit to be easier to say aloud.
−2
Double H
→List: changed "and turns" to say "to turn" as the former implies that a paddlewheel always turns when hit from a given side.
−4
Double H
→List: Added PaddleHit Left RIght event description.
+150
23 May 2023
Double H
→List: Filling in existing information from Duplicatotron page.
+436
Double H
→List: USING Drivenby. Grammar. haha
+6
Double H
→List: I want to say that driven by works, but I can't tell the difference.
+98
Double H
→List: Based on my tests, I think that these Translate/Rotate events are meant to be used as such.
+1,222
12 May 2023
Double H
→List: It's sent "to" the player. Events need to be in the PLYR asset for them to work,
+4
Double H
→List: Added desc for CruiseFired and CruiseDied. Also changed a few Cruise Bubble descriptions to refer to it as "the" cruise bubble as there is only ever one.
+128