List of Events/Scooby

From Heavy Iron Modding


This is a list of Events for Scooby-Doo! Night of 100 Frights.

List

ID Name Destination Asset Types ParamWidget Asset Types Parameters Description

0x0

Unknown - - 0, 0, 0, 0

0x1

Enable All - 0, 0, 0, 0

0x2

Disable - - 0, 0, 0, 0

0x3

Visible All - float, 0, 0, 0

0x4

Invisible All - float, 0, 0, 0

0x5

EnterPlayer - - 0, 0, 0, 0

0x6

ExitPlayer - - 0, 0, 0, 0

0x7

TouchPlayer - - 0, 0, 0, 0

0x8

ControlOff - - 0, 0, 0, 0

0x9

ControlOn - - 0, 0, 0, 0

0xA

Reset - - 0, 0, 0, 0

0xB

Increment - - 0, 0, 0, 0

0xC

Decrement - - 0, 0, 0, 0

0xD

Open - - 0, 0, 0, 0

0xE

Close - - 0, 0, 0, 0

0xF

Toggle - - 0, 0, 0, 0

0x10

Teleport Player - - 0, 0, 0, 0

0x11

OutOfBounds - - 0, 0, 0, 0

0x12

Run - - 0, 0, 0, 0

0x13

Stop - - 0, 0, 0, 0

0x14

Expired - - 0, 0, 0, 0

0x15

Move - - 0, 0, 0, 0

0x16

Destroy - - 0, 0, 0, 0

0x17

Pause - - 0, 0, 0, 0

0x18

Play - - 0, 0, 0, 0

0x19

PlayOne - - 0, 0, 0, 0

0x1A

PlayMaybe - - float, 0, 0, 0

0x1B

RoomStart - - 0, 0, 0, 0

0x1C

Invalidate - - 0, 0, 0, 0

0x1D

Tilt - - 0, 0, 0, 0

0x1E

Untilt - - 0, 0, 0, 0

0x1F

Arrive - - 0, 0, 0, 0

0x20

Mount - - 0, 0, 0, 0

0x21

Dismount - - 0, 0, 0, 0

0x22

Break - - 0, 0, 0, 0

0x23

Pickup - - 0, 0, 0, 0

0x24

Death - - 0, 0, 0, 0

0x25

Kill - - 0, 0, 0, 0

0x26

On - - 0, 0, 0, 0

0x27

Off - - 0, 0, 0, 0

0x28

Patrol On - - 0, 0, 0, 0

0x29

Patrol Off - - 0, 0, 0, 0

0x2A

On Guard - - 0, 0, 0, 0

0x2B

Guard Off - - 0, 0, 0, 0

0x2C

Detect Player On - - 0, 0, 0, 0

0x2D

Detect Player Off - - 0, 0, 0, 0

0x2E

Chase Player On - - 0, 0, 0, 0

0x2F

Chase Player Off - - 0, 0, 0, 0

0x30

Go To Sleep - - 0, 0, 0, 0

0x31

Wake Up Villain - - 0, 0, 0, 0

0x32

Respawn - - 0, 0, 0, 0

0x33

PlayerDeath - - 0, 0, 0, 0

0x34

GiveChance - - 0, 0, 0, 0

0x35

GiveScoobySnack - - 0, 0, 0, 0 Gives 1 Scooby Snack to the player. No custom amount possible.

0x36

GiveHealth - - 0, 0, 0, 0

0x37

ButtonPress - - 0, 0, 0, 0

0x38

ButtonUnpress - - 0, 0, 0, 0

0x39

ArriveHalfway - - 0, 0, 0, 0

0x3A

Hit - - 0, 0, 0, 0

0x3B

ButtonPressAction - - 0, 0, 0, 0

0x3C

Evaluate - - 0, 0, 0, 0

0x3D

True - - 0, 0, 0, 0

0x3E

False - - 0, 0, 0, 0

0x3F

PadPressX - - 0, 0, 0, 0

0x40

PadPressSquare - - 0, 0, 0, 0

0x41

PadPressO - - 0, 0, 0, 0

0x42

PadPressTriangle - - 0, 0, 0, 0

0x43

PadPressL1 - - 0, 0, 0, 0

0x44

PadPressL2 - - 0, 0, 0, 0

0x45

PadPressR1 - - 0, 0, 0, 0

0x46

PadPressR2 - - 0, 0, 0, 0

0x47

PadPressStart - - 0, 0, 0, 0

0x48

PadPressSelect - - 0, 0, 0, 0

0x49

PadPressUp - - 0, 0, 0, 0

0x4A

PadPressDown - - 0, 0, 0, 0

0x4B

PadPressRight - - 0, 0, 0, 0

0x4C

PadPressLeft - - 0, 0, 0, 0

0x4D

FontBackdropOn - - 0, 0, 0, 0

0x4E

FontBackdropOff - - 0, 0, 0, 0

0x4F

UI Select - - 0, 0, 0, 0

0x50

UI Unselect - - 0, 0, 0, 0

0x51

UI Focus On - - 0, 0, 0, 0

0x52

UI Focus Off - - 0, 0, 0, 0

0x53

Collision On - - 0, 0, 0, 0

0x54

Collision Off - - 0, 0, 0, 0

0x55

Collision+Visible On - - 0, 0, 0, 0

0x56

Collision+Visible Off - - 0, 0, 0, 0

0x57

Scene Prepare - - 0, 0, 0, 0

0x58

Scene Finish - - 0, 0, 0, 0

0x59

Room Prepare - - 0, 0, 0, 0

0x5A

Room Finish - - 0, 0, 0, 0

0x5B

LobMaster Shoot - - 0, 0, 0, 0

0x5C

LobMaster Reset - - 0, 0, 0, 0

0x5D

FallToDeath - - 0, 0, 0, 0

0x5E

UI Focus On+Select - - 0, 0, 0, 0

0x5F

UI Focus Off+Unselect - - 0, 0, 0, 0

0x60

Set Pad Config to Preset A - - 0, 0, 0, 0

0x61

Set Pad Config to Preset B - - 0, 0, 0, 0

0x62

Set Pad Config to Preset C - - 0, 0, 0, 0

0x63

Set Pad Config to Preset D - - 0, 0, 0, 0

0x64

Pad Vibrate On - - 0, 0, 0, 0

0x65

Pad Vibrate Off - - 0, 0, 0, 0

0x66

Mono Sound - - 0, 0, 0, 0

0x67

Stereo Sound - - 0, 0, 0, 0

0x68

Increase Master Volume - - 0, 0, 0, 0

0x69

Decrease Master Volume - - 0, 0, 0, 0

0x6A

Increase Music Volume - - 0, 0, 0, 0

0x6B

Decrease Music Volume - - 0, 0, 0, 0

0x6C

Increase SFX Volume - - 0, 0, 0, 0

0x6D

Decrease SFX Volume - - 0, 0, 0, 0

0x6E

IntroState_Sony - - 0, 0, 0, 0

0x6F

IntroState_Publisher - - 0, 0, 0, 0

0x70

IntroState_Developer - - 0, 0, 0, 0

0x71

IntroState_License - - 0, 0, 0, 0

0x72

IntroState_Count - - 0, 0, 0, 0

0x73

TitleState_Start - - 0, 0, 0, 0

0x74

TitleState_Attract - - 0, 0, 0, 0

0x75

TitleState_Count - - 0, 0, 0, 0

0x76

LoadState_SelectMemCard - - 0, 0, 0, 0

0x77

LoadState_SelectSlot - - 0, 0, 0, 0

0x78

LoadState_Loading - - 0, 0, 0, 0

0x79

LoadState_Count - - 0, 0, 0, 0

0x7A

OptionsState_Options - - 0, 0, 0, 0

0x7B

OptionsState_Count - - 0, 0, 0, 0

0x7C

SaveState_SelectMemCard - - 0, 0, 0, 0

0x7D

SaveState_SelectSlot - - 0, 0, 0, 0

0x7E

SaveState_Saving - - 0, 0, 0, 0

0x7F

SaveState_Count - - 0, 0, 0, 0

0x80

PauseState_Pause - - 0, 0, 0, 0

0x81

PauseState_Options - - 0, 0, 0, 0

0x82

PauseState_Count - - 0, 0, 0, 0

0x83

GameState_FirstTime - - 0, 0, 0, 0

0x84

GameState_Play - - 0, 0, 0, 0

0x85

GameState_LoseChance - - 0, 0, 0, 0

0x86

GameState_GameOver - - 0, 0, 0, 0

0x87

GameState_SceneSwitch - - 0, 0, 0, 0

0x88

GameState_Dead - - 0, 0, 0, 0

0x89

SetIntroState_Sony - - 0, 0, 0, 0

0x8A

SetIntroState_Publisher - - 0, 0, 0, 0

0x8B

SetIntroState_Developer - - 0, 0, 0, 0

0x8C

SetIntroState_License - - 0, 0, 0, 0

0x8D

SetIntroState_Count - - 0, 0, 0, 0

0x8E

SetTitleState_Start - - 0, 0, 0, 0

0x8F

SetTitleState_Attract - - 0, 0, 0, 0

0x90

SetTitleState_Count - - 0, 0, 0, 0

0x91

SetLoadState_SelectMemCard - - 0, 0, 0, 0

0x92

SetLoadState_SelectSlot - - 0, 0, 0, 0

0x93

SetLoadState_Loading - - 0, 0, 0, 0

0x94

SetLoadState_Count - - 0, 0, 0, 0

0x95

SetOptionsState_Options - - 0, 0, 0, 0

0x96

SetOptionsState_Count - - 0, 0, 0, 0

0x97

SetSaveState_SelectMemCard - - 0, 0, 0, 0

0x98

SetSaveState_SelectSlot - - 0, 0, 0, 0

0x99

SetSaveState_Saving - - 0, 0, 0, 0

0x9A

SetSaveState_Count - - 0, 0, 0, 0

0x9B

SetPauseState_Pause - - 0, 0, 0, 0

0x9C

SetPauseState_Options - - 0, 0, 0, 0

0x9D

SetPauseState_Count - - 0, 0, 0, 0

0x9E

SetGameState_FirstTime - - 0, 0, 0, 0

0x9F

SetGameState_Play - - 0, 0, 0, 0

0xA0

SetGameState_LoseChance - - 0, 0, 0, 0

0xA1

SetGameState_GameOver - - 0, 0, 0, 0

0xA2

SetGameState_SceneSwitch - - 0, 0, 0, 0

0xA3

SetGameState_Dead - - 0, 0, 0, 0

0xA4

Digup - - 0, 0, 0, 0

0xA5

GameState_Exit - - 0, 0, 0, 0

0xA6

SetGameState_Exit - - 0, 0, 0, 0

0xA7

LobMaster Shoot From Widget - - 0, 0, 0, 0

0xA8

Back - - 0, 0, 0, 0

0xA9

Cancel - - 0, 0, 0, 0

0xAA

Retry - - 0, 0, 0, 0

0xAB

Select Card - - 0, 0, 0, 0

0xAC

Select Slot - - 0, 0, 0, 0

0xAD

OK - - 0, 0, 0, 0

0xAE

VilHurtBoss - - 0, 0, 0, 0

0xAF

Attack - - 0, 0, 0, 0

0xB0

AttackOn - - 0, 0, 0, 0

0xB1

AttackOff - - 0, 0, 0, 0

0xB2

Drop pickup - - 0, 0, 0, 0

0xB3

VilReport_StartingIdle - - 0, 0, 0, 0

0xB4

VilReport_StartingSleep - - 0, 0, 0, 0

0xB5

VilReport_StartingGuard - - 0, 0, 0, 0

0xB6

VilReport_StartingPatrol - - 0, 0, 0, 0

0xB7

VilReport_StartingDazed - - 0, 0, 0, 0

0xB8

VilReport_StartingLook - - 0, 0, 0, 0

0xB9

VilReport_StartingListen - - 0, 0, 0, 0

0xBA

VilReport_StartingInvestigate - - 0, 0, 0, 0

0xBB

VilReport_StartingChase - - 0, 0, 0, 0

0xBC

VilReport_StartingAttack - - 0, 0, 0, 0

0xBD

VilReport_StartingRetreat - - 0, 0, 0, 0

0xBE

Preload - - 0, 0, 0, 0

0xBF

Done - - 0, 0, 0, 0

0xC0

Arcto - - 0, 0, 0, 0

0xC1

Digup Reaction - - 0, 0, 0, 0

0xC2

Set Check Point - - 0, 0, 0, 0

0xC3

AnimPlay - - 0, 0, 0, 0

0xC4

AnimPlayLoop - - 0, 0, 0, 0

0xC5

AnimStop - - 0, 0, 0, 0

0xC6

AnimPause - - 0, 0, 0, 0

0xC7

AnimResume - - 0, 0, 0, 0

0xC8

AnimTogglePause - - 0, 0, 0, 0

0xC9

AnimPlayRandom - - 0, 0, 0, 0

0xCA

AnimPlayMaybe - - 0, 0, 0, 0

0xCB

SetSpeed - - 0, 0, 0, 0

0xCC

Accelerate - - 0, 0, 0, 0

0xCD

MoveToTarget - - 0, 0, 0, 0

0xCE

SwingerFollow - - 0, 0, 0, 0

0xCF

ShaggyMount - - 0, 0, 0, 0

0xD0

ShaggyWitchDrop - - 0, 0, 0, 0

0xD1

ShaggySwap - - 0, 0, 0, 0

0xD2

ShaggyState - - 0, 0, 0, 0

0xD3

ShaggyAction - - 0, 0, 0, 0

0xD4

EnterEntity - - 0, 0, 0, 0

0xD5

ExitEntity - - 0, 0, 0, 0

0xD6

ENTER FLAGGED - DO NOT USE - - 0, 0, 0, 0

0xD7

EXIT FLAGGED - DO NOT USE - - 0, 0, 0, 0

0xD8

Drivenby - - 0, 0, 0, 0

0xD9

FollowTarget - - 0, 0, 0, 0

0xDA

FaceTarget - - 0, 0, 0, 0

0xDB

WatchTarget - - 0, 0, 0, 0

0xDC

ShaggyCollideOnly - - 0, 0, 0, 0

0xDD

Shaggy1_ThrowTarget - - 0, 0, 0, 0

0xDE

Shaggy8_CallEnable - - 0, 0, 0, 0

0xDF

Shaggy8_CallDisable - - 0, 0, 0, 0

0xE0

Shaggy8_SetMagnet - - 0, 0, 0, 0

0xE1

Shaggy8_ClearMagnet - - 0, 0, 0, 0

0xE2

StartMoving - - 0, 0, 0, 0

0xE3

StopMoving - - 0, 0, 0, 0

0xE4

Swoosh - - 0, 0, 0, 0

0xE5

ShaggySetDown - - 0, 0, 0, 0

0xE6

ShaggyGrabEnable - - 0, 0, 0, 0

0xE7

ShaggyGrabDisable - - 0, 0, 0, 0

0xE8

ShaggyGrabbed - - 0, 0, 0, 0

0xE9

ShaggyThrown - - 0, 0, 0, 0

0xEA

VilDoAction - - 0, 0, 0, 0

0xEB

GangDoBossAction - - 0, 0, 0, 0

0xEC

VilFakeChaseOn - - 0, 0, 0, 0

0xED

VilFakeChaseOff - - 0, 0, 0, 0

0xEE

BossMMPushButton - - 0, 0, 0, 0

0xEF

VilReport_DecayComplete - - 0, 0, 0, 0

0xF0

VilGuardWidget - - 0, 0, 0, 0

0xF1

TextureAnimateOn - - 0, 0, 0, 0

0xF2

TextureAnimateOff - - 0, 0, 0, 0

0xF3

TextureAnimateToggle - - 0, 0, 0, 0

0xF4

ColorEffectOn - - 0, 0, 0, 0

0xF5

ColorEffectOff - - 0, 0, 0, 0

0xF6

ColorEffectToggle - - 0, 0, 0, 0

0xF7

SetTextureAnimGroup - - 0, 0, 0, 0

0xF8

SetTextureAnimSpeed - - 0, 0, 0, 0

0xF9

TextureAnimateStep - - 0, 0, 0, 0

0xFA

Emit - - 0, 0, 0, 0

0xFB

Emitted - - 0, 0, 0, 0

0xFC

TranslucentOn - - 0, 0, 0, 0

0xFD

TranslucentOff - - 0, 0, 0, 0

0xFE

TranslucentToggle - - 0, 0, 0, 0

0xFF

VilGangTalkOn - - 0, 0, 0, 0

0x100

VilGangTalkOff - - 0, 0, 0, 0

0x101

Give Map - - 0, 0, 0, 0

0x102

Unlock R001 - - 0, 0, 0, 0

0x103

Unlock S001 - - 0, 0, 0, 0

0x104

Unlock E001 - - 0, 0, 0, 0

0x105

Unlock F001 - - 0, 0, 0, 0

0x106

Disable Group Contents - - 0, 0, 0, 0

0x107

ShaggyPhysHack - - 0, 0, 0, 0

0x108

OccludeOn - - 0, 0, 0, 0

0x109

OccludeOff - - 0, 0, 0, 0

0x10A

WaveSetLinear - - 0, 0, 0, 0

0x10B

WaveSetRipple - - 0, 0, 0, 0

0x10C

SituationLaugh - - 0, 0, 0, 0

0x10D

SituationBossBattleGreenGhost - - 0, 0, 0, 0

0x10E

SituationBossBattleRedBeard - - 0, 0, 0, 0

0x10F

SituationBossBattleMasterMind - - 0, 0, 0, 0

0x110

SituationBossBattleBlacknight - - 0, 0, 0, 0

0x111

SituationPlayerScare - - 0, 0, 0, 0

0x112

SituationPlayerSafe - - 0, 0, 0, 0

0x113

SituationPlayerDanger - - 0, 0, 0, 0

0x114

SituationPlayerChaseBegin - - 0, 0, 0, 0

0x115

SituationPlayerChaseEnd - - 0, 0, 0, 0

0x116

SituationPlayerSeeShaggy - - 0, 0, 0, 0

0x117

SituationPlayerSeeFood - - 0, 0, 0, 0

0x118

SituationPlayerSeeToken - - 0, 0, 0, 0

0x119

SituationPlayerSeeScoobySnack - - 0, 0, 0, 0

0x11A

SituationPlayerSeePowerup - - 0, 0, 0, 0

0x11B

SituationPlayerSeeMonster - - 0, 0, 0, 0

0x11C

SituationPlayerSuccess - - 0, 0, 0, 0

0x11D

SituationPlayerFailure - - 0, 0, 0, 0

0x11E

Show Hud - - 0, 0, 0, 0

0x11F

Hide Hud - - 0, 0, 0, 0

0x120

FADE OUT - - 0, 0, 0, 0

0x121

SetRain - - 0, 0, 0, 0 Makes it rain when sent to an ENV asset with an argument of 1.

0x122

SetSnow - - 0, 0, 0, 0 Makes it snow when sent to an ENV asset with an argument of 1.

0x123

ShaggyMowerStopMode - - 0, 0, 0, 0

0x124

ScriptReset - - 0, 0, 0, 0

0x125

WaitForInput - - 0, 0, 0, 0

0x126

Play Movie - - 0, 0, 0, 0

0x127

Mastermind is defeated - - 0, 0, 0, 0
0x128 - (Unused) - - 0, 0, 0, 0 There is no event defined for this ID.

0x129

PlayMusic DPAT - float, 0, 0, 0 Plays music with a specified argument.

0x12A

Forward - - 0, 0, 0, 0

0x12B

Reverse - - 0, 0, 0, 0

0x12C

PlayerRumbleTest - - 0, 0, 0, 0

0x12D

PlayerRumbleLight - - 0, 0, 0, 0 Vibrates the controller.

0x12E

PlayerRumbleMedium - - 0, 0, 0, 0 Vibrates the controller.

0x12F

PlayerRumbleHeavy - - 0, 0, 0, 0 Vibrates the controller.