EvilEngine/SIMP: Difference between revisions
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Battlepedia>Seil No edit summary |
Battlepedia>Seil (→Format) |
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! Offset !! Type !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x54 || float || ''' |
| 0x54 || float || '''animSpeed''' || |
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| 0x58 || int || |
| 0x58 || int || '''initAnimState''' || |
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| 0x5C || |
| 0x5C || byte || '''collType''' || Solidity mode? |
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| 0x5D || byte || '''flags''' || |
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| 0x5E || short || unknown || padding? |
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Revision as of 10:32, 15 February 2019
SIMP | |
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Simple Object | |
Type | Placeable |
Games used | The Incredibles |
This asset usually defines an entry for a simple, stationary object which may or may not be visible and collidable.
Format
SIMPs are placeable assets, so they start with their 0x54 byte header, then are followed by:
Offset | Type | Variable | Description |
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0x54 | float | animSpeed | |
0x58 | int | initAnimState | |
0x5C | byte | collType | Solidity mode? |
0x5D | byte | flags | |
0x5E | short | unknown | padding? |
Events | |||
0x60 | Event[numberOfEvents] | Events |