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'''Modding Tools'''
'''Modding Tools'''
* [[Tools|All Tools]]
* [[Tools|All Tools]]
* [[Heavy Mod Manager]] - Mod manager for the games on Dolphin
* [[Industrial Park (Level Editor)|Industrial Park]] - Level viewer and editor for EvilEngine games
* [[Industrial Park (Level Editor)|Industrial Park]] - Level viewer and editor for EvilEngine games
* [https://github.com/HiMemX/Collin/releases Collin] - Level viewer and editor for GoodEngine games
* [https://github.com/HiMemX/Collin/releases Collin] - Level viewer and editor for GoodEngine games

Revision as of 20:46, 31 August 2023


Welcome to the Heavy Iron Modding Wiki!

This wiki is dedicated to modding games developed by Heavy Iron Studios.

We have 1,823 articles and 6 active contributors. Anyone can contribute!

EvilEngine Games GoodEngine Games Other Games

Scooby-Doo! Night of 100 Frights
SpongeBob SquarePants: Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
The Incredibles: Rise of the Underminer

Ratatouille
WALL-E
Up
SpongeBob's Truth or Square
UFC Personal Trainer
Family Guy: Back to the Multiverse
Harley Pasternak's Hollywood Workout

Evil Dead: Hail to the King
Fat City
Amazon Odyssey
PAC-MAN Mega Tunnel Battle


Unreleased games

Mods Guides News

Mods


AR & Gecko Codes

New to modding? Start here: Essentials Series
This series of modding tutorials is meant to introduce modding of Battle for Bikini Bottom, and the other games, to beginners, in addition to covering other in-depth topics.


Starter guides

Advanced guides

Miscellaneous guides

April 19, 2021


Recent edits

Tools Documentation Links

Modding Tools

  • All Tools
  • Heavy Mod Manager - Mod manager for the games on Dolphin
  • Industrial Park - Level viewer and editor for EvilEngine games
  • Collin - Level viewer and editor for GoodEngine games
  • DynamicGeometry - Model viewer and editor for GoodEngine games
  • BFBB Patch Tool - Allows creation and applying of patches for modified content in BFBB; used for distribution of mods
  • BFBBAnimTools - Script for importing and exporting ANIM assets in 3ds Max
  • BFBBJawData - JAW export plugin for Audacity
  • Hans - Save file editor
  • Heavy Iron Bik Converter - Automatically converts video files into a .bik file that is already formatted to work in almost every Heavy Iron Renderware game

Related Tools

  • DragonFF - RenderWare model plugin for Blender
  • rwio - RenderWare model plugin for 3ds Max
  • Magic.TXD - RenderWare texture editor
  • Audacity - Audio editor with support for GameCube DSP files

File Formats


Game/Disc Filesystem