Event ID
|
Name
|
Description
|
0x0000
|
Unknown
|
|
0x0001
|
Enable
|
|
0x0002
|
Disable
|
|
0x0003
|
Visible
|
|
0x0004
|
Invisible
|
|
0x0005
|
EnterPlayer
|
|
0x0006
|
ExitPlayer
|
|
0x0007
|
TouchPlayer
|
|
0x0008
|
ControlOff
|
|
0x0009
|
ControlOn
|
|
0x000A
|
Reset
|
|
0x000B
|
Increment
|
|
0x000C
|
Decrement
|
|
0x000D
|
Open
|
|
0x000E
|
Close
|
|
0x000F
|
Toggle
|
|
0x0010
|
Teleport Player
|
|
0x0011
|
OutOfBounds
|
|
0x0012
|
Run
|
|
0x0013
|
Stop
|
|
0x0014
|
Expired
|
|
0x0015
|
Move
|
|
0x0016
|
Destroy
|
|
0x0017
|
Pause
|
|
0x0018
|
Play
|
|
0x0019
|
PlayOne
|
|
0x001A
|
PlayMaybe
|
|
0x001B
|
RoomStart
|
|
0x001C
|
Invalidate
|
|
0x001D
|
Tilt
|
|
0x001E
|
Untilt
|
|
0x001F
|
Arrive
|
|
0x0020
|
Mount
|
|
0x0021
|
Dismount
|
|
0x0022
|
Break
|
|
0x0023
|
Pickup
|
|
0x0024
|
Death
|
|
0x0025
|
Kill
|
|
0x0026
|
On
|
|
0x0027
|
Off
|
|
0x0028
|
Patrol On
|
|
0x0029
|
Patrol Off
|
|
0x002A
|
Wander On
|
|
0x002B
|
Wander Off
|
|
0x002C
|
Detect Player On
|
|
0x002D
|
Detect Player Off
|
|
0x002E
|
Chase Player On
|
|
0x002F
|
Chase Player Off
|
|
0x0030
|
Go To Sleep
|
|
0x0031
|
Wake Up Villain
|
|
0x0032
|
Respawn
|
|
0x0033
|
PlayerDeath
|
|
0x0034
|
GiveChance
|
|
0x0035
|
GiveShinyObjects
|
|
0x0036
|
GiveHealth
|
|
0x0037
|
ButtonPress
|
|
0x0038
|
ButtonUnpress
|
|
0x0039
|
ArriveHalfway
|
|
0x003A
|
Hit
|
|
0x003B
|
ButtonPressAction
|
|
0x003C
|
Evaluate
|
|
0x003D
|
True
|
|
0x003E
|
False
|
|
0x003F
|
PadPressX
|
|
0x0040
|
PadPressSquare
|
|
0x0041
|
PadPressO
|
|
0x0042
|
PadPressTriangle
|
|
0x0043
|
PadPressL1
|
|
0x0044
|
PadPressL2
|
|
0x0045
|
PadPressR1
|
|
0x0046
|
PadPressR2
|
|
0x0047
|
PadPressStart
|
|
0x0048
|
PadPressSelect
|
|
0x0049
|
PadPressUp
|
|
0x004A
|
PadPressDown
|
|
0x004B
|
PadPressRight
|
|
0x004C
|
PadPressLeft
|
|
0x004D
|
FontBackdropOn
|
|
0x004E
|
FontBackdropOff
|
|
0x004F
|
UI Select
|
|
0x0050
|
UI Unselect
|
|
0x0051
|
UI Focus On
|
|
0x0052
|
UI Focus Off
|
|
0x0053
|
Collision On
|
|
0x0054
|
Collision Off
|
|
0x0055
|
Collision+Visible On
|
|
0x0056
|
Collision+Visible Off
|
|
0x0057
|
Scene Prepare
|
|
0x0058
|
Scene Finish
|
|
0x0059
|
Room Prepare
|
|
0x005A
|
Room Finish
|
|
0x005B
|
LobMaster Shoot
|
|
0x005C
|
LobMaster Reset
|
|
0x005D
|
FallToDeath
|
|
0x005E
|
UI Focus On+Select
|
|
0x005F
|
UI Focus Off+Unselect
|
|
0x0060
|
Set Pad Config to Preset A
|
|
0x0061
|
Set Pad Config to Preset B
|
|
0x0062
|
Set Pad Config to Preset C
|
|
0x0063
|
Set Pad Config to Preset D
|
|
0x0064
|
Pad Vibrate On
|
|
0x0065
|
Pad Vibrate Off
|
|
0x0066
|
Mono Sound
|
|
0x0067
|
Stereo Sound
|
|
0x0068
|
Increase Master Volume
|
|
0x0069
|
Decrease Master Volume
|
|
0x006A
|
Increase Music Volume
|
|
0x006B
|
Decrease Music Volume
|
|
0x006C
|
Increase SFX Volume
|
|
0x006D
|
Decrease SFX Volume
|
|
0x006E
|
IntroState_Sony
|
|
0x006F
|
IntroState_Publisher
|
|
0x0070
|
IntroState_Developer
|
|
0x0071
|
IntroState_License
|
|
0x0072
|
IntroState_Count
|
|
0x0073
|
TitleState_Start
|
|
0x0074
|
TitleState_Attract
|
|
0x0075
|
TitleState_Count
|
|
0x0076
|
LoadState_SelectMemCard
|
|
0x0077
|
LoadState_SelectSlot
|
|
0x0078
|
LoadState_Loading
|
|
0x0079
|
LoadState_Count
|
|
0x007A
|
OptionsState_Options
|
|
0x007B
|
OptionsState_Count
|
|
0x007C
|
SaveState_SelectMemCard
|
|
0x007D
|
SaveState_SelectSlot
|
|
0x007E
|
SaveState_Saving
|
|
0x007F
|
SaveState_Count
|
|
0x0080
|
PauseState_Pause
|
|
0x0081
|
PauseState_Options
|
|
0x0082
|
PauseState_Count
|
|
0x0083
|
GameState_FirstTime
|
|
0x0084
|
GameState_Play
|
|
0x0085
|
GameState_LoseChance
|
|
0x0086
|
GameState_GameOver
|
|
0x0087
|
GameState_SceneSwitch
|
|
0x0088
|
GameState_Dead
|
|
0x0089
|
SetIntroState_Sony
|
|
0x008A
|
SetIntroState_Publisher
|
|
0x008B
|
SetIntroState_Developer
|
|
0x008C
|
SetIntroState_License
|
|
0x008D
|
SetIntroState_Count
|
|
0x008E
|
SetTitleState_Start
|
|
0x008F
|
SetTitleState_Attract
|
|
0x0090
|
SetTitleState_Count
|
|
0x0091
|
SetLoadState_SelectMemCard
|
|
0x0092
|
SetLoadState_SelectSlot
|
|
0x0093
|
SetLoadState_Loading
|
|
0x0094
|
SetLoadState_Count
|
|
0x0095
|
SetOptionsState_Options
|
|
0x0096
|
SetOptionsState_Count
|
|
0x0097
|
SetSaveState_SelectMemCard
|
|
0x0098
|
SetSaveState_SelectSlot
|
|
0x0099
|
SetSaveState_Saving
|
|
0x009A
|
SetSaveState_Count
|
|
0x009B
|
SetPauseState_Pause
|
|
0x009C
|
SetPauseState_Options
|
|
0x009D
|
SetPauseState_Count
|
|
0x009E
|
SetGameState_FirstTime
|
|
0x009F
|
SetGameState_Play
|
|
0x00A0
|
SetGameState_LoseChance
|
|
0x00A1
|
SetGameState_GameOver
|
|
0x00A2
|
SetGameState_SceneSwitch
|
|
0x00A3
|
SetGameState_Dead
|
|
0x00A4
|
Digup
|
|
0x00A5
|
GameState_Exit
|
|
0x00A6
|
SetGameState_Exit
|
|
0x00A7
|
LobMaster Shoot From Widget
|
|
0x00A8
|
Back
|
|
0x00A9
|
Cancel
|
|
0x00AA
|
Retry
|
|
0x00AB
|
Select Card
|
|
0x00AC
|
Select Slot
|
|
0x00AD
|
OK
|
|
0x00AE
|
VilHurtBoss
|
|
0x00AF
|
Attack
|
|
0x00B0
|
AttackOn
|
|
0x00B1
|
AttackOff
|
|
0x00B2
|
Drop pickup
|
|
0x00B3
|
UI Add Char
|
|
0x00B4
|
UI Del Char
|
|
0x00B5
|
UI String Empty
|
|
0x00B6
|
UI String Full
|
|
0x00B7
|
UI String Send As Cheat
|
|
0x00B8
|
UI Set Max Chars
|
|
0x00B9
|
UI Cheat OK
|
|
0x00BA
|
UI Cheat Bad
|
|
0x00BB
|
VilReport_StartingChase
|
|
0x00BC
|
VilReport_StartingAttack
|
|
0x00BD
|
VilReport_StartingRetreat
|
|
0x00BE
|
Preload
|
|
0x00BF
|
Done
|
|
0x00C0
|
Arcto
|
|
0x00C1
|
Digup Reaction
|
|
0x00C2
|
Set Check Point
|
|
0x00C3
|
AnimPlay
|
|
0x00C4
|
AnimPlayLoop
|
|
0x00C5
|
AnimStop
|
|
0x00C6
|
AnimPause
|
|
0x00C7
|
AnimResume
|
|
0x00C8
|
AnimTogglePause
|
|
0x00C9
|
AnimPlayRandom
|
|
0x00CA
|
AnimPlayMaybe
|
|
0x00CB
|
SetSpeed
|
|
0x00CC
|
Accelerate
|
|
0x00CD
|
MoveToTarget
|
|
0x00CE
|
SwingerFollow
|
|
0x00CF
|
Impact
|
|
0x00D0
|
StartTimer
|
|
0x00D1
|
FinishedTimer
|
|
0x00D2
|
UI Reset
|
|
0x00D3
|
SetScaleFactor
|
|
0x00D4
|
EnterEntity
|
|
0x00D5
|
ExitEntity
|
|
0x00D6
|
ENTER FLAGGED - DO NOT USE
|
|
0x00D7
|
EXIT FLAGGED - DO NOT USE
|
|
0x00D8
|
Drivenby
|
|
0x00D9
|
FollowTarget
|
|
0x00DA
|
FaceTarget
|
|
0x00DB
|
WatchTarget
|
|
0x00DC
|
CarChangeLaneRight
|
|
0x00DD
|
CarChangeLaneLeft
|
|
0x00DE
|
CarStart
|
|
0x00DF
|
CarSetSwerveMode
|
|
0x00E0
|
IncreaseSpeed
|
|
0x00E1
|
DecreaseSpeed
|
|
0x00E2
|
StartMoving
|
|
0x00E3
|
StopMoving
|
|
0x00E4
|
Swoosh
|
|
0x00E5
|
TurretDestroyed
|
|
0x00E6
|
NPC Speak Stop
|
|
0x00E7
|
StartRumbleEffect
|
|
0x00E8
|
Navigate To
|
|
0x00E9
|
NPC Speak Start
|
|
0x00EA
|
NPC Alert
|
|
0x00EB
|
NPC Patrol Delay
|
|
0x00EC
|
NPC Scramble Action End
|
|
0x00ED
|
VilFakeChaseOff
|
|
0x00EE
|
BossMMPushButton
|
|
0x00EF
|
VilReport_DecayComplete
|
|
0x00F0
|
VilGuardWidget
|
|
0x00F1
|
TextureAnimateOn
|
|
0x00F2
|
TextureAnimateOff
|
|
0x00F3
|
TextureAnimateToggle
|
|
0x00F4
|
ColorEffectOn
|
|
0x00F5
|
ColorEffectOff
|
|
0x00F6
|
ColorEffectToggle
|
|
0x00F7
|
SetTextureAnimGroup
|
|
0x00F8
|
SetTextureAnimSpeed
|
|
0x00F9
|
TextureAnimateStep
|
|
0x00FA
|
Emit
|
|
0x00FB
|
Emitted
|
|
0x00FC
|
TranslucentOn
|
|
0x00FD
|
TranslucentOff
|
|
0x00FE
|
TranslucentToggle
|
|
0x00FF
|
Zip Line Env Damage
|
|
0x0100
|
VilGangTalkOff
|
|
0x0101
|
Give PowerUp
|
|
0x0102
|
RaceTimerReset
|
|
0x0103
|
Fire Cruise Bubble
|
|
0x0104
|
Car Success Anim Play
|
|
0x0105
|
Car Failure Anim Play
|
|
0x0106
|
Disable Group Contents
|
|
0x0107
|
NPC Charge
|
|
0x0108
|
OccludeOn
|
|
0x0109
|
OccludeOff
|
|
0x010A
|
RaceTimerPause
|
|
0x010B
|
RaceTimerResume
|
|
0x010C
|
RaceTimerSetBestTime
|
|
0x010D
|
RaceTimerWarning1
|
|
0x010E
|
RaceTimerWarning2
|
|
0x010F
|
RaceTimerWarning3
|
|
0x0110
|
RingChallengeStart
|
|
0x0111
|
Car Stop
|
|
0x0112
|
RingChallengeRun
|
|
0x0113
|
RingChallengeReset
|
|
0x0114
|
RingChallengeSuccess
|
|
0x0115
|
RingChallengeFailed
|
|
0x0116
|
Formation Changed
|
|
0x0117
|
Charge Resume
|
|
0x0118
|
Charge Pause
|
|
0x0119
|
NPC Charge Stop
|
|
0x011A
|
NPC Charge Completed
|
|
0x011B
|
Formation Charge Start
|
|
0x011C
|
SituationPlayerSuccess
|
|
0x011D
|
SituationPlayerFailure
|
|
0x011E
|
Show Hud
|
|
0x011F
|
Hide Hud
|
|
0x0120
|
FADE OUT
|
|
0x0121
|
SetRain
|
|
0x0122
|
SetSnow
|
|
0x0123
|
Script No Op
|
|
0x0124
|
ScriptReset
|
|
0x0125
|
WaitForInput
|
|
0x0126
|
Play Movie
|
|
0x0127
|
CelebrationAnimPlay
|
|
0x0128
|
-
|
|
0x0129
|
MusicTrack Replace
|
|
0x012A
|
Forward
|
|
0x012B
|
Reverse
|
|
0x012C
|
RumbleTest - OBSOLETE
|
|
0x012D
|
RumbleLight - OBSOLETE
|
|
0x012E
|
RumbleMedium - OBSOLETE
|
|
0x012F
|
RumbleHeavy - OBSOLETE
|
|
0x0130
|
Screen Adjustment ON
|
|
0x0131
|
Screen Adjustment OFF
|
|
0x0132
|
Set as Skydome
|
|
0x0133
|
Connect_IOwnYou
|
|
0x0134
|
Duplotron_WaveBegin
|
|
0x0135
|
Duplotron_WaveComplete
|
|
0x0136
|
Duplotron_NPCBorn
|
|
0x0137
|
Duplotron_NPCKilled
|
|
0x0138
|
Duplotron_MaxNPCExpired
|
|
0x0139
|
Duplotron_Pause
|
|
0x013A
|
Duplotron_Resume
|
|
0x013B
|
Set as Goo
|
|
0x013C
|
NPCScript_ScriptBegin
|
|
0x013D
|
NPCScript_ScriptEnd
|
|
0x013E
|
NPCScript_ScriptReady
|
|
0x013F
|
NPCScript_Halt
|
|
0x0140
|
NPCScript_SetPos
|
|
0x0141
|
NPCScript_SetDir
|
|
0x0142
|
NPCScript_LookNormal
|
|
0x0143
|
NPCScript_LookAlert
|
|
0x0144
|
NPCScript_FaceWidget
|
|
0x0145
|
NPCScript_FaceWidgetDone
|
|
0x0146
|
NPCScript_GotoWidget
|
|
0x0147
|
NPCScript_GotoWidgetDone
|
|
0x0148
|
NPCScript_AttackWidget
|
|
0x0149
|
NPCScript_AttackWidgetDone
|
|
0x014A
|
NPCScript_FollowWidget
|
|
0x014B
|
NPCScript_PlayAnim
|
|
0x014C
|
NPCScript_PlayAnimDone
|
|
0x014D
|
NPCScript_LeadPlayer
|
|
0x014E
|
Set Text
|
|
0x014F
|
Start Conversation
|
|
0x0150
|
End Conversation
|
|
0x0151
|
Switch
|
|
0x0152
|
Add Text
|
|
0x0153
|
Clear Text
|
|
0x0154
|
Open Teleport Box
|
|
0x0155
|
Close Teleport Box
|
|
0x0156
|
On Signal 0
|
|
0x0157
|
On Signal 1
|
|
0x0158
|
On Signal 2
|
|
0x0159
|
On Signal 3
|
|
0x015A
|
On Signal 4
|
|
0x015B
|
On Signal 5
|
|
0x015C
|
On Signal 6
|
|
0x015D
|
On Signal 7
|
|
0x015E
|
On Signal 8
|
|
0x015F
|
On Signal 9
|
|
0x0160
|
Stop Wait
|
|
0x0161
|
On Conversation Start
|
|
0x0162
|
On Conversation End
|
|
0x0163
|
Hit Melee
|
|
0x0164
|
Hit Bubble Bounce
|
|
0x0165
|
Hit Bubble Bash
|
|
0x0166
|
Hit Bubble Bowl
|
|
0x0167
|
Hit Patrick Slam
|
|
0x0168
|
Hit By Throwable
|
|
0x0169
|
Paddle Hit Left
|
|
0x016A
|
Paddle Hit Right
|
|
0x016B
|
Initiate Task
|
|
0x016C
|
Set Success
|
|
0x016D
|
Set Failure
|
|
0x016E
|
On Accept
|
|
0x016F
|
On Decline
|
|
0x0170
|
On Complete
|
|
0x0171
|
Generate Boulder
|
|
0x0172
|
Launch Boulder At Widget
|
|
0x0173
|
Launch Boulder At Point
|
|
0x0174
|
Launch Boulder At Player
|
|
0x0175
|
Duplotron_SuperDuperDone
|
|
0x0176
|
Duplotron_DuperIsDoner
|
|
0x0177
|
Bus Switch Character
|
|
0x0178
|
Group Update Together
|
|
0x0179
|
Set Update Distance
|
|
0x017A
|
Translate, Local X
|
|
0x017B
|
Translate, Local Y
|
|
0x017C
|
Translate, Local Z
|
|
0x017D
|
Translate, World X
|
|
0x017E
|
Translate, World Y
|
|
0x017F
|
Translate, World Z
|
|
0x0180
|
Rotate, Local X
|
|
0x0181
|
Rotate, Local Y
|
|
0x0182
|
Rotate, Local Z
|
|
0x0183
|
Rotate, World X
|
|
0x0184
|
Rotate, World Y
|
|
0x0185
|
Rotate, World Z
|
|
0x0186
|
Translate, Local X Done
|
|
0x0187
|
Translate, Local Y Done
|
|
0x0188
|
Translate, Local Z Done
|
|
0x0189
|
Translate, World X Done
|
|
0x018A
|
Translate, World Y Done
|
|
0x018B
|
Translate, World Z Done
|
|
0x018C
|
Rotate, Local X Done
|
|
0x018D
|
Rotate, Local Y Done
|
|
0x018E
|
Rotate, Local Z Done
|
|
0x018F
|
Rotate, World X Done
|
|
0x0190
|
Rotate, World Y Done
|
|
0x0191
|
Rotate, World Z Done
|
|
0x0192
|
Count1
|
|
0x0193
|
Count2
|
|
0x0194
|
Count3
|
|
0x0195
|
Count4
|
|
0x0196
|
Count5
|
|
0x0197
|
Count6
|
|
0x0198
|
Count7
|
|
0x0199
|
Count8
|
|
0x019A
|
Count9
|
|
0x019B
|
Count10
|
|
0x019C
|
Count11
|
|
0x019D
|
Count12
|
|
0x019E
|
Count13
|
|
0x019F
|
Count14
|
|
0x01A0
|
Count15
|
|
0x01A1
|
Count16
|
|
0x01A2
|
Count17
|
|
0x01A3
|
Count18
|
|
0x01A4
|
Count19
|
|
0x01A5
|
Count20
|
|
0x01A6
|
Set State
|
|
0x01A7
|
Enter SpongeBob
|
|
0x01A8
|
Enter Patrick
|
|
0x01A9
|
Enter Sandy
|
|
0x01AA
|
Exit SpongeBob
|
|
0x01AB
|
Exit Patrick
|
|
0x01AC
|
Exit Sandy
|
|
0x01AD
|
NPCSpecial_PlatformSnap
|
|
0x01AE
|
NPCSpecial_PlatformFall
|
|
0x01AF
|
Goo set warb coeffs
|
|
0x01B0
|
Goo set freeze duration
|
|
0x01B1
|
Goo melt
|
|
0x01B2
|
Set State Range
|
|
0x01B3
|
Set State Delay
|
|
0x01B4
|
Set Transition Delay
|
|
0x01B5
|
NPC Fight On
|
|
0x01B6
|
NPC Fight Off
|
|
0x01B7
|
NPC Patrol Spline On
|
|
0x01B8
|
NPC Patrol Spline Off
|
|
0x01B9
|
NPC Kill Quietly
|
|
0x01BA
|
Hit (General)
|
|
0x01BB
|
Hit (Head)
|
|
0x01BC
|
Hit (Left Arm)
|
|
0x01BD
|
Hit (Right Arm)
|
|
0x01BE
|
Hit (Left Leg)
|
|
0x01BF
|
Hit (Right Leg)
|
|
0x01C0
|
Hit (Lower Body)
|
|
0x01C1
|
GiveSocks (current level)
|
|
0x01C2
|
GiveCollectables (current level)
|
|
0x01C3
|
SetSocks (current level)
|
|
0x01C4
|
SetCollectables (current level)
|
|
0x01C5
|
On Answer Yes
|
|
0x01C6
|
On Answer No
|
|
0x01C7
|
Hit Cruise Bubble
|
|
0x01C8
|
Duplotron_KillKids
|
|
0x01C9
|
On Signal10
|
|
0x01CA
|
On Signal11
|
|
0x01CB
|
On Signal12
|
|
0x01CC
|
On Signal13
|
|
0x01CD
|
On Signal14
|
|
0x01CE
|
On Signal15
|
|
0x01CF
|
On Signal16
|
|
0x01D0
|
On Signal17
|
|
0x01D1
|
On Signal18
|
|
0x01D2
|
On Signal19
|
|
0x01D3
|
Spongeball On
|
|
0x01D4
|
Spongeball Off
|
|
0x01D5
|
Launch Shrapnel
|
|
0x01D6
|
NPC HP Incremented
|
|
0x01D7
|
NPC HP Decremented
|
|
0x01D8
|
NPC Set Active On
|
|
0x01D9
|
NPC Set Active Off
|
|
0x01DA
|
Switch Player Character
|
|
0x01DB
|
Level Begin
|
|
0x01DC
|
Scene Reset (death)
|
|
0x01DD
|
Scene Enter
|
|
0x01DE
|
Destroyed Tiki
|
|
0x01DF
|
Destroyed Robot
|
|
0x01E0
|
See Wood Tiki
|
|
0x01E1
|
See Lovey Tiki
|
|
0x01E2
|
See Shhh Tiki
|
|
0x01E3
|
See Thunder Tiki
|
|
0x01E4
|
See Stone Tiki
|
|
0x01E5
|
See Fodder
|
|
0x01E6
|
See Hammer
|
|
0x01E7
|
See Tar-Tar
|
|
0x01E8
|
See G-Love
|
|
0x01E9
|
See Monsoon
|
|
0x01EA
|
See Sleepy Time
|
|
0x01EB
|
See Arf
|
|
0x01EC
|
See Tubelets
|
|
0x01ED
|
See Slick
|
|
0x01EE
|
See King Jellyfish
|
|
0x01EF
|
See Prawn
|
|
0x01F0
|
See Dutchman
|
|
0x01F1
|
See Sandy Boss
|
|
0x01F2
|
See Patrick Boss
|
|
0x01F3
|
See SpongeBob Boss
|
|
0x01F4
|
See Robot Plankton
|
|
0x01F5
|
Change Texture of UI
|
|
0x01F6
|
NPC Cheer For Me
|
|
0x01F7
|
Fast Visible
|
|
0x01F8
|
Fast Invisible
|
|
0x01F9
|
ZipLine Mount
|
|
0x01FA
|
ZipLine Dismount
|
|
0x01FB
|
Target
|
|
0x01FC
|
Fire
|
|
0x01FD
|
Camera FX Shake
|
|
0x01FE
|
Bullet Time
|
|
0x01FF
|
Thrown
|
|
0x0200
|
NPC Patrol
|
|
0x0201
|
EnterCruise
|
|
0x0202
|
ExitCruise
|
|
0x0203
|
CruiseFired
|
|
0x0204
|
CruiseDied
|
|
0x0205
|
CruiseAddLife
|
|
0x0206
|
CruiseSetLife
|
|
0x0207
|
CruiseResetLife
|
|
0x0208
|
Camera Collide Off
|
|
0x0209
|
Camera Collide On
|
|
0x020A
|
Slide On
|
|
0x020B
|
Slide Off
|
|
0x020C
|
Timer Set
|
|
0x020D
|
Timer Add
|
|
0x020E
|
NPC Force Conversation
|
|
0x020F
|
Make A Splash
|
|
0x0210
|
Credits start
|
|
0x0211
|
Credits stop
|
|
0x0212
|
Credits ended
|
|
0x0213
|
Bubble Wipe
|
|
0x0214
|
Set Lightkit
|
|
0x0215
|
Set Opacity
|
|
0x0216
|
Set Sound Effect
|
|
0x0217
|
Scale
|
|
0x0218
|
Set Reference
|
|
0x0219
|
Warp Set World
|
|
0x021A
|
Warp Set Task
|
|
0x021B
|
Warp Go
|
|
0x021C
|
Set Count
|
|
0x021D
|
Get Dash Speed
|
|
0x021E
|
Dash Trip
|
|
0x021F
|
Dash Burst
|
|
0x0220
|
Dash Fast
|
|
0x0221
|
Dash Normal
|
|
0x0222
|
Dash Slow
|
|
0x0223
|
Take Socks
|
|
0x0224
|
Debug BREAK
|
|
0x0225
|
Born
|
|
0x0226
|
Platform Pause
|
|
0x0227
|
Platform Unpause
|
|
0x0228
|
Store Options
|
|
0x0229
|
Restore Options
|
|
0x022A
|
UI Set Motion
|
|
0x022B
|
UI Motion Finished
|
|
0x022C
|
UI Motion Loop
|
|
0x022D
|
Destructible launch
|
|
0x022E
|
Destructible respawn
|
|
0x022F
|
Kaboom Start
|
|
0x0230
|
Kaboom Stop
|
|
0x0231
|
NPC Attack
|
|
0x0232
|
NPC Defend
|
|
0x0233
|
Train Set Speed
|
|
0x0234
|
Train Junct Out 1
|
|
0x0235
|
Train Junct Out 2
|
|
0x0236
|
Train Junct Toggle
|
|
0x0237
|
Train Junct Passed
|
|
0x0238
|
Train Car Detach
|
|
0x0239
|
Train Car Explode
|
|
0x023A
|
Xbox Initialize NET API
|
|
0x023B
|
Xbox Update Connection
|
|
0x023C
|
Xbox Update Online Task
|
|
0x023D
|
Xbox Update Account List
|
|
0x023E
|
Xbox Check for new content
|
|
0x023F
|
Xbox Select Device
|
|
0x0240
|
Xbox Select Content
|
|
0x0241
|
Xbox Verify Content
|
|
0x0242
|
Xbox Remove Content
|
|
0x0243
|
Xbox Select Device after remove
|
|
0x0244
|
Xbox Confirm use content idx
|
|
0x0245
|
Xbox Confirm no use content idx
|
|
0x0246
|
Xbox No content is installed
|
|
0x0247
|
Xbox No new content is available
|
|
0x0248
|
Xbox New content is available
|
|
0x0249
|
Enable Scene Drawing
|
|
0x024A
|
Disable Scene Drawing
|
|
0x024B
|
Lightning Start
|
|
0x024C
|
Lightning Stop
|
|
0x024D
|
Change Boss UI Stage
|
|
0x024E
|
Start static camera
|
|
0x024F
|
End static camera
|
|
0x0250
|
Set Camera Start Orientation
|
|
0x0251
|
NPC Set Movepoint Path
|
|
0x0252
|
NPC Scare Begin
|
|
0x0253
|
NPC Scare Skip
|
|
0x0254
|
NPC Set Movepoint Group
|
|
0x0255
|
VentSetStateIdle
|
|
0x0256
|
VentSetStateWarn
|
|
0x0257
|
VentSetStateDamage
|
|
0x0258
|
VentSetStateOff
|
|
0x0259
|
Waterhose Start
|
|
0x025A
|
Waterhose Stop
|
|
0x025B
|
Waterhose Set Length
|
|
0x025C
|
Carried
|
|
0x025D
|
Explode
|
|
0x025E
|
Jump To
|
|
0x025F
|
Jump on Spawn
|
|
0x0260
|
Player Hit
|
|
0x0261
|
Start Fade
|
|
0x0262
|
Fade Down Done
|
|
0x0263
|
Fade Up Done
|
|
0x0264
|
Bounce
|
|
0x0265
|
Launch NPC
|
|
0x0266
|
Upgrade Power Up
|
|
0x0267
|
Bullet Streak
|
|
0x0268
|
Set Follow Camera Orientation
|
|
0x0269
|
High Dynamic Range Fade
|
|
0x026A
|
Start
|
|
0x026B
|
Success
|
|
0x026C
|
Failure
|
|
0x026D
|
Enable Restore
|
|
0x026E
|
Disable Restore
|
|
0x026F
|
NPC Spawn
|
|
0x0270
|
NPC Spawn Done
|
|
0x0271
|
Spawned NPC Killed
|
|
0x0272
|
Spawned NPC No Health
|
|
0x0273
|
Spawned NPCs All Killed
|
|
0x0274
|
Spawned NPCs All No Health
|
|
0x0275
|
Set Dash Timer
|
|
0x0276
|
Dash Not Out of Time
|
|
0x0277
|
Dash Out of Time
|
|
0x0278
|
Force Scene Reset
|
|
0x0279
|
NPC Active
|
|
0x027A
|
NPC Inactive
|
|
0x027B
|
Duplicator Activate
|
|
0x027C
|
Duplicator Deactivate
|
|
0x027D
|
Dash Enter Tunnel
|
|
0x027E
|
Dash Exit Tunnel
|
|
0x027F
|
StopRumbleEffect
|
|
0x0280
|
Dash Chase Lasers On
|
|
0x0281
|
Dash Chase Lasers Off
|
|
0x0282
|
Random Jump on Spawn
|
|
0x0283
|
Hit Patrick Cartwheel
|
|
0x0284
|
UI Visible+Focus On+Select
|
|
0x0285
|
UI Focus Off+Unselect+Invisible
|
|
0x0286
|
Copy Reference
|
|
0x0287
|
UI Motion In Finished
|
|
0x0288
|
UI Motion Out Finished
|
|
0x0289
|
UI Signal Activate Screen
|
|
0x028A
|
UI Signal Deactivate Screen
|
|
0x028B
|
UI Signal Activated Screen
|
|
0x028C
|
UI Signal Switch Screens
|
|
0x028D
|
UI Signal Start Fade Out
|
|
0x028E
|
UI Signal Start Fade In
|
|
0x028F
|
UI Signal Screen Motion In Done
|
|
0x0290
|
UI Signal Screen Motion Out Done
|
|
0x0291
|
UI Signal Main Box In Done
|
|
0x0292
|
UI Signal Main Box Out Done
|
|
0x0293
|
UI Reset Motion
|
|
0x0294
|
UI Enable HDR
|
|
0x0295
|
UI Disable HDR
|
|
0x0296
|
UI Brighten
|
|
0x0297
|
UI Unbrighten
|
|
0x0298
|
UI Signal Deactivated Screen
|
|
0x0299
|
NPC Detect Always
|
|
0x029A
|
NPC Detect Never
|
|
0x029B
|
NPC Detect Normal
|
|
0x029C
|
NPC Fight Default
|
|
0x029D
|
Camera Collide Partial
|
|
0x029E
|
MusicTrack Play Temporary
|
|
0x029F
|
Evaluate Counter Value
|
|
0x02A0
|
Count0
|
|
0x02A1
|
Rotate to Absolute X
|
|
0x02A2
|
Rotate to Absolute Y
|
|
0x02A3
|
Rotate to Absolute Z
|
|
0x02A4
|
Play Trigger Animation
|
|
0x02A5
|
Triggered Animation Done
|
|
0x02A6
|
UI Signal More
|
|
0x02A7
|
UI Signal No More
|
|
0x02A8
|
UI Signal Less
|
|
0x02A9
|
UI Signal No Less
|
|
0x02AA
|
UI Signal Up
|
|
0x02AB
|
UI Signal Down
|
|
0x02AC
|
UI Signal Sync To Current
|
|
0x02AD
|
UI Signal Effect
|
|
0x02AE
|
Freeze Player
|
|
0x02AF
|
Unfreeze Player
|
|
0x02B0
|
UI Signal Map Start
|
|
0x02B1
|
UI Signal Map End
|
|
0x02B2
|
Translate to Absolute X
|
|
0x02B3
|
Translate to Absolute Y
|
|
0x02B4
|
Translate to Absolute Z
|
|
0x02B5
|
JSP Visibility Increment
|
|
0x02B6
|
JSP Visibility Decrement
|
|
0x02B7
|
Enter Camera
|
|
0x02B8
|
Exit Camera
|
|
0x02B9
|
PadPressE (GC Z or XBOX Black)
|
|
0x02BA
|
Dash Set Jump Paramters
|
|
0x02BB
|
Viper Face Player
|
|
0x02BC
|
Viper Face Movement
|
|
0x02BD
|
RequestStart
|
|
0x02BE
|
UI Auto Menu Run
|
|
0x02BF
|
UI Auto Menu Run Up
|
|
0x02C0
|
UI Auto Menu Run Down
|
|
0x02C1
|
UI Auto Menu Run Left
|
|
0x02C2
|
UI Auto Menu Run Right
|
|
0x02C3
|
Increment Success
|
|
0x02C4
|
Decrement Success
|
|
0x02C5
|
Increment Failed
|
|
0x02C6
|
Decrement Failed
|
|
0x02C7
|
MusicTrack Stop Temporary Music
|
|
0x02C8
|
NPC Scramble Action Begin
|
|
0x02C9
|
NPC Scramble Alert
|
|
0x02CA
|
NPC Turret Set Attack Radius
|
|
0x02CB
|
Goo Freeze Start
|
|
0x02CC
|
Goo Melt Start
|
|
0x02CD
|
NPC Notice
|
|
0x02CE
|
Boss Stage Set
|
|
0x02CF
|
Boss Stage Began
|
|
0x02D0
|
Boss Stage Ended
|
|
0x02D1
|
Boss Stage A Began
|
|
0x02D2
|
Boss Stage A Ended
|
|
0x02D3
|
Boss Stage B Began
|
|
0x02D4
|
Boss Stage B Ended
|
|
0x02D5
|
Boss Stage C Began
|
|
0x02D6
|
Boss Stage C Ended
|
|
0x02D7
|
Visibility Cull On
|
|
0x02D8
|
Visibility Cull Off
|
|
0x02D9
|
Start rband camera
|
|
0x02DA
|
End rband camera
|
|
0x02DB
|
Mindy Start
|
|
0x02DC
|
Mindy End
|
|
0x02DD
|
Flamethrower Start
|
|
0x02DE
|
Flamethrower Stop
|
|
0x02DF
|
Flamethrower Set Length
|
|
0x02E0
|
NPC Take No Damage On
|
|
0x02E1
|
NPC Take No Damage Off
|
|
0x02E2
|
Start StaticCAM FOV filter
|
|
0x02E3
|
Restore StaticCAM FOV
|
|
0x02E4
|
XBOX DEMO exit to launcher
|
|
0x02E5
|
Spawn
|
|
0x02E6
|
Spawned
|
|
0x02E7
|
Credits set dest
|
|
0x02E8
|
Allow Attract Mode
|
|
0x02E9
|
Disallow Attract Mode
|
|
0x02EA
|
Rocket Attack
|
|
0x02EB
|
Collision Reset
|
|
0x02EC
|
AutoSave
|
|
0x02ED
|
Open Bonus
|
|
0x02EE
|
Flag Level
|
|
0x02EF
|
Level End
|
|
0x02F0
|
Get Local Content
|
|
0x02F1
|
Pause Game Safe
|
|
0x02F2
|
Override Frequency
|
|
0x02F3
|
Reset Frequency
|
|
0x02F4
|
Set Shot Delay
|
|
0x02F5
|
Set Shots In Group
|
|
0x02F6
|
User Select Yes
|
|
0x02F7
|
User Select No
|
|
0x02F8
|
User Select Back
|
|
0x02F9
|
Launch Fire Works
|
|
0x02FA
|
Resets user selection
|
|
0x02FB
|
Set as Bounce Back
|
|
0x02FC
|
Reset Unlockables
|
|
0x02FD
|
UI Sys Msg Wait Response
|
|
0x02FE
|
UI Sys Msg Wait Confirm
|
|
0x02FF
|
UI Sys Msg Confirm
|
|
0x0300
|
UI Sys Msg Accept
|
|
0x0301
|
UI Sys Msg Decline
|
|
0x0302
|
Set as NOT Bounce Back
|
|
0x0303
|
Pause Game Now
|
|
0x0304
|
Patty Wagon Start Engine
|
|
0x0305
|
Patty Wagon Stop Engine
|
|
0x0306
|
Bubble Spawn On
|
|
0x0307
|
Bubble Spawn Off
|
|
0x0308
|
XBLive Toggle Sign In
|
|
0x0309
|
XBLive Manage Friends
|
|
0x030A
|
Apply On Reset - On
|
|
0x030B
|
Apply On Reset - Off
|
|
0x030C
|
Snap To
|
|
0x030D
|
Throw
|
|
0x030E
|
First Zip Line
|
|
0x030F
|
First Ledge Grab
|
|
0x0310
|
First Incredimeter Pickup
|
|
0x0311
|
UI Spark Trail
|
|
0x0312
|
UI Get Battle Scenes
|
|
0x0313
|
UI Battle Scenes Available
|
|
0x0314
|
UI Battle Scenes Not Available
|
|
0x0315
|
XBLive Toggle Appear Online
|
|
0x0316
|
UI Return to previous screen
|
|
0x0317
|
UI Empty Event
|
|
0x0318
|
Subtitles Enabled
|
|
0x0319
|
Subtitles Disabled
|
|
0x031A
|
UI Set Box Mapping for UVs
|
|
0x031B
|
Player Ejected
|
|
0x031C
|
Damage Player
|
|
0x031D
|
First Health Pickup
|
|
0x031E
|
Token Pickup Complete
|
|
0x031F
|
Prompt is dead
|
|
0x0320
|
UI Flip Visibility
|
|
0x0321
|
XBLive Reboot To Dashboard
|
|
0x0322
|
First Powerup Point
|
|