EvilEngine/CSNM: Difference between revisions

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{{AssetInfobox
|subtitle=Cutscene Mgr
|type=[[Object]]
|objectid=0x28
|games=Night of 100 Frights<br>Battle for Bikini Bottom<br>The SpongeBob SquarePants Movie<br>The Incredibles}}

==Format==
==Format==
Cutscene managers are [[Object Asset|object assets]], so they start with their 0x8 byte header, then are followed by:
Cutscene managers are [[Object Asset|object assets]], so they start with their 0x8 byte header, then are followed by:

Revision as of 17:47, 30 November 2018

CSNM
Cutscene Mgr
TypeObject
Games usedThe Incredibles

Format

Cutscene managers are object assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Description
0x08 AssetID (Cutscene) Cutscene
0x0C int Unknown. Always 16 or 28
0x10 int[46] null
Events
0xC8 Event[numberOfEvents] Events