EvilEngine/WIRE

From Heavy Iron Modding
Revision as of 10:47, 19 March 2020 by Battlepedia>Crazy Muzzarino (Created page with "{{AssetInfobox |subtitle=Wireframe Model |type=Binary |games=The Incredibles<br>Rise of the Underminer}} Each wireframe data is stored in mnui.hip whereas loaded during t...")
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WIRE
Wireframe Model
TypeBinary
Games usedThe Incredibles

Each wireframe data is stored in mnui.hip whereas loaded during the loading screens for The Incredibles. The amount of verticies start at 0x14.

struct WireframeData {

   unsigned int FileSize;
   unsigned int ProbablyVertexAmount;
   unsigned int Unknown;
   unsigned int HashID;
   unsigned int HashID;
   float[VertexAmount] Verticies;

};