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List of Events/BFBB: Difference between revisions

→‎List: These two conversation Events are self-explanatory, I think.
(→‎List: Added descriptions for PauseState_Pause and GameState_Play .)
(→‎List: These two conversation Events are self-explanatory, I think.)
Line 696:
| 0x014E||Set Text||[[UIFT]]||[[AssetID]] textAssetID||Replaces the text.
|-
| 0x014F||Start Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:task_box]]||?||Begins interacting with the asset.
|-
| 0x0150||End Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[GRUP]]||?||Stops interacting with the asset.
|-
| 0x0151||Switch||[[CAM]]||float '''Transition time''', ?, ?, ?, ?, ?||
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