EvilEngine/GRUP: Difference between revisions

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Battlepedia>Igorseabra4
(Created page with "This asset groups an amount of other assets. It's used, for example, to make duplicatotrons function. ==Format== {| class="wikitable" ! Offset !! Type...")
 
Battlepedia>Igorseabra4
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==Format==
==Format==
Groups are [[Object Asset|object assets]], so they start with their 0x8 byte header, then are followed by:

{| class="wikitable"
{| class="wikitable"
! Offset !! Type !! Description
! Offset !! Type !! Description
|-
! colspan="3" | Header
|-
| 0x00 || uint || '''Asset ID'''
|-
| 0x04 || byte || '''Asset type'''. Always 0x11
|-
| 0x05 || byte || '''Number of Events'''
|-
| 0x06 || short || '''Flags'''
|-
! colspan="3" | Group
|-
|-
| 0x08 || short || '''itemCount'''
| 0x08 || short || '''itemCount'''
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| 0x0A || short || unknown: always 0, 1, or 2.
| 0x0A || short || unknown: always 0, 1, or 2.
|-
|-
| 0x0C || uint[itemCount] || List of asset IDs for each item in the group.
| 0x0C || [[AssetID]][itemCount] || List of asset IDs for each item in the group.
|-
|-
! colspan="3" | Events
! colspan="3" | Events
|-
| - || Event[numberOfEvents] || '''[[Events]]''' - can GRUP receive/send events?
|}
|}