EvilEngine/Events/Expired: Difference between revisions

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'''Expired''' is automatically sent to a [[CNTR|counter]] when its value reaches 0. This event puts the counter in an expired "state", which means its value cannot be changed again until the counter is reset (i.e. send {{SlashTrick|Events/Reset}} to it).
'''Expired''' is automatically sent to a [[CNTR|counter]] when its value reaches 0 or a [[TIMR|timer]] when its current time reaches 0. This event puts the counter or timer in an expired "state", which means its value cannot be changed again until it is reset (i.e. send {{SlashTrick|Events/Reset}} to it).


You can also send Expired to the counter manually to set its value to 0 and put it in expired state.
You can also send Expired to a counter or timer manually to set its value to 0 and put it in expired state.


==Parameters==
==Parameters==

Revision as of 00:46, 16 June 2021

Expired
ID20
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles

Rise of the Underminer

Expired is automatically sent to a counter when its value reaches 0 or a timer when its current time reaches 0. This event puts the counter or timer in an expired "state", which means its value cannot be changed again until it is reset (i.e. send Reset to it).

You can also send Expired to a counter or timer manually to set its value to 0 and put it in expired state.

Parameters

N/A

See also