EvilEngine/CSNM

Revision as of 07:01, 27 November 2018 by Battlepedia>Seil (Created page with "==Format== Cutscene managers are object assets, so they start with their 0x8 byte header, then are followed by: {| class="wikitable" ! Offset !! Type !! Desc...")
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Format

Cutscene managers are object assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Description
0x08 AssetID (Cutscene) Cutscene
0x0C int Unknown. Always 16 or 28
0x10 int[46] null
Events
0xC8 Event[numberOfEvents] Events