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* [[Setting up Dolphin for modding]] - explains how to set up Dolphin so you can play a modded copy of the game.
* [[Setting up Dolphin for modding]] - explains how to set up Dolphin so you can play a modded copy of the game.
* [[Randomizer]]
* [[Randomizer]]
* [https://www.youtube.com/playlist?list=PLuDjCkCsPEiMPcChtQ2nwU-9V92eRYuJk New video tutorial playlist]
* [https://www.youtube.com/playlist?list=PLrfzuz7Y9bXaxsjSVPF0ocihHd4SUiQwf Video tutorial playlist] - contains a series of video guides for beginners and also videos on other topics.
* [https://www.youtube.com/playlist?list=PLrfzuz7Y9bXaxsjSVPF0ocihHd4SUiQwf Legacy video tutorial playlist] (some information may be outdated)
'''Advanced guides'''
'''Advanced guides'''
* [[Essentials Series/Porting a GameCube level to Xbox|Porting a GameCube level to Xbox]]
* [[Essentials Series/Porting a GameCube level to Xbox|Porting a GameCube level to Xbox]]

Revision as of 16:45, 4 November 2021


Welcome to the Heavy Iron Modding Wiki!

This wiki is dedicated to modding 5 games developed by Heavy Iron Studios on the RenderWare engine.

We have 1,823 articles and 5 active contributors. Anyone can contribute!

Scooby-Doo! Night of 100 Frights (Scooby)
SpongeBob SquarePants: Battle for Bikini Bottom (BFBB)
The SpongeBob SquarePants Movie (TSSM)
The Incredibles (Incredibles)
The Incredibles: Rise of the Underminer (ROTU)

Mods Guides News

Mods

AR & Gecko Codes

New to modding? Start here: Essentials Series
This series of modding tutorials is meant to introduce modding of Battle for Bikini Bottom, and the other games, to beginners, in addition to covering other in-depth topics.


Starter guides

Advanced guides

Miscellaneous guides

April 19, 2021


Recent edits

Tools Documentation Links

Tools

  • Industrial Park - Level viewer and editor for HIP/HOP archives
  • HipHopTool - Used to extract, edit and create new HIP/HOP archives
  • BFBB Patch Tool - Allows creation and applying of patches for modified content in BFBB; used for distribution of mods
  • BFBBAnimTools - Script for importing and exporting ANIM assets in 3ds Max.
  • Hans - Save file editor
  • TextureTool - Used to quickly resize an image you wish to use as a texture for BFBB, as well as extra useful features.
  • Heavy Iron Bik Converter - Automatically converts video files into a .bik file that is already formatted to work in almost every Heavy Iron Renderware game.
  • All Tools

File Formats

Game/Disc Filesystem