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__NOTOC__
== Welcome to {{SITENAME}}! ==
This wiki is exclusive to modding Heavy Iron games on the evil deadRenderWare engine. Here, you will find useful technical information about 5 Heavy Iron games from the RenderWare era:
* Scooby-Doo! Night of 100 Frights
* SpongeBob SquarePants: Battle for Bikini Bottom
* The SpongeBob SquarePants Movie
* The Incredibles
* The Incredibles: Rise of the Underminer
 
==(WIP PAGEMods STUFF)==
Check the [[Mods]] page for all community made mods you can play yourself.
 
== Modding guides ==
* [[Setting up Dolphin for modding]] - explains how to set up Dolphin so you can play a modded copy of the game.
* [[Randomizer]]
* [https://www.youtube.com/playlist?list=PLrfzuz7Y9bXaxsjSVPF0ocihHd4SUiQwf Playlist of video tutorials covering various subjects]
 
=== Essentials series ===
This series of modding tutorials is meant to introduce modding of Battle for Bikini Bottom, and the other games, to beginners, in addition to covering other in-depth topics.
 
==== Introductory series ====
Read all of these pages before starting modding, as they contain the most basic info.
 
# [[Introduction To Modding|Introduction]]
# [[Industrial Park basics]]
# [[Editing Assets]]
# [[Asset Templates|Templates]]
# [[Links]]
# [[Dispatchers]]
# [[Tikis and Enemies]]
 
==== In-Depth guides ====
Creating custom levels or exporting/importing other custom content in the game.
 
* [[Sound and Music]]
* [[Extracting Models]]
* [[Custom Models]]
* [[Custom Animations]]
 
==== Asset guides ====
Information on specific in-game items and controllers.
 
* [[Boulders]]
* [[Buttons]]
* [[Cameras]]
* [[Counters]]
* [[Conditionals]]
* [[Duplicatotron Tutorial|Duplicatotron]]
* [[Particles]]
* [[Platforms]]
* [[Portals]]
* [[SIMPs|SIMPs (Simple Objects)]]
* [[Slides]]
* [[Springboard Tutorial|Springboards]]
* [[Stage Controllers]]
* [[Talk Boxes]]
* [[Timers]]
* [[Triggers]]
* [[User Interfaces]]
 
=== Other guides ===
* [[Porting a GameCube level to Xbox]]
* [[Asset porting]]
* [[Adding Vertex Color To Models]]
* [[How To Rip Rigged Models from a CSN Asset]]
* [[IDA Pro Setup Guide]]
* [[Basic asset editing]] (deprecated)
 
== Formats ==
* [[Data Types]]
* [[Asset|Assets]]
* [[Events]]
* [[HIP (File Format)|HIP/HOP Format]]
* [[SDF (File Format)|SDF Format]]
* [[Sound Format]]
 
===Game/Disc Filesystem===
* [[Filesystem|Filesystem (Battle For Bikini Bottom)]]
* [[Filesystem (The Spongebob Squarepants Movie Game)]]
* [[Filesystem (Scooby-Doo: Night Of 100 Frights)]]
* [[Filesystem (The Incredibles)]]
 
== Tools ==
{| class="wikitable sortable"
|+
! Tool
! Author
! Version
! Description
|-
| [[Industrial Park (Level Editor)|Industrial Park]]
|| [[User:igorseabra4|igorseabra4]]
|| Preview 57.1
|| Viewer and editor for HIP/HOP archives
|-
| [[HipHopTool]]
|| [[User:igorseabra4|igorseabra4]]
|| 0.5
|| Used to extract, edit and create new HIP/HOP archives
|-
| [[BFBB Patch Tool]]
|| [[User:Seil|Seil]]
|| 0.5
|| Allows creation and applying of patches for modified content in BFBB; used for distribution of mods
|-
| [[BFBBAnimTools]]
|| [[User:Seil|Seil]]
|| 1.0.1
|| Script for importing and exporting [[ANIM]] assets in 3ds Max.
|-
| [[Hans (tool)|Hans]]
|| [[User:igorseabra4|igorseabra4]]
|| 0.1
|| Save file editor
|-
| [[QuickBMS]]
|| '''Luigi Auriemma'''
|| 0.9.0
|| Previous tool for HIP/HOP, did not allow complex editing of the files
|-
| [https://www.gta-modding.com/area/file-33-rw-analyze.html RW Analyze]
|| '''Steve M.'''
|| 0.4b
|| Used to view the tree structure of RenderWare files (models)
|-
| [https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ rwio]
|| '''The Hero'''
|| 3.1d
|| Plugin for [https://www.autodesk.com/products/3ds-max/overview 3ds Max] which allows importing and exporting of [[MODL|RenderWare DFFs]].
|-
| [https://www.gtagarage.com/mods/show.php?id=27862 Magic.TXD]
|| '''The_GTA'''
|| 1.1
|| Editor for RenderWare textures
|-
| [https://github.com/soopercool101/BrawlCrate BrawlCrate]
|| ''Various''
|| 0.30
|| Allows editing GC icons stored in tpl format.
|-
| [https://github.com/PenneyMarie1901/TextureTool TextureTool]
|| [[User:PenneyAMarie|Penney16]]
|| 2.0
|| Used to quickly resize an image you wish to use as a texture for BFBB, as well as extra useful features.
|-
| [[BFBB JSP Tool]]
|| [[User:igorseabra4|igorseabra4]]
|| 0.2
|| Converts [[JSP]] and [[MODL|DFF]] files from the XBOX version of Battle For Bikini Bottom to OBJ. '''Deprecated in favor of Industrial Park's internal exporter.'''
|-
| [[Heavy Iron Bik Converter]]
|| [[User:Nova|Suprnova]]
|| 1.1
|| Automatically converts video files into a .bik file that is already formatted to work in almost every Heavy Iron Renderware game.
|-
|}
 
== Other Projects ==
{| class="wikitable sortable"
|+
! Name
! Author
! Version
! Description
|-
| [https://bfbbdecomp.github.io/bfbb/progress BFBB Decompilation]
|| BFBB Decomp Team
||
|| Disassembly of BFBB, useful for seeing the game's internals. Currently focuses on the GameCube disc.
|}
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