List of Events/TSSM: Difference between revisions
m (1 revision imported) |
EnergyDrink (talk | contribs) (table reworked/PlayMovie event) |
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This is a list of [[Events]] for The Spongebob Squarepants Movie. |
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{| class="wikitable" |
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== List == |
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{| class="wikitable" |
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|- |
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! Event ID |
! Event ID |
||
! Name |
! Name |
||
! Object Asset Types |
|||
! Description |
! Description |
||
|- |
|- |
||
| |
| 0x0000 |
||
|| Unknown |
| | Unknown |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0001 |
||
|| Enable |
| | Enable |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0002 |
||
|| Disable |
| | Disable |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0003 |
||
|| Visible |
| | Visible |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0004 |
||
|| Invisible |
| | Invisible |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0005 |
||
|| EnterPlayer |
| | EnterPlayer |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0006 |
||
|| ExitPlayer |
| | ExitPlayer |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0007 |
||
|| TouchPlayer |
| | TouchPlayer |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0008 |
||
|| ControlOff |
| | ControlOff |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0009 |
||
|| ControlOn |
| | ControlOn |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000A |
||
|| Reset |
| | Reset |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000B |
||
|| Increment |
| | Increment |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000C |
||
|| Decrement |
| | Decrement |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000D |
||
|| Open |
| | Open |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000E |
||
|| Close |
| | Close |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x000F |
||
|| Toggle |
| | Toggle |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0010 |
||
|| Teleport Player |
| | Teleport Player |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0011 |
||
|| OutOfBounds |
| | OutOfBounds |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0012 |
||
|| Run |
| | Run |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0013 |
||
|| Stop |
| | Stop |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0014 |
||
|| Expired |
| | Expired |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0015 |
||
|| Move |
| | Move |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0016 |
||
|| Destroy |
| | Destroy |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0017 |
||
|| Pause |
| | Pause |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0018 |
||
|| Play |
| | Play |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0019 |
||
|| PlayOne |
| | PlayOne |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x001A |
||
|| PlayMaybe |
| | PlayMaybe |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x001B |
||
|| RoomStart |
| | RoomStart |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x001C |
||
|| Invalidate |
| | Invalidate |
||
| |
| |
||
| | |
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|- |
|- |
||
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| 0x001D |
||
|| Tilt |
| | Tilt |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x001E |
||
|| Untilt |
| | Untilt |
||
| |
| |
||
| | |
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|- |
|- |
||
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| 0x001F |
||
|| Arrive |
| | Arrive |
||
| |
| |
||
| | |
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|- |
|- |
||
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| 0x0020 |
||
|| Mount |
| | Mount |
||
| |
| |
||
| | |
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|- |
|- |
||
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| 0x0021 |
||
|| Dismount |
| | Dismount |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0022 |
||
|| Break |
| | Break |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0023 |
||
|| Pickup |
| | Pickup |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0024 |
||
|| Death |
| | Death |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0025 |
||
|| Kill |
| | Kill |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0026 |
||
|| On |
| | On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0027 |
||
|| Off |
| | Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0028 |
||
|| Patrol On |
| | Patrol On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0029 |
||
|| Patrol Off |
| | Patrol Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002A |
||
|| Wander On |
| | Wander On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002B |
||
|| Wander Off |
| | Wander Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002C |
||
|| Detect Player On |
| | Detect Player On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002D |
||
|| Detect Player Off |
| | Detect Player Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002E |
||
|| Chase Player On |
| | Chase Player On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x002F |
||
|| Chase Player Off |
| | Chase Player Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0030 |
||
|| Go To Sleep |
| | Go To Sleep |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0031 |
||
|| Wake Up Villain |
| | Wake Up Villain |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0032 |
||
|| Respawn |
| | Respawn |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0033 |
||
|| PlayerDeath |
| | PlayerDeath |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0034 |
||
|| GiveChance |
| | GiveChance |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0035 |
||
|| GiveShinyObjects |
| | GiveShinyObjects |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0036 |
||
|| GiveHealth |
| | GiveHealth |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0037 |
||
|| ButtonPress |
| | ButtonPress |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0038 |
||
|| ButtonUnpress |
| | ButtonUnpress |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0039 |
||
|| ArriveHalfway |
| | ArriveHalfway |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x003A |
||
|| Hit |
| | Hit |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x003B |
||
|| ButtonPressAction |
| | ButtonPressAction |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x003C |
||
|| Evaluate |
| | Evaluate |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x003D |
||
|| True |
| | True |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x003E |
||
|| False |
| | False |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x003F |
||
|| PadPressX |
| | PadPressX |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0040 |
||
|| PadPressSquare |
| | PadPressSquare |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0041 |
||
|| PadPressO |
| | PadPressO |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0042 |
||
|| PadPressTriangle |
| | PadPressTriangle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0043 |
||
|| PadPressL1 |
| | PadPressL1 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0044 |
||
|| PadPressL2 |
| | PadPressL2 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0045 |
||
|| PadPressR1 |
| | PadPressR1 |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0046 |
||
|| PadPressR2 |
| | PadPressR2 |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0047 |
||
|| PadPressStart |
| | PadPressStart |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0048 |
||
|| PadPressSelect |
| | PadPressSelect |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0049 |
||
|| PadPressUp |
| | PadPressUp |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x004A |
||
|| PadPressDown |
| | PadPressDown |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x004B |
||
|| PadPressRight |
| | PadPressRight |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x004C |
||
|| PadPressLeft |
| | PadPressLeft |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x004D |
||
|| FontBackdropOn |
| | FontBackdropOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x004E |
||
|| FontBackdropOff |
| | FontBackdropOff |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x004F |
||
|| UI Select |
| | UI Select |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0050 |
||
|| UI Unselect |
| | UI Unselect |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0051 |
||
|| UI Focus On |
| | UI Focus On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0052 |
||
|| UI Focus Off |
| | UI Focus Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0053 |
||
|| Collision On |
| | Collision On |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0054 |
||
|| Collision Off |
| | Collision Off |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0055 |
||
|| Collision+Visible On |
| | Collision+Visible On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0056 |
||
|| Collision+Visible Off |
| | Collision+Visible Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0057 |
||
|| Scene Prepare |
| | Scene Prepare |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0058 |
||
|| Scene Finish |
| | Scene Finish |
||
| |
| |
||
| | |
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|- |
|- |
||
| |
| 0x0059 |
||
|| Room Prepare |
| | Room Prepare |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005A |
||
|| Room Finish |
| | Room Finish |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005B |
||
|| LobMaster Shoot |
| | LobMaster Shoot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005C |
||
|| LobMaster Reset |
| | LobMaster Reset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005D |
||
|| FallToDeath |
| | FallToDeath |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005E |
||
|| UI Focus On+Select |
| | UI Focus On+Select |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x005F |
||
|| UI Focus Off+Unselect |
| | UI Focus Off+Unselect |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0060 |
||
|| Set Pad Config to Preset A |
| | Set Pad Config to Preset A |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0061 |
||
|| Set Pad Config to Preset B |
| | Set Pad Config to Preset B |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0062 |
||
|| Set Pad Config to Preset C |
| | Set Pad Config to Preset C |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0063 |
||
|| Set Pad Config to Preset D |
| | Set Pad Config to Preset D |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0064 |
||
|| Pad Vibrate On |
| | Pad Vibrate On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0065 |
||
|| Pad Vibrate Off |
| | Pad Vibrate Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0066 |
||
|| Mono Sound |
| | Mono Sound |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0067 |
||
|| Stereo Sound |
| | Stereo Sound |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0068 |
||
|| Increase Master Volume |
| | Increase Master Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0069 |
||
|| Decrease Master Volume |
| | Decrease Master Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006A |
||
|| Increase Music Volume |
| | Increase Music Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006B |
||
|| Decrease Music Volume |
| | Decrease Music Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006C |
||
|| Increase SFX Volume |
| | Increase SFX Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006D |
||
|| Decrease SFX Volume |
| | Decrease SFX Volume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006E |
||
|| IntroState_Sony |
| | IntroState_Sony |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x006F |
||
|| IntroState_Publisher |
| | IntroState_Publisher |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0070 |
||
|| IntroState_Developer |
| | IntroState_Developer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0071 |
||
|| IntroState_License |
| | IntroState_License |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0072 |
||
|| IntroState_Count |
| | IntroState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0073 |
||
|| TitleState_Start |
| | TitleState_Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0074 |
||
|| TitleState_Attract |
| | TitleState_Attract |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0075 |
||
|| TitleState_Count |
| | TitleState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0076 |
||
|| LoadState_SelectMemCard |
| | LoadState_SelectMemCard |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0077 |
||
|| LoadState_SelectSlot |
| | LoadState_SelectSlot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0078 |
||
|| LoadState_Loading |
| | LoadState_Loading |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0079 |
||
|| LoadState_Count |
| | LoadState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007A |
||
|| OptionsState_Options |
| | OptionsState_Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007B |
||
|| OptionsState_Count |
| | OptionsState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007C |
||
|| SaveState_SelectMemCard |
| | SaveState_SelectMemCard |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007D |
||
|| SaveState_SelectSlot |
| | SaveState_SelectSlot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007E |
||
|| SaveState_Saving |
| | SaveState_Saving |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x007F |
||
|| SaveState_Count |
| | SaveState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0080 |
||
|| PauseState_Pause |
| | PauseState_Pause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0081 |
||
|| PauseState_Options |
| | PauseState_Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0082 |
||
|| PauseState_Count |
| | PauseState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0083 |
||
|| GameState_FirstTime |
| | GameState_FirstTime |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0084 |
||
|| GameState_Play |
| | GameState_Play |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0085 |
||
|| GameState_LoseChance |
| | GameState_LoseChance |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0086 |
||
|| GameState_GameOver |
| | GameState_GameOver |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0087 |
||
|| GameState_SceneSwitch |
| | GameState_SceneSwitch |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0088 |
||
|| GameState_Dead |
| | GameState_Dead |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0089 |
||
|| SetIntroState_Sony |
| | SetIntroState_Sony |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008A |
||
|| SetIntroState_Publisher |
| | SetIntroState_Publisher |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008B |
||
|| SetIntroState_Developer |
| | SetIntroState_Developer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008C |
||
|| SetIntroState_License |
| | SetIntroState_License |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008D |
||
|| SetIntroState_Count |
| | SetIntroState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008E |
||
|| SetTitleState_Start |
| | SetTitleState_Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x008F |
||
|| SetTitleState_Attract |
| | SetTitleState_Attract |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0090 |
||
|| SetTitleState_Count |
| | SetTitleState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0091 |
||
|| SetLoadState_SelectMemCard |
| | SetLoadState_SelectMemCard |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0092 |
||
|| SetLoadState_SelectSlot |
| | SetLoadState_SelectSlot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0093 |
||
|| SetLoadState_Loading |
| | SetLoadState_Loading |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0094 |
||
|| SetLoadState_Count |
| | SetLoadState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0095 |
||
|| SetOptionsState_Options |
| | SetOptionsState_Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0096 |
||
|| SetOptionsState_Count |
| | SetOptionsState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0097 |
||
|| SetSaveState_SelectMemCard |
| | SetSaveState_SelectMemCard |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0098 |
||
|| SetSaveState_SelectSlot |
| | SetSaveState_SelectSlot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0099 |
||
|| SetSaveState_Saving |
| | SetSaveState_Saving |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009A |
||
|| SetSaveState_Count |
| | SetSaveState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009B |
||
|| SetPauseState_Pause |
| | SetPauseState_Pause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009C |
||
|| SetPauseState_Options |
| | SetPauseState_Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009D |
||
|| SetPauseState_Count |
| | SetPauseState_Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009E |
||
|| SetGameState_FirstTime |
| | SetGameState_FirstTime |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x009F |
||
|| SetGameState_Play |
| | SetGameState_Play |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A0 |
||
|| SetGameState_LoseChance |
| | SetGameState_LoseChance |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A1 |
||
|| SetGameState_GameOver |
| | SetGameState_GameOver |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A2 |
||
|| SetGameState_SceneSwitch |
| | SetGameState_SceneSwitch |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A3 |
||
|| SetGameState_Dead |
| | SetGameState_Dead |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A4 |
||
|| Digup |
| | Digup |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A5 |
||
|| GameState_Exit |
| | GameState_Exit |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A6 |
||
|| SetGameState_Exit |
| | SetGameState_Exit |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A7 |
||
|| LobMaster Shoot From Widget |
| | LobMaster Shoot From Widget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A8 |
||
|| Back |
| | Back |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00A9 |
||
|| Cancel |
| | Cancel |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AA |
||
|| Retry |
| | Retry |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AB |
||
|| Select Card |
| | Select Card |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AC |
||
|| Select Slot |
| | Select Slot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AD |
||
|| OK |
| | OK |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AE |
||
|| VilHurtBoss |
| | VilHurtBoss |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00AF |
||
|| Attack |
| | Attack |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B0 |
||
|| AttackOn |
| | AttackOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B1 |
||
|| AttackOff |
| | AttackOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B2 |
||
|| Drop pickup |
| | Drop pickup |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B3 |
||
|| UI Add Char |
| | UI Add Char |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B4 |
||
|| UI Del Char |
| | UI Del Char |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B5 |
||
|| UI String Empty |
| | UI String Empty |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B6 |
||
|| UI String Full |
| | UI String Full |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B7 |
||
|| UI String Send As Cheat |
| | UI String Send As Cheat |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B8 |
||
|| UI Set Max Chars |
| | UI Set Max Chars |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00B9 |
||
|| UI Cheat OK |
| | UI Cheat OK |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BA |
||
|| UI Cheat Bad |
| | UI Cheat Bad |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BB |
||
|| VilReport_StartingChase |
| | VilReport_StartingChase |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BC |
||
|| VilReport_StartingAttack |
| | VilReport_StartingAttack |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BD |
||
|| VilReport_StartingRetreat |
| | VilReport_StartingRetreat |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BE |
||
|| Preload |
| | Preload |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00BF |
||
|| Done |
| | Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C0 |
||
|| Arcto |
| | Arcto |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C1 |
||
|| Digup Reaction |
| | Digup Reaction |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C2 |
||
|| Set Check Point |
| | Set Check Point |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C3 |
||
|| AnimPlay |
| | AnimPlay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C4 |
||
|| AnimPlayLoop |
| | AnimPlayLoop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C5 |
||
|| AnimStop |
| | AnimStop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C6 |
||
|| AnimPause |
| | AnimPause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C7 |
||
|| AnimResume |
| | AnimResume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C8 |
||
|| AnimTogglePause |
| | AnimTogglePause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00C9 |
||
|| AnimPlayRandom |
| | AnimPlayRandom |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CA |
||
|| AnimPlayMaybe |
| | AnimPlayMaybe |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CB |
||
|| SetSpeed |
| | SetSpeed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CC |
||
|| Accelerate |
| | Accelerate |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CD |
||
|| MoveToTarget |
| | MoveToTarget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CE |
||
|| SwingerFollow |
| | SwingerFollow |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00CF |
||
|| Impact |
| | Impact |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D0 |
||
|| StartTimer |
| | StartTimer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D1 |
||
|| FinishedTimer |
| | FinishedTimer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D2 |
||
|| UI Reset |
| | UI Reset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D3 |
||
|| SetScaleFactor |
| | SetScaleFactor |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D4 |
||
|| EnterEntity |
| | EnterEntity |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D5 |
||
|| ExitEntity |
| | ExitEntity |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D6 |
||
|| ENTER FLAGGED - DO NOT USE |
| | ENTER FLAGGED - DO NOT USE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D7 |
||
|| EXIT FLAGGED - DO NOT USE |
| | EXIT FLAGGED - DO NOT USE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D8 |
||
|| Drivenby |
| | Drivenby |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00D9 |
||
|| FollowTarget |
| | FollowTarget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DA |
||
|| FaceTarget |
| | FaceTarget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DB |
||
|| WatchTarget |
| | WatchTarget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DC |
||
|| CarChangeLaneRight |
| | CarChangeLaneRight |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DD |
||
|| CarChangeLaneLeft |
| | CarChangeLaneLeft |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DE |
||
|| CarStart |
| | CarStart |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00DF |
||
|| CarSetSwerveMode |
| | CarSetSwerveMode |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E0 |
||
|| IncreaseSpeed |
| | IncreaseSpeed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E1 |
||
|| DecreaseSpeed |
| | DecreaseSpeed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E2 |
||
|| StartMoving |
| | StartMoving |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E3 |
||
|| StopMoving |
| | StopMoving |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E4 |
||
|| Swoosh |
| | Swoosh |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E5 |
||
|| TurretDestroyed |
| | TurretDestroyed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E6 |
||
|| NPC Speak Stop |
| | NPC Speak Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E7 |
||
|| StartRumbleEffect |
| | StartRumbleEffect |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E8 |
||
|| Navigate To |
| | Navigate To |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00E9 |
||
|| NPC Speak Start |
| | NPC Speak Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00EA |
||
|| NPC Alert |
| | NPC Alert |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00EB |
||
|| NPC Patrol Delay |
| | NPC Patrol Delay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00EC |
||
|| NPC Scramble Action End |
| | NPC Scramble Action End |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00ED |
||
|| VilFakeChaseOff |
| | VilFakeChaseOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00EE |
||
|| BossMMPushButton |
| | BossMMPushButton |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00EF |
||
|| VilReport_DecayComplete |
| | VilReport_DecayComplete |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F0 |
||
|| VilGuardWidget |
| | VilGuardWidget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F1 |
||
|| TextureAnimateOn |
| | TextureAnimateOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F2 |
||
|| TextureAnimateOff |
| | TextureAnimateOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F3 |
||
|| TextureAnimateToggle |
| | TextureAnimateToggle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F4 |
||
|| ColorEffectOn |
| | ColorEffectOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F5 |
||
|| ColorEffectOff |
| | ColorEffectOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F6 |
||
|| ColorEffectToggle |
| | ColorEffectToggle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F7 |
||
|| SetTextureAnimGroup |
| | SetTextureAnimGroup |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F8 |
||
|| SetTextureAnimSpeed |
| | SetTextureAnimSpeed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00F9 |
||
|| TextureAnimateStep |
| | TextureAnimateStep |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FA |
||
|| Emit |
| | Emit |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FB |
||
|| Emitted |
| | Emitted |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FC |
||
|| TranslucentOn |
| | TranslucentOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FD |
||
|| TranslucentOff |
| | TranslucentOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FE |
||
|| TranslucentToggle |
| | TranslucentToggle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x00FF |
||
|| Zip Line Env Damage |
| | Zip Line Env Damage |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0100 |
||
|| VilGangTalkOff |
| | VilGangTalkOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0101 |
||
|| Give PowerUp |
| | Give PowerUp |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0102 |
||
|| RaceTimerReset |
| | RaceTimerReset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0103 |
||
|| Fire Cruise Bubble |
| | Fire Cruise Bubble |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0104 |
||
|| Car Success Anim Play |
| | Car Success Anim Play |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0105 |
||
|| Car Failure Anim Play |
| | Car Failure Anim Play |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0106 |
||
|| Disable Group Contents |
| | Disable Group Contents |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0107 |
||
|| NPC Charge |
| | NPC Charge |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0108 |
||
|| OccludeOn |
| | OccludeOn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0109 |
||
|| OccludeOff |
| | OccludeOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010A |
||
|| RaceTimerPause |
| | RaceTimerPause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010B |
||
|| RaceTimerResume |
| | RaceTimerResume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010C |
||
|| RaceTimerSetBestTime |
| | RaceTimerSetBestTime |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010D |
||
|| RaceTimerWarning1 |
| | RaceTimerWarning1 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010E |
||
|| RaceTimerWarning2 |
| | RaceTimerWarning2 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x010F |
||
|| RaceTimerWarning3 |
| | RaceTimerWarning3 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0110 |
||
|| RingChallengeStart |
| | RingChallengeStart |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0111 |
||
|| Car Stop |
| | Car Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0112 |
||
|| RingChallengeRun |
| | RingChallengeRun |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0113 |
||
|| RingChallengeReset |
| | RingChallengeReset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0114 |
||
|| RingChallengeSuccess |
| | RingChallengeSuccess |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0115 |
||
|| RingChallengeFailed |
| | RingChallengeFailed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0116 |
||
|| Formation Changed |
| | Formation Changed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0117 |
||
|| Charge Resume |
| | Charge Resume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0118 |
||
|| Charge Pause |
| | Charge Pause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0119 |
||
|| NPC Charge Stop |
| | NPC Charge Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011A |
||
|| NPC Charge Completed |
| | NPC Charge Completed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011B |
||
|| Formation Charge Start |
| | Formation Charge Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011C |
||
|| SituationPlayerSuccess |
| | SituationPlayerSuccess |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011D |
||
|| SituationPlayerFailure |
| | SituationPlayerFailure |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011E |
||
|| Show Hud |
| | Show Hud |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x011F |
||
|| Hide Hud |
| | Hide Hud |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0120 |
||
|| FADE OUT |
| | FADE OUT |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0121 |
||
|| SetRain |
| | SetRain |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0122 |
||
|| SetSnow |
| | SetSnow |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0123 |
||
|| Script No Op |
| | Script No Op |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0124 |
||
|| ScriptReset |
| | ScriptReset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0125 |
||
|| WaitForInput |
| | WaitForInput |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0126 |
||
|| Play Movie |
| | Play Movie |
||
| [[DPAT]] |
|||
|| |
|||
| | <div class="toccolours mw-collapsible mw-collapsed"> |
|||
Plays a movie (fmv) with a specified argument: |
|||
<div class="mw-collapsible-content"> |
|||
1 = LogoHI<br> |
|||
4 = LogoNicG<br> |
|||
5 = LogoTHQ<br> |
|||
6 = SBAttr<br> |
|||
7 = LogoNicM<br> |
|||
20 = ps_bash1<br> |
|||
21 = ps_bowl1<br> |
|||
22 = ps_guit1<br> |
|||
23 = pp_cart1<br> |
|||
24 = pp_flop1<br> |
|||
25 = pp_thrw1<br> |
|||
26 = ps_krat2<br> |
|||
27 = ps_bash2<br> |
|||
28 = ps_bowl2<br> |
|||
29 = ps_guit2<br> |
|||
30 = ps_hlth4<br> |
|||
31 = ps_hlth5<br> |
|||
32 = ps_hlth6<br> |
|||
33 = pp_spin2<br> |
|||
34 = pp_cart2<br> |
|||
35 = pp_flop2<br> |
|||
36 = pp_thrw2<br> |
|||
37 = pp_hlth4<br> |
|||
38 = pp_hlth5<br> |
|||
39 = pphlth6<br> |
|||
50 = story1<br> |
|||
51 = story2<br> |
|||
52 = story3<br> |
|||
53 = story4<br> |
|||
54 = story5<br> |
|||
55 = story6<br> |
|||
56 = story7<br> |
|||
57 = story8<br> |
|||
58 = story9<br> |
|||
59 = story10<br> |
|||
60 = story11<br> |
|||
61 = story12<br> |
|||
70 = promoSB1<br> |
|||
71 = promoAva<br> |
|||
72 = promoFOP<br> |
|||
73 = promoJmy<br> |
|||
74 = PromoTak<br> |
|||
75 = promo6 (Unused)<br> |
|||
80 = MakingOf (Unused)<br> |
|||
81 = Trailer1 (Unused)<br> |
|||
82 = Trailer2<br> |
|||
83 = Trailer3<br> |
|||
100 = pp_wagon |
|||
</div></div> |
|||
|- |
|- |
||
| |
| 0x0127 |
||
|| CelebrationAnimPlay |
| | CelebrationAnimPlay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0128 |
||
|| - |
| | - |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0129 |
||
|| MusicTrack Replace |
| | MusicTrack Replace |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012A |
||
|| Forward |
| | Forward |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012B |
||
|| Reverse |
| | Reverse |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012C |
||
|| RumbleTest - OBSOLETE |
| | RumbleTest - OBSOLETE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012D |
||
|| RumbleLight - OBSOLETE |
| | RumbleLight - OBSOLETE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012E |
||
|| RumbleMedium - OBSOLETE |
| | RumbleMedium - OBSOLETE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x012F |
||
|| RumbleHeavy - OBSOLETE |
| | RumbleHeavy - OBSOLETE |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0130 |
||
|| Screen Adjustment ON |
| | Screen Adjustment ON |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0131 |
||
|| Screen Adjustment OFF |
| | Screen Adjustment OFF |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0132 |
||
|| Set as Skydome |
| | Set as Skydome |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0133 |
||
|| Connect_IOwnYou |
| | Connect_IOwnYou |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0134 |
||
|| Duplotron_WaveBegin |
| | Duplotron_WaveBegin |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0135 |
||
|| Duplotron_WaveComplete |
| | Duplotron_WaveComplete |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0136 |
||
|| Duplotron_NPCBorn |
| | Duplotron_NPCBorn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0137 |
||
|| Duplotron_NPCKilled |
| | Duplotron_NPCKilled |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0138 |
||
|| Duplotron_MaxNPCExpired |
| | Duplotron_MaxNPCExpired |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0139 |
||
|| Duplotron_Pause |
| | Duplotron_Pause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013A |
||
|| Duplotron_Resume |
| | Duplotron_Resume |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013B |
||
|| Set as Goo |
| | Set as Goo |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013C |
||
|| NPCScript_ScriptBegin |
| | NPCScript_ScriptBegin |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013D |
||
|| NPCScript_ScriptEnd |
| | NPCScript_ScriptEnd |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013E |
||
|| NPCScript_ScriptReady |
| | NPCScript_ScriptReady |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x013F |
||
|| NPCScript_Halt |
| | NPCScript_Halt |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0140 |
||
|| NPCScript_SetPos |
| | NPCScript_SetPos |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0141 |
||
|| NPCScript_SetDir |
| | NPCScript_SetDir |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0142 |
||
|| NPCScript_LookNormal |
| | NPCScript_LookNormal |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0143 |
||
|| NPCScript_LookAlert |
| | NPCScript_LookAlert |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0144 |
||
|| NPCScript_FaceWidget |
| | NPCScript_FaceWidget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0145 |
||
|| NPCScript_FaceWidgetDone |
| | NPCScript_FaceWidgetDone |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0146 |
||
|| NPCScript_GotoWidget |
| | NPCScript_GotoWidget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0147 |
||
|| NPCScript_GotoWidgetDone |
| | NPCScript_GotoWidgetDone |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0148 |
||
|| NPCScript_AttackWidget |
| | NPCScript_AttackWidget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0149 |
||
|| NPCScript_AttackWidgetDone |
| | NPCScript_AttackWidgetDone |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014A |
||
|| NPCScript_FollowWidget |
| | NPCScript_FollowWidget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014B |
||
|| NPCScript_PlayAnim |
| | NPCScript_PlayAnim |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014C |
||
|| NPCScript_PlayAnimDone |
| | NPCScript_PlayAnimDone |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014D |
||
|| NPCScript_LeadPlayer |
| | NPCScript_LeadPlayer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014E |
||
|| Set Text |
| | Set Text |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x014F |
||
|| Start Conversation |
| | Start Conversation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0150 |
||
|| End Conversation |
| | End Conversation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0151 |
||
|| Switch |
| | Switch |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0152 |
||
|| Add Text |
| | Add Text |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0153 |
||
|| Clear Text |
| | Clear Text |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0154 |
||
|| Open Teleport Box |
| | Open Teleport Box |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0155 |
||
|| Close Teleport Box |
| | Close Teleport Box |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0156 |
||
|| On Signal 0 |
| | On Signal 0 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0157 |
||
|| On Signal 1 |
| | On Signal 1 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0158 |
||
|| On Signal 2 |
| | On Signal 2 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0159 |
||
|| On Signal 3 |
| | On Signal 3 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015A |
||
|| On Signal 4 |
| | On Signal 4 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015B |
||
|| On Signal 5 |
| | On Signal 5 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015C |
||
|| On Signal 6 |
| | On Signal 6 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015D |
||
|| On Signal 7 |
| | On Signal 7 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015E |
||
|| On Signal 8 |
| | On Signal 8 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x015F |
||
|| On Signal 9 |
| | On Signal 9 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0160 |
||
|| Stop Wait |
| | Stop Wait |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0161 |
||
|| On Conversation Start |
| | On Conversation Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0162 |
||
|| On Conversation End |
| | On Conversation End |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0163 |
||
|| Hit Melee |
| | Hit Melee |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0164 |
||
|| Hit Bubble Bounce |
| | Hit Bubble Bounce |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0165 |
||
|| Hit Bubble Bash |
| | Hit Bubble Bash |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0166 |
||
|| Hit Bubble Bowl |
| | Hit Bubble Bowl |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0167 |
||
|| Hit Patrick Slam |
| | Hit Patrick Slam |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0168 |
||
|| Hit By Throwable |
| | Hit By Throwable |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0169 |
||
|| Paddle Hit Left |
| | Paddle Hit Left |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016A |
||
|| Paddle Hit Right |
| | Paddle Hit Right |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016B |
||
|| Initiate Task |
| | Initiate Task |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016C |
||
|| Set Success |
| | Set Success |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016D |
||
|| Set Failure |
| | Set Failure |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016E |
||
|| On Accept |
| | On Accept |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x016F |
||
|| On Decline |
| | On Decline |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0170 |
||
|| On Complete |
| | On Complete |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0171 |
||
|| Generate Boulder |
| | Generate Boulder |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0172 |
||
|| Launch Boulder At Widget |
| | Launch Boulder At Widget |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0173 |
||
|| Launch Boulder At Point |
| | Launch Boulder At Point |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0174 |
||
|| Launch Boulder At Player |
| | Launch Boulder At Player |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0175 |
||
|| Duplotron_SuperDuperDone |
| | Duplotron_SuperDuperDone |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0176 |
||
|| Duplotron_DuperIsDoner |
| | Duplotron_DuperIsDoner |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0177 |
||
|| Bus Switch Character |
| | Bus Switch Character |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0178 |
||
|| Group Update Together |
| | Group Update Together |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0179 |
||
|| Set Update Distance |
| | Set Update Distance |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017A |
||
|| Translate, Local X |
| | Translate, Local X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017B |
||
|| Translate, Local Y |
| | Translate, Local Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017C |
||
|| Translate, Local Z |
| | Translate, Local Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017D |
||
|| Translate, World X |
| | Translate, World X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017E |
||
|| Translate, World Y |
| | Translate, World Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x017F |
||
|| Translate, World Z |
| | Translate, World Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0180 |
||
|| Rotate, Local X |
| | Rotate, Local X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0181 |
||
|| Rotate, Local Y |
| | Rotate, Local Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0182 |
||
|| Rotate, Local Z |
| | Rotate, Local Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0183 |
||
|| Rotate, World X |
| | Rotate, World X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0184 |
||
|| Rotate, World Y |
| | Rotate, World Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0185 |
||
|| Rotate, World Z |
| | Rotate, World Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0186 |
||
|| Translate, Local X Done |
| | Translate, Local X Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0187 |
||
|| Translate, Local Y Done |
| | Translate, Local Y Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0188 |
||
|| Translate, Local Z Done |
| | Translate, Local Z Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0189 |
||
|| Translate, World X Done |
| | Translate, World X Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018A |
||
|| Translate, World Y Done |
| | Translate, World Y Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018B |
||
|| Translate, World Z Done |
| | Translate, World Z Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018C |
||
|| Rotate, Local X Done |
| | Rotate, Local X Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018D |
||
|| Rotate, Local Y Done |
| | Rotate, Local Y Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018E |
||
|| Rotate, Local Z Done |
| | Rotate, Local Z Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x018F |
||
|| Rotate, World X Done |
| | Rotate, World X Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0190 |
||
|| Rotate, World Y Done |
| | Rotate, World Y Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0191 |
||
|| Rotate, World Z Done |
| | Rotate, World Z Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0192 |
||
|| Count1 |
| | Count1 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0193 |
||
|| Count2 |
| | Count2 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0194 |
||
|| Count3 |
| | Count3 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0195 |
||
|| Count4 |
| | Count4 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0196 |
||
|| Count5 |
| | Count5 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0197 |
||
|| Count6 |
| | Count6 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0198 |
||
|| Count7 |
| | Count7 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0199 |
||
|| Count8 |
| | Count8 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019A |
||
|| Count9 |
| | Count9 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019B |
||
|| Count10 |
| | Count10 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019C |
||
|| Count11 |
| | Count11 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019D |
||
|| Count12 |
| | Count12 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019E |
||
|| Count13 |
| | Count13 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x019F |
||
|| Count14 |
| | Count14 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A0 |
||
|| Count15 |
| | Count15 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A1 |
||
|| Count16 |
| | Count16 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A2 |
||
|| Count17 |
| | Count17 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A3 |
||
|| Count18 |
| | Count18 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A4 |
||
|| Count19 |
| | Count19 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A5 |
||
|| Count20 |
| | Count20 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A6 |
||
|| Set State |
| | Set State |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A7 |
||
|| Enter SpongeBob |
| | Enter SpongeBob |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A8 |
||
|| Enter Patrick |
| | Enter Patrick |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01A9 |
||
|| Enter Sandy |
| | Enter Sandy |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AA |
||
|| Exit SpongeBob |
| | Exit SpongeBob |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AB |
||
|| Exit Patrick |
| | Exit Patrick |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AC |
||
|| Exit Sandy |
| | Exit Sandy |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AD |
||
|| NPCSpecial_PlatformSnap |
| | NPCSpecial_PlatformSnap |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AE |
||
|| NPCSpecial_PlatformFall |
| | NPCSpecial_PlatformFall |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01AF |
||
|| Goo set warb coeffs |
| | Goo set warb coeffs |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B0 |
||
|| Goo set freeze duration |
| | Goo set freeze duration |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B1 |
||
|| Goo melt |
| | Goo melt |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B2 |
||
|| Set State Range |
| | Set State Range |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B3 |
||
|| Set State Delay |
| | Set State Delay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B4 |
||
|| Set Transition Delay |
| | Set Transition Delay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B5 |
||
|| NPC Fight On |
| | NPC Fight On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B6 |
||
|| NPC Fight Off |
| | NPC Fight Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B7 |
||
|| NPC Patrol Spline On |
| | NPC Patrol Spline On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B8 |
||
|| NPC Patrol Spline Off |
| | NPC Patrol Spline Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01B9 |
||
|| NPC Kill Quietly |
| | NPC Kill Quietly |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BA |
||
|| Hit (General) |
| | Hit (General) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BB |
||
|| Hit (Head) |
| | Hit (Head) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BC |
||
|| Hit (Left Arm) |
| | Hit (Left Arm) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BD |
||
|| Hit (Right Arm) |
| | Hit (Right Arm) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BE |
||
|| Hit (Left Leg) |
| | Hit (Left Leg) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01BF |
||
|| Hit (Right Leg) |
| | Hit (Right Leg) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C0 |
||
|| Hit (Lower Body) |
| | Hit (Lower Body) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C1 |
||
|| GiveSocks (current level) |
| | GiveSocks (current level) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C2 |
||
|| GiveCollectables (current level) |
| | GiveCollectables (current level) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C3 |
||
|| SetSocks (current level) |
| | SetSocks (current level) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C4 |
||
|| SetCollectables (current level) |
| | SetCollectables (current level) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C5 |
||
|| On Answer Yes |
| | On Answer Yes |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C6 |
||
|| On Answer No |
| | On Answer No |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C7 |
||
|| Hit Cruise Bubble |
| | Hit Cruise Bubble |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C8 |
||
|| Duplotron_KillKids |
| | Duplotron_KillKids |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01C9 |
||
|| On Signal10 |
| | On Signal10 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CA |
||
|| On Signal11 |
| | On Signal11 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CB |
||
|| On Signal12 |
| | On Signal12 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CC |
||
|| On Signal13 |
| | On Signal13 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CD |
||
|| On Signal14 |
| | On Signal14 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CE |
||
|| On Signal15 |
| | On Signal15 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01CF |
||
|| On Signal16 |
| | On Signal16 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D0 |
||
|| On Signal17 |
| | On Signal17 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D1 |
||
|| On Signal18 |
| | On Signal18 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D2 |
||
|| On Signal19 |
| | On Signal19 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D3 |
||
|| Spongeball On |
| | Spongeball On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D4 |
||
|| Spongeball Off |
| | Spongeball Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D5 |
||
|| Launch Shrapnel |
| | Launch Shrapnel |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D6 |
||
|| NPC HP Incremented |
| | NPC HP Incremented |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D7 |
||
|| NPC HP Decremented |
| | NPC HP Decremented |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D8 |
||
|| NPC Set Active On |
| | NPC Set Active On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01D9 |
||
|| NPC Set Active Off |
| | NPC Set Active Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DA |
||
|| Switch Player Character |
| | Switch Player Character |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DB |
||
|| Level Begin |
| | Level Begin |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DC |
||
|| Scene Reset (death) |
| | Scene Reset (death) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DD |
||
|| Scene Enter |
| | Scene Enter |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DE |
||
|| Destroyed Tiki |
| | Destroyed Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01DF |
||
|| Destroyed Robot |
| | Destroyed Robot |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E0 |
||
|| See Wood Tiki |
| | See Wood Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E1 |
||
|| See Lovey Tiki |
| | See Lovey Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E2 |
||
|| See Shhh Tiki |
| | See Shhh Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E3 |
||
|| See Thunder Tiki |
| | See Thunder Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E4 |
||
|| See Stone Tiki |
| | See Stone Tiki |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E5 |
||
|| See Fodder |
| | See Fodder |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E6 |
||
|| See Hammer |
| | See Hammer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E7 |
||
|| See Tar-Tar |
| | See Tar-Tar |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E8 |
||
|| See G-Love |
| | See G-Love |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01E9 |
||
|| See Monsoon |
| | See Monsoon |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01EA |
||
|| See Sleepy Time |
| | See Sleepy Time |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01EB |
||
|| See Arf |
| | See Arf |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01EC |
||
|| See Tubelets |
| | See Tubelets |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01ED |
||
|| See Slick |
| | See Slick |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01EE |
||
|| See King Jellyfish |
| | See King Jellyfish |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01EF |
||
|| See Prawn |
| | See Prawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F0 |
||
|| See Dutchman |
| | See Dutchman |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F1 |
||
|| See Sandy Boss |
| | See Sandy Boss |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F2 |
||
|| See Patrick Boss |
| | See Patrick Boss |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F3 |
||
|| See SpongeBob Boss |
| | See SpongeBob Boss |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F4 |
||
|| See Robot Plankton |
| | See Robot Plankton |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F5 |
||
|| Change Texture of UI |
| | Change Texture of UI |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F6 |
||
|| NPC Cheer For Me |
| | NPC Cheer For Me |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F7 |
||
|| Fast Visible |
| | Fast Visible |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F8 |
||
|| Fast Invisible |
| | Fast Invisible |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01F9 |
||
|| ZipLine Mount |
| | ZipLine Mount |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FA |
||
|| ZipLine Dismount |
| | ZipLine Dismount |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FB |
||
|| Target |
| | Target |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FC |
||
|| Fire |
| | Fire |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FD |
||
|| Camera FX Shake |
| | Camera FX Shake |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FE |
||
|| Bullet Time |
| | Bullet Time |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x01FF |
||
|| Thrown |
| | Thrown |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0200 |
||
|| NPC Patrol |
| | NPC Patrol |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0201 |
||
|| EnterCruise |
| | EnterCruise |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0202 |
||
|| ExitCruise |
| | ExitCruise |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0203 |
||
|| CruiseFired |
| | CruiseFired |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0204 |
||
|| CruiseDied |
| | CruiseDied |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0205 |
||
|| CruiseAddLife |
| | CruiseAddLife |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0206 |
||
|| CruiseSetLife |
| | CruiseSetLife |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0207 |
||
|| CruiseResetLife |
| | CruiseResetLife |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0208 |
||
|| Camera Collide Off |
| | Camera Collide Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0209 |
||
|| Camera Collide On |
| | Camera Collide On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020A |
||
|| Slide On |
| | Slide On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020B |
||
|| Slide Off |
| | Slide Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020C |
||
|| Timer Set |
| | Timer Set |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020D |
||
|| Timer Add |
| | Timer Add |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020E |
||
|| NPC Force Conversation |
| | NPC Force Conversation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x020F |
||
|| Make A Splash |
| | Make A Splash |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0210 |
||
|| Credits start |
| | Credits start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0211 |
||
|| Credits stop |
| | Credits stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0212 |
||
|| Credits ended |
| | Credits ended |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0213 |
||
|| Bubble Wipe |
| | Bubble Wipe |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0214 |
||
|| Set Lightkit |
| | Set Lightkit |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0215 |
||
|| Set Opacity |
| | Set Opacity |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0216 |
||
|| Set Sound Effect |
| | Set Sound Effect |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0217 |
||
|| Scale |
| | Scale |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0218 |
||
|| Set Reference |
| | Set Reference |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0219 |
||
|| Warp Set World |
| | Warp Set World |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021A |
||
|| Warp Set Task |
| | Warp Set Task |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021B |
||
|| Warp Go |
| | Warp Go |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021C |
||
|| Set Count |
| | Set Count |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021D |
||
|| Get Dash Speed |
| | Get Dash Speed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021E |
||
|| Dash Trip |
| | Dash Trip |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x021F |
||
|| Dash Burst |
| | Dash Burst |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0220 |
||
|| Dash Fast |
| | Dash Fast |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0221 |
||
|| Dash Normal |
| | Dash Normal |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0222 |
||
|| Dash Slow |
| | Dash Slow |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0223 |
||
|| Take Socks |
| | Take Socks |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0224 |
||
|| Debug BREAK |
| | Debug BREAK |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0225 |
||
|| Born |
| | Born |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0226 |
||
|| Platform Pause |
| | Platform Pause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0227 |
||
|| Platform Unpause |
| | Platform Unpause |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0228 |
||
|| Store Options |
| | Store Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0229 |
||
|| Restore Options |
| | Restore Options |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022A |
||
|| UI Set Motion |
| | UI Set Motion |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022B |
||
|| UI Motion Finished |
| | UI Motion Finished |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022C |
||
|| UI Motion Loop |
| | UI Motion Loop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022D |
||
|| Destructible launch |
| | Destructible launch |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022E |
||
|| Destructible respawn |
| | Destructible respawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x022F |
||
|| Kaboom Start |
| | Kaboom Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0230 |
||
|| Kaboom Stop |
| | Kaboom Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0231 |
||
|| NPC Attack |
| | NPC Attack |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0232 |
||
|| NPC Defend |
| | NPC Defend |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0233 |
||
|| Train Set Speed |
| | Train Set Speed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0234 |
||
|| Train Junct Out 1 |
| | Train Junct Out 1 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0235 |
||
|| Train Junct Out 2 |
| | Train Junct Out 2 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0236 |
||
|| Train Junct Toggle |
| | Train Junct Toggle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0237 |
||
|| Train Junct Passed |
| | Train Junct Passed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0238 |
||
|| Train Car Detach |
| | Train Car Detach |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0239 |
||
|| Train Car Explode |
| | Train Car Explode |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023A |
||
|| Xbox Initialize NET API |
| | Xbox Initialize NET API |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023B |
||
|| Xbox Update Connection |
| | Xbox Update Connection |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023C |
||
|| Xbox Update Online Task |
| | Xbox Update Online Task |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023D |
||
|| Xbox Update Account List |
| | Xbox Update Account List |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023E |
||
|| Xbox Check for new content |
| | Xbox Check for new content |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x023F |
||
|| Xbox Select Device |
| | Xbox Select Device |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0240 |
||
|| Xbox Select Content |
| | Xbox Select Content |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0241 |
||
|| Xbox Verify Content |
| | Xbox Verify Content |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0242 |
||
|| Xbox Remove Content |
| | Xbox Remove Content |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0243 |
||
|| Xbox Select Device after remove |
| | Xbox Select Device after remove |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0244 |
||
|| Xbox Confirm use content idx |
| | Xbox Confirm use content idx |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0245 |
||
|| Xbox Confirm no use content idx |
| | Xbox Confirm no use content idx |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0246 |
||
|| Xbox No content is installed |
| | Xbox No content is installed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0247 |
||
|| Xbox No new content is available |
| | Xbox No new content is available |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0248 |
||
|| Xbox New content is available |
| | Xbox New content is available |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0249 |
||
|| Enable Scene Drawing |
| | Enable Scene Drawing |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024A |
||
|| Disable Scene Drawing |
| | Disable Scene Drawing |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024B |
||
|| Lightning Start |
| | Lightning Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024C |
||
|| Lightning Stop |
| | Lightning Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024D |
||
|| Change Boss UI Stage |
| | Change Boss UI Stage |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024E |
||
|| Start static camera |
| | Start static camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x024F |
||
|| End static camera |
| | End static camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0250 |
||
|| Set Camera Start Orientation |
| | Set Camera Start Orientation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0251 |
||
|| NPC Set Movepoint Path |
| | NPC Set Movepoint Path |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0252 |
||
|| NPC Scare Begin |
| | NPC Scare Begin |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0253 |
||
|| NPC Scare Skip |
| | NPC Scare Skip |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0254 |
||
|| NPC Set Movepoint Group |
| | NPC Set Movepoint Group |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0255 |
||
|| VentSetStateIdle |
| | VentSetStateIdle |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0256 |
||
|| VentSetStateWarn |
| | VentSetStateWarn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0257 |
||
|| VentSetStateDamage |
| | VentSetStateDamage |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0258 |
||
|| VentSetStateOff |
| | VentSetStateOff |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0259 |
||
|| Waterhose Start |
| | Waterhose Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025A |
||
|| Waterhose Stop |
| | Waterhose Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025B |
||
|| Waterhose Set Length |
| | Waterhose Set Length |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025C |
||
|| Carried |
| | Carried |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025D |
||
|| Explode |
| | Explode |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025E |
||
|| Jump To |
| | Jump To |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x025F |
||
|| Jump on Spawn |
| | Jump on Spawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0260 |
||
|| Player Hit |
| | Player Hit |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0261 |
||
|| Start Fade |
| | Start Fade |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0262 |
||
|| Fade Down Done |
| | Fade Down Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0263 |
||
|| Fade Up Done |
| | Fade Up Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0264 |
||
|| Bounce |
| | Bounce |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0265 |
||
|| Launch NPC |
| | Launch NPC |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0266 |
||
|| Upgrade Power Up |
| | Upgrade Power Up |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0267 |
||
|| Bullet Streak |
| | Bullet Streak |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0268 |
||
|| Set Follow Camera Orientation |
| | Set Follow Camera Orientation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0269 |
||
|| High Dynamic Range Fade |
| | High Dynamic Range Fade |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026A |
||
|| Start |
| | Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026B |
||
|| Success |
| | Success |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026C |
||
|| Failure |
| | Failure |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026D |
||
|| Enable Restore |
| | Enable Restore |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026E |
||
|| Disable Restore |
| | Disable Restore |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x026F |
||
|| NPC Spawn |
| | NPC Spawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0270 |
||
|| NPC Spawn Done |
| | NPC Spawn Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0271 |
||
|| Spawned NPC Killed |
| | Spawned NPC Killed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0272 |
||
|| Spawned NPC No Health |
| | Spawned NPC No Health |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0273 |
||
|| Spawned NPCs All Killed |
| | Spawned NPCs All Killed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0274 |
||
|| Spawned NPCs All No Health |
| | Spawned NPCs All No Health |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0275 |
||
|| Set Dash Timer |
| | Set Dash Timer |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0276 |
||
|| Dash Not Out of Time |
| | Dash Not Out of Time |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0277 |
||
|| Dash Out of Time |
| | Dash Out of Time |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0278 |
||
|| Force Scene Reset |
| | Force Scene Reset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0279 |
||
|| NPC Active |
| | NPC Active |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027A |
||
|| NPC Inactive |
| | NPC Inactive |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027B |
||
|| Duplicator Activate |
| | Duplicator Activate |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027C |
||
|| Duplicator Deactivate |
| | Duplicator Deactivate |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027D |
||
|| Dash Enter Tunnel |
| | Dash Enter Tunnel |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027E |
||
|| Dash Exit Tunnel |
| | Dash Exit Tunnel |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x027F |
||
|| StopRumbleEffect |
| | StopRumbleEffect |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0280 |
||
|| Dash Chase Lasers On |
| | Dash Chase Lasers On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0281 |
||
|| Dash Chase Lasers Off |
| | Dash Chase Lasers Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0282 |
||
|| Random Jump on Spawn |
| | Random Jump on Spawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0283 |
||
|| Hit Patrick Cartwheel |
| | Hit Patrick Cartwheel |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0284 |
||
|| UI Visible+Focus On+Select |
| | UI Visible+Focus On+Select |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0285 |
||
|| UI Focus Off+Unselect+Invisible |
| | UI Focus Off+Unselect+Invisible |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0286 |
||
|| Copy Reference |
| | Copy Reference |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0287 |
||
|| UI Motion In Finished |
| | UI Motion In Finished |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0288 |
||
|| UI Motion Out Finished |
| | UI Motion Out Finished |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0289 |
||
|| UI Signal Activate Screen |
| | UI Signal Activate Screen |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028A |
||
|| UI Signal Deactivate Screen |
| | UI Signal Deactivate Screen |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028B |
||
|| UI Signal Activated Screen |
| | UI Signal Activated Screen |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028C |
||
|| UI Signal Switch Screens |
| | UI Signal Switch Screens |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028D |
||
|| UI Signal Start Fade Out |
| | UI Signal Start Fade Out |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028E |
||
|| UI Signal Start Fade In |
| | UI Signal Start Fade In |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x028F |
||
|| UI Signal Screen Motion In Done |
| | UI Signal Screen Motion In Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0290 |
||
|| UI Signal Screen Motion Out Done |
| | UI Signal Screen Motion Out Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0291 |
||
|| UI Signal Main Box In Done |
| | UI Signal Main Box In Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0292 |
||
|| UI Signal Main Box Out Done |
| | UI Signal Main Box Out Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0293 |
||
|| UI Reset Motion |
| | UI Reset Motion |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0294 |
||
|| UI Enable HDR |
| | UI Enable HDR |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0295 |
||
|| UI Disable HDR |
| | UI Disable HDR |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0296 |
||
|| UI Brighten |
| | UI Brighten |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0297 |
||
|| UI Unbrighten |
| | UI Unbrighten |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0298 |
||
|| UI Signal Deactivated Screen |
| | UI Signal Deactivated Screen |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0299 |
||
|| NPC Detect Always |
| | NPC Detect Always |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029A |
||
|| NPC Detect Never |
| | NPC Detect Never |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029B |
||
|| NPC Detect Normal |
| | NPC Detect Normal |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029C |
||
|| NPC Fight Default |
| | NPC Fight Default |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029D |
||
|| Camera Collide Partial |
| | Camera Collide Partial |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029E |
||
|| MusicTrack Play Temporary |
| | MusicTrack Play Temporary |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x029F |
||
|| Evaluate Counter Value |
| | Evaluate Counter Value |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A0 |
||
|| Count0 |
| | Count0 |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A1 |
||
|| Rotate to Absolute X |
| | Rotate to Absolute X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A2 |
||
|| Rotate to Absolute Y |
| | Rotate to Absolute Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A3 |
||
|| Rotate to Absolute Z |
| | Rotate to Absolute Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A4 |
||
|| Play Trigger Animation |
| | Play Trigger Animation |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A5 |
||
|| Triggered Animation Done |
| | Triggered Animation Done |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A6 |
||
|| UI Signal More |
| | UI Signal More |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A7 |
||
|| UI Signal No More |
| | UI Signal No More |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A8 |
||
|| UI Signal Less |
| | UI Signal Less |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02A9 |
||
|| UI Signal No Less |
| | UI Signal No Less |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AA |
||
|| UI Signal Up |
| | UI Signal Up |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AB |
||
|| UI Signal Down |
| | UI Signal Down |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AC |
||
|| UI Signal Sync To Current |
| | UI Signal Sync To Current |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AD |
||
|| UI Signal Effect |
| | UI Signal Effect |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AE |
||
|| Freeze Player |
| | Freeze Player |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02AF |
||
|| Unfreeze Player |
| | Unfreeze Player |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B0 |
||
|| UI Signal Map Start |
| | UI Signal Map Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B1 |
||
|| UI Signal Map End |
| | UI Signal Map End |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B2 |
||
|| Translate to Absolute X |
| | Translate to Absolute X |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B3 |
||
|| Translate to Absolute Y |
| | Translate to Absolute Y |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B4 |
||
|| Translate to Absolute Z |
| | Translate to Absolute Z |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B5 |
||
|| JSP Visibility Increment |
| | JSP Visibility Increment |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B6 |
||
|| JSP Visibility Decrement |
| | JSP Visibility Decrement |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B7 |
||
|| Enter Camera |
| | Enter Camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B8 |
||
|| Exit Camera |
| | Exit Camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02B9 |
||
|| PadPressE (GC Z or XBOX Black) |
| | PadPressE (GC Z or XBOX Black) |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BA |
||
|| Dash Set Jump Paramters |
| | Dash Set Jump Paramters |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BB |
||
|| Viper Face Player |
| | Viper Face Player |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BC |
||
|| Viper Face Movement |
| | Viper Face Movement |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BD |
||
|| RequestStart |
| | RequestStart |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BE |
||
|| UI Auto Menu Run |
| | UI Auto Menu Run |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02BF |
||
|| UI Auto Menu Run Up |
| | UI Auto Menu Run Up |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C0 |
||
|| UI Auto Menu Run Down |
| | UI Auto Menu Run Down |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C1 |
||
|| UI Auto Menu Run Left |
| | UI Auto Menu Run Left |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C2 |
||
|| UI Auto Menu Run Right |
| | UI Auto Menu Run Right |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C3 |
||
|| Increment Success |
| | Increment Success |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C4 |
||
|| Decrement Success |
| | Decrement Success |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C5 |
||
|| Increment Failed |
| | Increment Failed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C6 |
||
|| Decrement Failed |
| | Decrement Failed |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C7 |
||
|| MusicTrack Stop Temporary Music |
| | MusicTrack Stop Temporary Music |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C8 |
||
|| NPC Scramble Action Begin |
| | NPC Scramble Action Begin |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02C9 |
||
|| NPC Scramble Alert |
| | NPC Scramble Alert |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CA |
||
|| NPC Turret Set Attack Radius |
| | NPC Turret Set Attack Radius |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CB |
||
|| Goo Freeze Start |
| | Goo Freeze Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CC |
||
|| Goo Melt Start |
| | Goo Melt Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CD |
||
|| NPC Notice |
| | NPC Notice |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CE |
||
|| Boss Stage Set |
| | Boss Stage Set |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02CF |
||
|| Boss Stage Began |
| | Boss Stage Began |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D0 |
||
|| Boss Stage Ended |
| | Boss Stage Ended |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D1 |
||
|| Boss Stage A Began |
| | Boss Stage A Began |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D2 |
||
|| Boss Stage A Ended |
| | Boss Stage A Ended |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D3 |
||
|| Boss Stage B Began |
| | Boss Stage B Began |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D4 |
||
|| Boss Stage B Ended |
| | Boss Stage B Ended |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D5 |
||
|| Boss Stage C Began |
| | Boss Stage C Began |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D6 |
||
|| Boss Stage C Ended |
| | Boss Stage C Ended |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D7 |
||
|| Visibility Cull On |
| | Visibility Cull On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D8 |
||
|| Visibility Cull Off |
| | Visibility Cull Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02D9 |
||
|| Start rband camera |
| | Start rband camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DA |
||
|| End rband camera |
| | End rband camera |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DB |
||
|| Mindy Start |
| | Mindy Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DC |
||
|| Mindy End |
| | Mindy End |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DD |
||
|| Flamethrower Start |
| | Flamethrower Start |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DE |
||
|| Flamethrower Stop |
| | Flamethrower Stop |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02DF |
||
|| Flamethrower Set Length |
| | Flamethrower Set Length |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E0 |
||
|| NPC Take No Damage On |
| | NPC Take No Damage On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E1 |
||
|| NPC Take No Damage Off |
| | NPC Take No Damage Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E2 |
||
|| Start StaticCAM FOV filter |
| | Start StaticCAM FOV filter |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E3 |
||
|| Restore StaticCAM FOV |
| | Restore StaticCAM FOV |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E4 |
||
|| XBOX DEMO exit to launcher |
| | XBOX DEMO exit to launcher |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E5 |
||
|| Spawn |
| | Spawn |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E6 |
||
|| Spawned |
| | Spawned |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E7 |
||
|| Credits set dest |
| | Credits set dest |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E8 |
||
|| Allow Attract Mode |
| | Allow Attract Mode |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02E9 |
||
|| Disallow Attract Mode |
| | Disallow Attract Mode |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02EA |
||
|| Rocket Attack |
| | Rocket Attack |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02EB |
||
|| Collision Reset |
| | Collision Reset |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02EC |
||
|| AutoSave |
| | AutoSave |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02ED |
||
|| Open Bonus |
| | Open Bonus |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02EE |
||
|| Flag Level |
| | Flag Level |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02EF |
||
|| Level End |
| | Level End |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F0 |
||
|| Get Local Content |
| | Get Local Content |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F1 |
||
|| Pause Game Safe |
| | Pause Game Safe |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F2 |
||
|| Override Frequency |
| | Override Frequency |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F3 |
||
|| Reset Frequency |
| | Reset Frequency |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F4 |
||
|| Set Shot Delay |
| | Set Shot Delay |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F5 |
||
|| Set Shots In Group |
| | Set Shots In Group |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F6 |
||
|| User Select Yes |
| | User Select Yes |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F7 |
||
|| User Select No |
| | User Select No |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F8 |
||
|| User Select Back |
| | User Select Back |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02F9 |
||
|| Launch Fire Works |
| | Launch Fire Works |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FA |
||
|| Resets user selection |
| | Resets user selection |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FB |
||
|| Set as Bounce Back |
| | Set as Bounce Back |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FC |
||
|| Reset Unlockables |
| | Reset Unlockables |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FD |
||
|| UI Sys Msg Wait Response |
| | UI Sys Msg Wait Response |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FE |
||
|| UI Sys Msg Wait Confirm |
| | UI Sys Msg Wait Confirm |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x02FF |
||
|| UI Sys Msg Confirm |
| | UI Sys Msg Confirm |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0300 |
||
|| UI Sys Msg Accept |
| | UI Sys Msg Accept |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0301 |
||
|| UI Sys Msg Decline |
| | UI Sys Msg Decline |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0302 |
||
|| Set as NOT Bounce Back |
| | Set as NOT Bounce Back |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0303 |
||
|| Pause Game Now |
| | Pause Game Now |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0304 |
||
|| Patty Wagon Start Engine |
| | Patty Wagon Start Engine |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0305 |
||
|| Patty Wagon Stop Engine |
| | Patty Wagon Stop Engine |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0306 |
||
|| Bubble Spawn On |
| | Bubble Spawn On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0307 |
||
|| Bubble Spawn Off |
| | Bubble Spawn Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0308 |
||
|| XBLive Toggle Sign In |
| | XBLive Toggle Sign In |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0309 |
||
|| XBLive Manage Friends |
| | XBLive Manage Friends |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030A |
||
|| Apply On Reset - On |
| | Apply On Reset - On |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030B |
||
|| Apply On Reset - Off |
| | Apply On Reset - Off |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030C |
||
|| Snap To |
| | Snap To |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030D |
||
|| Throw |
| | Throw |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030E |
||
|| First Zip Line |
| | First Zip Line |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x030F |
||
|| First Ledge Grab |
| | First Ledge Grab |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0310 |
||
|| First Incredimeter Pickup |
| | First Incredimeter Pickup |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0311 |
||
|| UI Spark Trail |
| | UI Spark Trail |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0312 |
||
|| UI Get Battle Scenes |
| | UI Get Battle Scenes |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0313 |
||
|| UI Battle Scenes Available |
| | UI Battle Scenes Available |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0314 |
||
|| UI Battle Scenes Not Available |
| | UI Battle Scenes Not Available |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0315 |
||
|| XBLive Toggle Appear Online |
| | XBLive Toggle Appear Online |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0316 |
||
|| UI Return to previous screen |
| | UI Return to previous screen |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0317 |
||
|| UI Empty Event |
| | UI Empty Event |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0318 |
||
|| Subtitles Enabled |
| | Subtitles Enabled |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0319 |
||
|| Subtitles Disabled |
| | Subtitles Disabled |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031A |
||
|| UI Set Box Mapping for UVs |
| | UI Set Box Mapping for UVs |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031B |
||
|| Player Ejected |
| | Player Ejected |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031C |
||
|| Damage Player |
| | Damage Player |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031D |
||
|| First Health Pickup |
| | First Health Pickup |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031E |
||
|| Token Pickup Complete |
| | Token Pickup Complete |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x031F |
||
|| Prompt is dead |
| | Prompt is dead |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0320 |
||
|| UI Flip Visibility |
| | UI Flip Visibility |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0321 |
||
|| XBLive Reboot To Dashboard |
| | XBLive Reboot To Dashboard |
||
| |
| |
||
| | |
|||
|- |
|- |
||
| |
| 0x0322 |
||
|| First Powerup Point |
| | First Powerup Point |
||
| |
| |
||
| | |
|||
|} |
|} |
Revision as of 23:16, 4 May 2022
This is a list of Events for The Spongebob Squarepants Movie.
List
Event ID | Name | Object Asset Types | Description |
---|---|---|---|
0x0000 | Unknown | ||
0x0001 | Enable | ||
0x0002 | Disable | ||
0x0003 | Visible | ||
0x0004 | Invisible | ||
0x0005 | EnterPlayer | ||
0x0006 | ExitPlayer | ||
0x0007 | TouchPlayer | ||
0x0008 | ControlOff | ||
0x0009 | ControlOn | ||
0x000A | Reset | ||
0x000B | Increment | ||
0x000C | Decrement | ||
0x000D | Open | ||
0x000E | Close | ||
0x000F | Toggle | ||
0x0010 | Teleport Player | ||
0x0011 | OutOfBounds | ||
0x0012 | Run | ||
0x0013 | Stop | ||
0x0014 | Expired | ||
0x0015 | Move | ||
0x0016 | Destroy | ||
0x0017 | Pause | ||
0x0018 | Play | ||
0x0019 | PlayOne | ||
0x001A | PlayMaybe | ||
0x001B | RoomStart | ||
0x001C | Invalidate | ||
0x001D | Tilt | ||
0x001E | Untilt | ||
0x001F | Arrive | ||
0x0020 | Mount | ||
0x0021 | Dismount | ||
0x0022 | Break | ||
0x0023 | Pickup | ||
0x0024 | Death | ||
0x0025 | Kill | ||
0x0026 | On | ||
0x0027 | Off | ||
0x0028 | Patrol On | ||
0x0029 | Patrol Off | ||
0x002A | Wander On | ||
0x002B | Wander Off | ||
0x002C | Detect Player On | ||
0x002D | Detect Player Off | ||
0x002E | Chase Player On | ||
0x002F | Chase Player Off | ||
0x0030 | Go To Sleep | ||
0x0031 | Wake Up Villain | ||
0x0032 | Respawn | ||
0x0033 | PlayerDeath | ||
0x0034 | GiveChance | ||
0x0035 | GiveShinyObjects | ||
0x0036 | GiveHealth | ||
0x0037 | ButtonPress | ||
0x0038 | ButtonUnpress | ||
0x0039 | ArriveHalfway | ||
0x003A | Hit | ||
0x003B | ButtonPressAction | ||
0x003C | Evaluate | ||
0x003D | True | ||
0x003E | False | ||
0x003F | PadPressX | ||
0x0040 | PadPressSquare | ||
0x0041 | PadPressO | ||
0x0042 | PadPressTriangle | ||
0x0043 | PadPressL1 | ||
0x0044 | PadPressL2 | ||
0x0045 | PadPressR1 | ||
0x0046 | PadPressR2 | ||
0x0047 | PadPressStart | ||
0x0048 | PadPressSelect | ||
0x0049 | PadPressUp | ||
0x004A | PadPressDown | ||
0x004B | PadPressRight | ||
0x004C | PadPressLeft | ||
0x004D | FontBackdropOn | ||
0x004E | FontBackdropOff | ||
0x004F | UI Select | ||
0x0050 | UI Unselect | ||
0x0051 | UI Focus On | ||
0x0052 | UI Focus Off | ||
0x0053 | Collision On | ||
0x0054 | Collision Off | ||
0x0055 | Collision+Visible On | ||
0x0056 | Collision+Visible Off | ||
0x0057 | Scene Prepare | ||
0x0058 | Scene Finish | ||
0x0059 | Room Prepare | ||
0x005A | Room Finish | ||
0x005B | LobMaster Shoot | ||
0x005C | LobMaster Reset | ||
0x005D | FallToDeath | ||
0x005E | UI Focus On+Select | ||
0x005F | UI Focus Off+Unselect | ||
0x0060 | Set Pad Config to Preset A | ||
0x0061 | Set Pad Config to Preset B | ||
0x0062 | Set Pad Config to Preset C | ||
0x0063 | Set Pad Config to Preset D | ||
0x0064 | Pad Vibrate On | ||
0x0065 | Pad Vibrate Off | ||
0x0066 | Mono Sound | ||
0x0067 | Stereo Sound | ||
0x0068 | Increase Master Volume | ||
0x0069 | Decrease Master Volume | ||
0x006A | Increase Music Volume | ||
0x006B | Decrease Music Volume | ||
0x006C | Increase SFX Volume | ||
0x006D | Decrease SFX Volume | ||
0x006E | IntroState_Sony | ||
0x006F | IntroState_Publisher | ||
0x0070 | IntroState_Developer | ||
0x0071 | IntroState_License | ||
0x0072 | IntroState_Count | ||
0x0073 | TitleState_Start | ||
0x0074 | TitleState_Attract | ||
0x0075 | TitleState_Count | ||
0x0076 | LoadState_SelectMemCard | ||
0x0077 | LoadState_SelectSlot | ||
0x0078 | LoadState_Loading | ||
0x0079 | LoadState_Count | ||
0x007A | OptionsState_Options | ||
0x007B | OptionsState_Count | ||
0x007C | SaveState_SelectMemCard | ||
0x007D | SaveState_SelectSlot | ||
0x007E | SaveState_Saving | ||
0x007F | SaveState_Count | ||
0x0080 | PauseState_Pause | ||
0x0081 | PauseState_Options | ||
0x0082 | PauseState_Count | ||
0x0083 | GameState_FirstTime | ||
0x0084 | GameState_Play | ||
0x0085 | GameState_LoseChance | ||
0x0086 | GameState_GameOver | ||
0x0087 | GameState_SceneSwitch | ||
0x0088 | GameState_Dead | ||
0x0089 | SetIntroState_Sony | ||
0x008A | SetIntroState_Publisher | ||
0x008B | SetIntroState_Developer | ||
0x008C | SetIntroState_License | ||
0x008D | SetIntroState_Count | ||
0x008E | SetTitleState_Start | ||
0x008F | SetTitleState_Attract | ||
0x0090 | SetTitleState_Count | ||
0x0091 | SetLoadState_SelectMemCard | ||
0x0092 | SetLoadState_SelectSlot | ||
0x0093 | SetLoadState_Loading | ||
0x0094 | SetLoadState_Count | ||
0x0095 | SetOptionsState_Options | ||
0x0096 | SetOptionsState_Count | ||
0x0097 | SetSaveState_SelectMemCard | ||
0x0098 | SetSaveState_SelectSlot | ||
0x0099 | SetSaveState_Saving | ||
0x009A | SetSaveState_Count | ||
0x009B | SetPauseState_Pause | ||
0x009C | SetPauseState_Options | ||
0x009D | SetPauseState_Count | ||
0x009E | SetGameState_FirstTime | ||
0x009F | SetGameState_Play | ||
0x00A0 | SetGameState_LoseChance | ||
0x00A1 | SetGameState_GameOver | ||
0x00A2 | SetGameState_SceneSwitch | ||
0x00A3 | SetGameState_Dead | ||
0x00A4 | Digup | ||
0x00A5 | GameState_Exit | ||
0x00A6 | SetGameState_Exit | ||
0x00A7 | LobMaster Shoot From Widget | ||
0x00A8 | Back | ||
0x00A9 | Cancel | ||
0x00AA | Retry | ||
0x00AB | Select Card | ||
0x00AC | Select Slot | ||
0x00AD | OK | ||
0x00AE | VilHurtBoss | ||
0x00AF | Attack | ||
0x00B0 | AttackOn | ||
0x00B1 | AttackOff | ||
0x00B2 | Drop pickup | ||
0x00B3 | UI Add Char | ||
0x00B4 | UI Del Char | ||
0x00B5 | UI String Empty | ||
0x00B6 | UI String Full | ||
0x00B7 | UI String Send As Cheat | ||
0x00B8 | UI Set Max Chars | ||
0x00B9 | UI Cheat OK | ||
0x00BA | UI Cheat Bad | ||
0x00BB | VilReport_StartingChase | ||
0x00BC | VilReport_StartingAttack | ||
0x00BD | VilReport_StartingRetreat | ||
0x00BE | Preload | ||
0x00BF | Done | ||
0x00C0 | Arcto | ||
0x00C1 | Digup Reaction | ||
0x00C2 | Set Check Point | ||
0x00C3 | AnimPlay | ||
0x00C4 | AnimPlayLoop | ||
0x00C5 | AnimStop | ||
0x00C6 | AnimPause | ||
0x00C7 | AnimResume | ||
0x00C8 | AnimTogglePause | ||
0x00C9 | AnimPlayRandom | ||
0x00CA | AnimPlayMaybe | ||
0x00CB | SetSpeed | ||
0x00CC | Accelerate | ||
0x00CD | MoveToTarget | ||
0x00CE | SwingerFollow | ||
0x00CF | Impact | ||
0x00D0 | StartTimer | ||
0x00D1 | FinishedTimer | ||
0x00D2 | UI Reset | ||
0x00D3 | SetScaleFactor | ||
0x00D4 | EnterEntity | ||
0x00D5 | ExitEntity | ||
0x00D6 | ENTER FLAGGED - DO NOT USE | ||
0x00D7 | EXIT FLAGGED - DO NOT USE | ||
0x00D8 | Drivenby | ||
0x00D9 | FollowTarget | ||
0x00DA | FaceTarget | ||
0x00DB | WatchTarget | ||
0x00DC | CarChangeLaneRight | ||
0x00DD | CarChangeLaneLeft | ||
0x00DE | CarStart | ||
0x00DF | CarSetSwerveMode | ||
0x00E0 | IncreaseSpeed | ||
0x00E1 | DecreaseSpeed | ||
0x00E2 | StartMoving | ||
0x00E3 | StopMoving | ||
0x00E4 | Swoosh | ||
0x00E5 | TurretDestroyed | ||
0x00E6 | NPC Speak Stop | ||
0x00E7 | StartRumbleEffect | ||
0x00E8 | Navigate To | ||
0x00E9 | NPC Speak Start | ||
0x00EA | NPC Alert | ||
0x00EB | NPC Patrol Delay | ||
0x00EC | NPC Scramble Action End | ||
0x00ED | VilFakeChaseOff | ||
0x00EE | BossMMPushButton | ||
0x00EF | VilReport_DecayComplete | ||
0x00F0 | VilGuardWidget | ||
0x00F1 | TextureAnimateOn | ||
0x00F2 | TextureAnimateOff | ||
0x00F3 | TextureAnimateToggle | ||
0x00F4 | ColorEffectOn | ||
0x00F5 | ColorEffectOff | ||
0x00F6 | ColorEffectToggle | ||
0x00F7 | SetTextureAnimGroup | ||
0x00F8 | SetTextureAnimSpeed | ||
0x00F9 | TextureAnimateStep | ||
0x00FA | Emit | ||
0x00FB | Emitted | ||
0x00FC | TranslucentOn | ||
0x00FD | TranslucentOff | ||
0x00FE | TranslucentToggle | ||
0x00FF | Zip Line Env Damage | ||
0x0100 | VilGangTalkOff | ||
0x0101 | Give PowerUp | ||
0x0102 | RaceTimerReset | ||
0x0103 | Fire Cruise Bubble | ||
0x0104 | Car Success Anim Play | ||
0x0105 | Car Failure Anim Play | ||
0x0106 | Disable Group Contents | ||
0x0107 | NPC Charge | ||
0x0108 | OccludeOn | ||
0x0109 | OccludeOff | ||
0x010A | RaceTimerPause | ||
0x010B | RaceTimerResume | ||
0x010C | RaceTimerSetBestTime | ||
0x010D | RaceTimerWarning1 | ||
0x010E | RaceTimerWarning2 | ||
0x010F | RaceTimerWarning3 | ||
0x0110 | RingChallengeStart | ||
0x0111 | Car Stop | ||
0x0112 | RingChallengeRun | ||
0x0113 | RingChallengeReset | ||
0x0114 | RingChallengeSuccess | ||
0x0115 | RingChallengeFailed | ||
0x0116 | Formation Changed | ||
0x0117 | Charge Resume | ||
0x0118 | Charge Pause | ||
0x0119 | NPC Charge Stop | ||
0x011A | NPC Charge Completed | ||
0x011B | Formation Charge Start | ||
0x011C | SituationPlayerSuccess | ||
0x011D | SituationPlayerFailure | ||
0x011E | Show Hud | ||
0x011F | Hide Hud | ||
0x0120 | FADE OUT | ||
0x0121 | SetRain | ||
0x0122 | SetSnow | ||
0x0123 | Script No Op | ||
0x0124 | ScriptReset | ||
0x0125 | WaitForInput | ||
0x0126 | Play Movie | DPAT | Plays a movie (fmv) with a specified argument: 1 = LogoHI |
0x0127 | CelebrationAnimPlay | ||
0x0128 | - | ||
0x0129 | MusicTrack Replace | ||
0x012A | Forward | ||
0x012B | Reverse | ||
0x012C | RumbleTest - OBSOLETE | ||
0x012D | RumbleLight - OBSOLETE | ||
0x012E | RumbleMedium - OBSOLETE | ||
0x012F | RumbleHeavy - OBSOLETE | ||
0x0130 | Screen Adjustment ON | ||
0x0131 | Screen Adjustment OFF | ||
0x0132 | Set as Skydome | ||
0x0133 | Connect_IOwnYou | ||
0x0134 | Duplotron_WaveBegin | ||
0x0135 | Duplotron_WaveComplete | ||
0x0136 | Duplotron_NPCBorn | ||
0x0137 | Duplotron_NPCKilled | ||
0x0138 | Duplotron_MaxNPCExpired | ||
0x0139 | Duplotron_Pause | ||
0x013A | Duplotron_Resume | ||
0x013B | Set as Goo | ||
0x013C | NPCScript_ScriptBegin | ||
0x013D | NPCScript_ScriptEnd | ||
0x013E | NPCScript_ScriptReady | ||
0x013F | NPCScript_Halt | ||
0x0140 | NPCScript_SetPos | ||
0x0141 | NPCScript_SetDir | ||
0x0142 | NPCScript_LookNormal | ||
0x0143 | NPCScript_LookAlert | ||
0x0144 | NPCScript_FaceWidget | ||
0x0145 | NPCScript_FaceWidgetDone | ||
0x0146 | NPCScript_GotoWidget | ||
0x0147 | NPCScript_GotoWidgetDone | ||
0x0148 | NPCScript_AttackWidget | ||
0x0149 | NPCScript_AttackWidgetDone | ||
0x014A | NPCScript_FollowWidget | ||
0x014B | NPCScript_PlayAnim | ||
0x014C | NPCScript_PlayAnimDone | ||
0x014D | NPCScript_LeadPlayer | ||
0x014E | Set Text | ||
0x014F | Start Conversation | ||
0x0150 | End Conversation | ||
0x0151 | Switch | ||
0x0152 | Add Text | ||
0x0153 | Clear Text | ||
0x0154 | Open Teleport Box | ||
0x0155 | Close Teleport Box | ||
0x0156 | On Signal 0 | ||
0x0157 | On Signal 1 | ||
0x0158 | On Signal 2 | ||
0x0159 | On Signal 3 | ||
0x015A | On Signal 4 | ||
0x015B | On Signal 5 | ||
0x015C | On Signal 6 | ||
0x015D | On Signal 7 | ||
0x015E | On Signal 8 | ||
0x015F | On Signal 9 | ||
0x0160 | Stop Wait | ||
0x0161 | On Conversation Start | ||
0x0162 | On Conversation End | ||
0x0163 | Hit Melee | ||
0x0164 | Hit Bubble Bounce | ||
0x0165 | Hit Bubble Bash | ||
0x0166 | Hit Bubble Bowl | ||
0x0167 | Hit Patrick Slam | ||
0x0168 | Hit By Throwable | ||
0x0169 | Paddle Hit Left | ||
0x016A | Paddle Hit Right | ||
0x016B | Initiate Task | ||
0x016C | Set Success | ||
0x016D | Set Failure | ||
0x016E | On Accept | ||
0x016F | On Decline | ||
0x0170 | On Complete | ||
0x0171 | Generate Boulder | ||
0x0172 | Launch Boulder At Widget | ||
0x0173 | Launch Boulder At Point | ||
0x0174 | Launch Boulder At Player | ||
0x0175 | Duplotron_SuperDuperDone | ||
0x0176 | Duplotron_DuperIsDoner | ||
0x0177 | Bus Switch Character | ||
0x0178 | Group Update Together | ||
0x0179 | Set Update Distance | ||
0x017A | Translate, Local X | ||
0x017B | Translate, Local Y | ||
0x017C | Translate, Local Z | ||
0x017D | Translate, World X | ||
0x017E | Translate, World Y | ||
0x017F | Translate, World Z | ||
0x0180 | Rotate, Local X | ||
0x0181 | Rotate, Local Y | ||
0x0182 | Rotate, Local Z | ||
0x0183 | Rotate, World X | ||
0x0184 | Rotate, World Y | ||
0x0185 | Rotate, World Z | ||
0x0186 | Translate, Local X Done | ||
0x0187 | Translate, Local Y Done | ||
0x0188 | Translate, Local Z Done | ||
0x0189 | Translate, World X Done | ||
0x018A | Translate, World Y Done | ||
0x018B | Translate, World Z Done | ||
0x018C | Rotate, Local X Done | ||
0x018D | Rotate, Local Y Done | ||
0x018E | Rotate, Local Z Done | ||
0x018F | Rotate, World X Done | ||
0x0190 | Rotate, World Y Done | ||
0x0191 | Rotate, World Z Done | ||
0x0192 | Count1 | ||
0x0193 | Count2 | ||
0x0194 | Count3 | ||
0x0195 | Count4 | ||
0x0196 | Count5 | ||
0x0197 | Count6 | ||
0x0198 | Count7 | ||
0x0199 | Count8 | ||
0x019A | Count9 | ||
0x019B | Count10 | ||
0x019C | Count11 | ||
0x019D | Count12 | ||
0x019E | Count13 | ||
0x019F | Count14 | ||
0x01A0 | Count15 | ||
0x01A1 | Count16 | ||
0x01A2 | Count17 | ||
0x01A3 | Count18 | ||
0x01A4 | Count19 | ||
0x01A5 | Count20 | ||
0x01A6 | Set State | ||
0x01A7 | Enter SpongeBob | ||
0x01A8 | Enter Patrick | ||
0x01A9 | Enter Sandy | ||
0x01AA | Exit SpongeBob | ||
0x01AB | Exit Patrick | ||
0x01AC | Exit Sandy | ||
0x01AD | NPCSpecial_PlatformSnap | ||
0x01AE | NPCSpecial_PlatformFall | ||
0x01AF | Goo set warb coeffs | ||
0x01B0 | Goo set freeze duration | ||
0x01B1 | Goo melt | ||
0x01B2 | Set State Range | ||
0x01B3 | Set State Delay | ||
0x01B4 | Set Transition Delay | ||
0x01B5 | NPC Fight On | ||
0x01B6 | NPC Fight Off | ||
0x01B7 | NPC Patrol Spline On | ||
0x01B8 | NPC Patrol Spline Off | ||
0x01B9 | NPC Kill Quietly | ||
0x01BA | Hit (General) | ||
0x01BB | Hit (Head) | ||
0x01BC | Hit (Left Arm) | ||
0x01BD | Hit (Right Arm) | ||
0x01BE | Hit (Left Leg) | ||
0x01BF | Hit (Right Leg) | ||
0x01C0 | Hit (Lower Body) | ||
0x01C1 | GiveSocks (current level) | ||
0x01C2 | GiveCollectables (current level) | ||
0x01C3 | SetSocks (current level) | ||
0x01C4 | SetCollectables (current level) | ||
0x01C5 | On Answer Yes | ||
0x01C6 | On Answer No | ||
0x01C7 | Hit Cruise Bubble | ||
0x01C8 | Duplotron_KillKids | ||
0x01C9 | On Signal10 | ||
0x01CA | On Signal11 | ||
0x01CB | On Signal12 | ||
0x01CC | On Signal13 | ||
0x01CD | On Signal14 | ||
0x01CE | On Signal15 | ||
0x01CF | On Signal16 | ||
0x01D0 | On Signal17 | ||
0x01D1 | On Signal18 | ||
0x01D2 | On Signal19 | ||
0x01D3 | Spongeball On | ||
0x01D4 | Spongeball Off | ||
0x01D5 | Launch Shrapnel | ||
0x01D6 | NPC HP Incremented | ||
0x01D7 | NPC HP Decremented | ||
0x01D8 | NPC Set Active On | ||
0x01D9 | NPC Set Active Off | ||
0x01DA | Switch Player Character | ||
0x01DB | Level Begin | ||
0x01DC | Scene Reset (death) | ||
0x01DD | Scene Enter | ||
0x01DE | Destroyed Tiki | ||
0x01DF | Destroyed Robot | ||
0x01E0 | See Wood Tiki | ||
0x01E1 | See Lovey Tiki | ||
0x01E2 | See Shhh Tiki | ||
0x01E3 | See Thunder Tiki | ||
0x01E4 | See Stone Tiki | ||
0x01E5 | See Fodder | ||
0x01E6 | See Hammer | ||
0x01E7 | See Tar-Tar | ||
0x01E8 | See G-Love | ||
0x01E9 | See Monsoon | ||
0x01EA | See Sleepy Time | ||
0x01EB | See Arf | ||
0x01EC | See Tubelets | ||
0x01ED | See Slick | ||
0x01EE | See King Jellyfish | ||
0x01EF | See Prawn | ||
0x01F0 | See Dutchman | ||
0x01F1 | See Sandy Boss | ||
0x01F2 | See Patrick Boss | ||
0x01F3 | See SpongeBob Boss | ||
0x01F4 | See Robot Plankton | ||
0x01F5 | Change Texture of UI | ||
0x01F6 | NPC Cheer For Me | ||
0x01F7 | Fast Visible | ||
0x01F8 | Fast Invisible | ||
0x01F9 | ZipLine Mount | ||
0x01FA | ZipLine Dismount | ||
0x01FB | Target | ||
0x01FC | Fire | ||
0x01FD | Camera FX Shake | ||
0x01FE | Bullet Time | ||
0x01FF | Thrown | ||
0x0200 | NPC Patrol | ||
0x0201 | EnterCruise | ||
0x0202 | ExitCruise | ||
0x0203 | CruiseFired | ||
0x0204 | CruiseDied | ||
0x0205 | CruiseAddLife | ||
0x0206 | CruiseSetLife | ||
0x0207 | CruiseResetLife | ||
0x0208 | Camera Collide Off | ||
0x0209 | Camera Collide On | ||
0x020A | Slide On | ||
0x020B | Slide Off | ||
0x020C | Timer Set | ||
0x020D | Timer Add | ||
0x020E | NPC Force Conversation | ||
0x020F | Make A Splash | ||
0x0210 | Credits start | ||
0x0211 | Credits stop | ||
0x0212 | Credits ended | ||
0x0213 | Bubble Wipe | ||
0x0214 | Set Lightkit | ||
0x0215 | Set Opacity | ||
0x0216 | Set Sound Effect | ||
0x0217 | Scale | ||
0x0218 | Set Reference | ||
0x0219 | Warp Set World | ||
0x021A | Warp Set Task | ||
0x021B | Warp Go | ||
0x021C | Set Count | ||
0x021D | Get Dash Speed | ||
0x021E | Dash Trip | ||
0x021F | Dash Burst | ||
0x0220 | Dash Fast | ||
0x0221 | Dash Normal | ||
0x0222 | Dash Slow | ||
0x0223 | Take Socks | ||
0x0224 | Debug BREAK | ||
0x0225 | Born | ||
0x0226 | Platform Pause | ||
0x0227 | Platform Unpause | ||
0x0228 | Store Options | ||
0x0229 | Restore Options | ||
0x022A | UI Set Motion | ||
0x022B | UI Motion Finished | ||
0x022C | UI Motion Loop | ||
0x022D | Destructible launch | ||
0x022E | Destructible respawn | ||
0x022F | Kaboom Start | ||
0x0230 | Kaboom Stop | ||
0x0231 | NPC Attack | ||
0x0232 | NPC Defend | ||
0x0233 | Train Set Speed | ||
0x0234 | Train Junct Out 1 | ||
0x0235 | Train Junct Out 2 | ||
0x0236 | Train Junct Toggle | ||
0x0237 | Train Junct Passed | ||
0x0238 | Train Car Detach | ||
0x0239 | Train Car Explode | ||
0x023A | Xbox Initialize NET API | ||
0x023B | Xbox Update Connection | ||
0x023C | Xbox Update Online Task | ||
0x023D | Xbox Update Account List | ||
0x023E | Xbox Check for new content | ||
0x023F | Xbox Select Device | ||
0x0240 | Xbox Select Content | ||
0x0241 | Xbox Verify Content | ||
0x0242 | Xbox Remove Content | ||
0x0243 | Xbox Select Device after remove | ||
0x0244 | Xbox Confirm use content idx | ||
0x0245 | Xbox Confirm no use content idx | ||
0x0246 | Xbox No content is installed | ||
0x0247 | Xbox No new content is available | ||
0x0248 | Xbox New content is available | ||
0x0249 | Enable Scene Drawing | ||
0x024A | Disable Scene Drawing | ||
0x024B | Lightning Start | ||
0x024C | Lightning Stop | ||
0x024D | Change Boss UI Stage | ||
0x024E | Start static camera | ||
0x024F | End static camera | ||
0x0250 | Set Camera Start Orientation | ||
0x0251 | NPC Set Movepoint Path | ||
0x0252 | NPC Scare Begin | ||
0x0253 | NPC Scare Skip | ||
0x0254 | NPC Set Movepoint Group | ||
0x0255 | VentSetStateIdle | ||
0x0256 | VentSetStateWarn | ||
0x0257 | VentSetStateDamage | ||
0x0258 | VentSetStateOff | ||
0x0259 | Waterhose Start | ||
0x025A | Waterhose Stop | ||
0x025B | Waterhose Set Length | ||
0x025C | Carried | ||
0x025D | Explode | ||
0x025E | Jump To | ||
0x025F | Jump on Spawn | ||
0x0260 | Player Hit | ||
0x0261 | Start Fade | ||
0x0262 | Fade Down Done | ||
0x0263 | Fade Up Done | ||
0x0264 | Bounce | ||
0x0265 | Launch NPC | ||
0x0266 | Upgrade Power Up | ||
0x0267 | Bullet Streak | ||
0x0268 | Set Follow Camera Orientation | ||
0x0269 | High Dynamic Range Fade | ||
0x026A | Start | ||
0x026B | Success | ||
0x026C | Failure | ||
0x026D | Enable Restore | ||
0x026E | Disable Restore | ||
0x026F | NPC Spawn | ||
0x0270 | NPC Spawn Done | ||
0x0271 | Spawned NPC Killed | ||
0x0272 | Spawned NPC No Health | ||
0x0273 | Spawned NPCs All Killed | ||
0x0274 | Spawned NPCs All No Health | ||
0x0275 | Set Dash Timer | ||
0x0276 | Dash Not Out of Time | ||
0x0277 | Dash Out of Time | ||
0x0278 | Force Scene Reset | ||
0x0279 | NPC Active | ||
0x027A | NPC Inactive | ||
0x027B | Duplicator Activate | ||
0x027C | Duplicator Deactivate | ||
0x027D | Dash Enter Tunnel | ||
0x027E | Dash Exit Tunnel | ||
0x027F | StopRumbleEffect | ||
0x0280 | Dash Chase Lasers On | ||
0x0281 | Dash Chase Lasers Off | ||
0x0282 | Random Jump on Spawn | ||
0x0283 | Hit Patrick Cartwheel | ||
0x0284 | UI Visible+Focus On+Select | ||
0x0285 | UI Focus Off+Unselect+Invisible | ||
0x0286 | Copy Reference | ||
0x0287 | UI Motion In Finished | ||
0x0288 | UI Motion Out Finished | ||
0x0289 | UI Signal Activate Screen | ||
0x028A | UI Signal Deactivate Screen | ||
0x028B | UI Signal Activated Screen | ||
0x028C | UI Signal Switch Screens | ||
0x028D | UI Signal Start Fade Out | ||
0x028E | UI Signal Start Fade In | ||
0x028F | UI Signal Screen Motion In Done | ||
0x0290 | UI Signal Screen Motion Out Done | ||
0x0291 | UI Signal Main Box In Done | ||
0x0292 | UI Signal Main Box Out Done | ||
0x0293 | UI Reset Motion | ||
0x0294 | UI Enable HDR | ||
0x0295 | UI Disable HDR | ||
0x0296 | UI Brighten | ||
0x0297 | UI Unbrighten | ||
0x0298 | UI Signal Deactivated Screen | ||
0x0299 | NPC Detect Always | ||
0x029A | NPC Detect Never | ||
0x029B | NPC Detect Normal | ||
0x029C | NPC Fight Default | ||
0x029D | Camera Collide Partial | ||
0x029E | MusicTrack Play Temporary | ||
0x029F | Evaluate Counter Value | ||
0x02A0 | Count0 | ||
0x02A1 | Rotate to Absolute X | ||
0x02A2 | Rotate to Absolute Y | ||
0x02A3 | Rotate to Absolute Z | ||
0x02A4 | Play Trigger Animation | ||
0x02A5 | Triggered Animation Done | ||
0x02A6 | UI Signal More | ||
0x02A7 | UI Signal No More | ||
0x02A8 | UI Signal Less | ||
0x02A9 | UI Signal No Less | ||
0x02AA | UI Signal Up | ||
0x02AB | UI Signal Down | ||
0x02AC | UI Signal Sync To Current | ||
0x02AD | UI Signal Effect | ||
0x02AE | Freeze Player | ||
0x02AF | Unfreeze Player | ||
0x02B0 | UI Signal Map Start | ||
0x02B1 | UI Signal Map End | ||
0x02B2 | Translate to Absolute X | ||
0x02B3 | Translate to Absolute Y | ||
0x02B4 | Translate to Absolute Z | ||
0x02B5 | JSP Visibility Increment | ||
0x02B6 | JSP Visibility Decrement | ||
0x02B7 | Enter Camera | ||
0x02B8 | Exit Camera | ||
0x02B9 | PadPressE (GC Z or XBOX Black) | ||
0x02BA | Dash Set Jump Paramters | ||
0x02BB | Viper Face Player | ||
0x02BC | Viper Face Movement | ||
0x02BD | RequestStart | ||
0x02BE | UI Auto Menu Run | ||
0x02BF | UI Auto Menu Run Up | ||
0x02C0 | UI Auto Menu Run Down | ||
0x02C1 | UI Auto Menu Run Left | ||
0x02C2 | UI Auto Menu Run Right | ||
0x02C3 | Increment Success | ||
0x02C4 | Decrement Success | ||
0x02C5 | Increment Failed | ||
0x02C6 | Decrement Failed | ||
0x02C7 | MusicTrack Stop Temporary Music | ||
0x02C8 | NPC Scramble Action Begin | ||
0x02C9 | NPC Scramble Alert | ||
0x02CA | NPC Turret Set Attack Radius | ||
0x02CB | Goo Freeze Start | ||
0x02CC | Goo Melt Start | ||
0x02CD | NPC Notice | ||
0x02CE | Boss Stage Set | ||
0x02CF | Boss Stage Began | ||
0x02D0 | Boss Stage Ended | ||
0x02D1 | Boss Stage A Began | ||
0x02D2 | Boss Stage A Ended | ||
0x02D3 | Boss Stage B Began | ||
0x02D4 | Boss Stage B Ended | ||
0x02D5 | Boss Stage C Began | ||
0x02D6 | Boss Stage C Ended | ||
0x02D7 | Visibility Cull On | ||
0x02D8 | Visibility Cull Off | ||
0x02D9 | Start rband camera | ||
0x02DA | End rband camera | ||
0x02DB | Mindy Start | ||
0x02DC | Mindy End | ||
0x02DD | Flamethrower Start | ||
0x02DE | Flamethrower Stop | ||
0x02DF | Flamethrower Set Length | ||
0x02E0 | NPC Take No Damage On | ||
0x02E1 | NPC Take No Damage Off | ||
0x02E2 | Start StaticCAM FOV filter | ||
0x02E3 | Restore StaticCAM FOV | ||
0x02E4 | XBOX DEMO exit to launcher | ||
0x02E5 | Spawn | ||
0x02E6 | Spawned | ||
0x02E7 | Credits set dest | ||
0x02E8 | Allow Attract Mode | ||
0x02E9 | Disallow Attract Mode | ||
0x02EA | Rocket Attack | ||
0x02EB | Collision Reset | ||
0x02EC | AutoSave | ||
0x02ED | Open Bonus | ||
0x02EE | Flag Level | ||
0x02EF | Level End | ||
0x02F0 | Get Local Content | ||
0x02F1 | Pause Game Safe | ||
0x02F2 | Override Frequency | ||
0x02F3 | Reset Frequency | ||
0x02F4 | Set Shot Delay | ||
0x02F5 | Set Shots In Group | ||
0x02F6 | User Select Yes | ||
0x02F7 | User Select No | ||
0x02F8 | User Select Back | ||
0x02F9 | Launch Fire Works | ||
0x02FA | Resets user selection | ||
0x02FB | Set as Bounce Back | ||
0x02FC | Reset Unlockables | ||
0x02FD | UI Sys Msg Wait Response | ||
0x02FE | UI Sys Msg Wait Confirm | ||
0x02FF | UI Sys Msg Confirm | ||
0x0300 | UI Sys Msg Accept | ||
0x0301 | UI Sys Msg Decline | ||
0x0302 | Set as NOT Bounce Back | ||
0x0303 | Pause Game Now | ||
0x0304 | Patty Wagon Start Engine | ||
0x0305 | Patty Wagon Stop Engine | ||
0x0306 | Bubble Spawn On | ||
0x0307 | Bubble Spawn Off | ||
0x0308 | XBLive Toggle Sign In | ||
0x0309 | XBLive Manage Friends | ||
0x030A | Apply On Reset - On | ||
0x030B | Apply On Reset - Off | ||
0x030C | Snap To | ||
0x030D | Throw | ||
0x030E | First Zip Line | ||
0x030F | First Ledge Grab | ||
0x0310 | First Incredimeter Pickup | ||
0x0311 | UI Spark Trail | ||
0x0312 | UI Get Battle Scenes | ||
0x0313 | UI Battle Scenes Available | ||
0x0314 | UI Battle Scenes Not Available | ||
0x0315 | XBLive Toggle Appear Online | ||
0x0316 | UI Return to previous screen | ||
0x0317 | UI Empty Event | ||
0x0318 | Subtitles Enabled | ||
0x0319 | Subtitles Disabled | ||
0x031A | UI Set Box Mapping for UVs | ||
0x031B | Player Ejected | ||
0x031C | Damage Player | ||
0x031D | First Health Pickup | ||
0x031E | Token Pickup Complete | ||
0x031F | Prompt is dead | ||
0x0320 | UI Flip Visibility | ||
0x0321 | XBLive Reboot To Dashboard | ||
0x0322 | First Powerup Point |