List of Events/TSSM: Difference between revisions
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EnergyDrink (talk | contribs) (table reworked/PlayMovie event) |
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This is a list of [[Events]] for The Spongebob Squarepants Movie.
== List ==
{| class="wikitable"
|-
! Event ID
! Name
! Object Asset Types
! Description
|-
|
| | Unknown
|
| |
|-
|
| | Enable
|
| |
|-
|
| | Disable
|
| |
|-
|
| | Visible
|
| |
|-
|
| | Invisible
|
| |
|-
|
| | EnterPlayer
|
| |
|-
|
| | ExitPlayer
|
| |
|-
|
| | TouchPlayer
|
| |
|-
|
| | ControlOff
|
| |
|-
|
| | ControlOn
|
| |
|-
|
| | Reset
|
| |
|-
|
| | Increment
|
| |
|-
|
| | Decrement
|
| |
|-
|
| | Open
|
| |
|-
|
| | Close
|
| |
|-
|
| | Toggle
|
| |
|-
|
| | Teleport Player
|
| |
|-
|
| | OutOfBounds
|
| |
|-
|
| | Run
|
| |
|-
|
| | Stop
|
| |
|-
|
| | Expired
|
| |
|-
|
| | Move
|
| |
|-
|
| | Destroy
|
| |
|-
|
| | Pause
|
| |
|-
|
| | Play
|
| |
|-
|
| | PlayOne
|
| |
|-
|
| | PlayMaybe
|
| |
|-
|
| | RoomStart
|
| |
|-
|
| | Invalidate
|
| |
|-
|
| | Tilt
|
| |
|-
|
| | Untilt
|
| |
|-
|
| | Arrive
|
| |
|-
|
| | Mount
|
| |
|-
|
| | Dismount
|
| |
|-
|
| | Break
|
| |
|-
|
| | Pickup
|
| |
|-
|
| | Death
|
| |
|-
|
| | Kill
|
| |
|-
|
| | On
|
| |
|-
|
| | Off
|
| |
|-
|
| | Patrol On
|
| |
|-
|
| | Patrol Off
|
| |
|-
|
| | Wander On
|
| |
|-
|
| | Wander Off
|
| |
|-
|
| | Detect Player On
|
| |
|-
|
| | Detect Player Off
|
| |
|-
|
| | Chase Player On
|
| |
|-
|
| | Chase Player Off
|
| |
|-
|
| | Go To Sleep
|
| |
|-
|
| | Wake Up Villain
|
| |
|-
|
| | Respawn
|
| |
|-
|
| | PlayerDeath
|
| |
|-
|
| | GiveChance
|
| |
|-
|
| | GiveShinyObjects
|
| |
|-
|
| | GiveHealth
|
| |
|-
|
| | ButtonPress
|
| |
|-
|
| | ButtonUnpress
|
| |
|-
|
| | ArriveHalfway
|
| |
|-
|
| | Hit
|
| |
|-
|
| | ButtonPressAction
|
| |
|-
|
| | Evaluate
|
| |
|-
|
| | True
|
| |
|-
|
| | False
|
| |
|-
|
| | PadPressX
|
| |
|-
|
| | PadPressSquare
|
| |
|-
|
| | PadPressO
|
| |
|-
|
| | PadPressTriangle
|
| |
|-
|
| | PadPressL1
|
| |
|-
|
| | PadPressL2
|
| |
|-
|
| | PadPressR1
|
| |
|-
|
| | PadPressR2
|
| |
|-
|
| | PadPressStart
|
| |
|-
|
| | PadPressSelect
|
| |
|-
|
| | PadPressUp
|
| |
|-
|
| | PadPressDown
|
| |
|-
|
| | PadPressRight
|
| |
|-
|
| | PadPressLeft
|
| |
|-
|
| | FontBackdropOn
|
| |
|-
|
| | FontBackdropOff
|
| |
|-
|
| | UI Select
|
| |
|-
|
| | UI Unselect
|
| |
|-
|
| | UI Focus On
|
| |
|-
|
| | UI Focus Off
|
| |
|-
|
| | Collision On
|
| |
|-
|
| | Collision Off
|
| |
|-
|
| | Collision+Visible On
|
| |
|-
|
| | Collision+Visible Off
|
| |
|-
|
| | Scene Prepare
|
| |
|-
|
| | Scene Finish
|
| |
|-
|
| | Room Prepare
|
| |
|-
|
| | Room Finish
|
| |
|-
|
| | LobMaster Shoot
|
| |
|-
|
| | LobMaster Reset
|
| |
|-
|
| | FallToDeath
|
| |
|-
|
| | UI Focus On+Select
|
| |
|-
|
| | UI Focus Off+Unselect
|
| |
|-
|
| | Set Pad Config to Preset A
|
| |
|-
|
| | Set Pad Config to Preset B
|
| |
|-
|
| | Set Pad Config to Preset C
|
| |
|-
|
| | Set Pad Config to Preset D
|
| |
|-
|
| | Pad Vibrate On
|
| |
|-
|
| | Pad Vibrate Off
|
| |
|-
|
| | Mono Sound
|
| |
|-
|
| | Stereo Sound
|
| |
|-
|
| | Increase Master Volume
|
| |
|-
|
| | Decrease Master Volume
|
| |
|-
|
| | Increase Music Volume
|
| |
|-
|
| | Decrease Music Volume
|
| |
|-
|
| | Increase SFX Volume
|
| |
|-
|
| | Decrease SFX Volume
|
| |
|-
|
| | IntroState_Sony
|
| |
|-
|
| | IntroState_Publisher
|
| |
|-
|
| | IntroState_Developer
|
| |
|-
|
| | IntroState_License
|
| |
|-
|
| | IntroState_Count
|
| |
|-
|
| | TitleState_Start
|
| |
|-
|
| | TitleState_Attract
|
| |
|-
|
| | TitleState_Count
|
| |
|-
|
| | LoadState_SelectMemCard
|
| |
|-
|
| | LoadState_SelectSlot
|
| |
|-
|
| | LoadState_Loading
|
| |
|-
|
| | LoadState_Count
|
| |
|-
|
| | OptionsState_Options
|
| |
|-
|
| | OptionsState_Count
|
| |
|-
|
| | SaveState_SelectMemCard
|
| |
|-
|
| | SaveState_SelectSlot
|
| |
|-
|
| | SaveState_Saving
|
| |
|-
|
| | SaveState_Count
|
| |
|-
|
| | PauseState_Pause
|
| |
|-
|
| | PauseState_Options
|
| |
|-
|
| | PauseState_Count
|
| |
|-
|
| | GameState_FirstTime
|
| |
|-
|
| | GameState_Play
|
| |
|-
|
| | GameState_LoseChance
|
| |
|-
|
| | GameState_GameOver
|
| |
|-
|
| | GameState_SceneSwitch
|
| |
|-
|
| | GameState_Dead
|
| |
|-
|
| | SetIntroState_Sony
|
| |
|-
|
| | SetIntroState_Publisher
|
| |
|-
|
| | SetIntroState_Developer
|
| |
|-
|
| | SetIntroState_License
|
| |
|-
|
| | SetIntroState_Count
|
| |
|-
|
| | SetTitleState_Start
|
| |
|-
|
| | SetTitleState_Attract
|
| |
|-
|
| | SetTitleState_Count
|
| |
|-
|
| | SetLoadState_SelectMemCard
|
| |
|-
|
| | SetLoadState_SelectSlot
|
| |
|-
|
| | SetLoadState_Loading
|
| |
|-
|
| | SetLoadState_Count
|
| |
|-
|
| | SetOptionsState_Options
|
| |
|-
|
| | SetOptionsState_Count
|
| |
|-
|
| | SetSaveState_SelectMemCard
|
| |
|-
|
| | SetSaveState_SelectSlot
|
| |
|-
|
| | SetSaveState_Saving
|
| |
|-
|
| | SetSaveState_Count
|
| |
|-
|
| | SetPauseState_Pause
|
| |
|-
|
| | SetPauseState_Options
|
| |
|-
|
| | SetPauseState_Count
|
| |
|-
|
| | SetGameState_FirstTime
|
| |
|-
|
| | SetGameState_Play
|
| |
|-
|
| | SetGameState_LoseChance
|
| |
|-
|
| | SetGameState_GameOver
|
| |
|-
|
| | SetGameState_SceneSwitch
|
| |
|-
|
| | SetGameState_Dead
|
| |
|-
|
| | Digup
|
| |
|-
|
| | GameState_Exit
|
| |
|-
|
| | SetGameState_Exit
|
| |
|-
|
| | LobMaster Shoot From Widget
|
| |
|-
|
| | Back
|
| |
|-
|
| | Cancel
|
| |
|-
|
| | Retry
|
| |
|-
|
| | Select Card
|
| |
|-
|
| | Select Slot
|
| |
|-
|
| | OK
|
| |
|-
|
| | VilHurtBoss
|
| |
|-
|
| | Attack
|
| |
|-
|
| | AttackOn
|
| |
|-
|
| | AttackOff
|
| |
|-
|
| | Drop pickup
|
| |
|-
|
| | UI Add Char
|
| |
|-
|
| | UI Del Char
|
| |
|-
|
| | UI String Empty
|
| |
|-
|
| | UI String Full
|
| |
|-
|
| | UI String Send As Cheat
|
| |
|-
|
| | UI Set Max Chars
|
| |
|-
|
| | UI Cheat OK
|
| |
|-
|
| | UI Cheat Bad
|
| |
|-
|
| | VilReport_StartingChase
|
| |
|-
|
| | VilReport_StartingAttack
|
| |
|-
|
| | VilReport_StartingRetreat
|
| |
|-
|
| | Preload
|
| |
|-
|
| | Done
|
| |
|-
|
| | Arcto
|
| |
|-
|
| | Digup Reaction
|
| |
|-
|
| | Set Check Point
|
| |
|-
|
| | AnimPlay
|
| |
|-
|
| | AnimPlayLoop
|
| |
|-
|
| | AnimStop
|
| |
|-
|
| | AnimPause
|
| |
|-
|
| | AnimResume
|
| |
|-
|
| | AnimTogglePause
|
| |
|-
|
| | AnimPlayRandom
|
| |
|-
|
| | AnimPlayMaybe
|
| |
|-
|
| | SetSpeed
|
| |
|-
|
| | Accelerate
|
| |
|-
|
| | MoveToTarget
|
| |
|-
|
| | SwingerFollow
|
| |
|-
|
| | Impact
|
| |
|-
|
| | StartTimer
|
| |
|-
|
| | FinishedTimer
|
| |
|-
|
| | UI Reset
|
| |
|-
|
| | SetScaleFactor
|
| |
|-
|
| | EnterEntity
|
| |
|-
|
| | ExitEntity
|
| |
|-
|
| | ENTER FLAGGED - DO NOT USE
|
| |
|-
|
| | EXIT FLAGGED - DO NOT USE
|
| |
|-
|
| | Drivenby
|
| |
|-
|
| | FollowTarget
|
| |
|-
|
| | FaceTarget
|
| |
|-
|
| | WatchTarget
|
| |
|-
|
| | CarChangeLaneRight
|
| |
|-
|
| | CarChangeLaneLeft
|
| |
|-
|
| | CarStart
|
| |
|-
|
| | CarSetSwerveMode
|
| |
|-
|
| | IncreaseSpeed
|
| |
|-
|
| | DecreaseSpeed
|
| |
|-
|
| | StartMoving
|
| |
|-
|
| | StopMoving
|
| |
|-
|
| | Swoosh
|
| |
|-
|
| | TurretDestroyed
|
| |
|-
|
| | NPC Speak Stop
|
| |
|-
|
| | StartRumbleEffect
|
| |
|-
|
| | Navigate To
|
| |
|-
|
| | NPC Speak Start
|
| |
|-
|
| | NPC Alert
|
| |
|-
|
| | NPC Patrol Delay
|
| |
|-
|
| | NPC Scramble Action End
|
| |
|-
|
| | VilFakeChaseOff
|
| |
|-
|
| | BossMMPushButton
|
| |
|-
|
| | VilReport_DecayComplete
|
| |
|-
|
| | VilGuardWidget
|
| |
|-
|
| | TextureAnimateOn
|
| |
|-
|
| | TextureAnimateOff
|
| |
|-
|
| | TextureAnimateToggle
|
| |
|-
|
| | ColorEffectOn
|
| |
|-
|
| | ColorEffectOff
|
| |
|-
|
| | ColorEffectToggle
|
| |
|-
|
| | SetTextureAnimGroup
|
| |
|-
|
| | SetTextureAnimSpeed
|
| |
|-
|
| | TextureAnimateStep
|
| |
|-
|
| | Emit
|
| |
|-
|
| | Emitted
|
| |
|-
|
| | TranslucentOn
|
| |
|-
|
| | TranslucentOff
|
| |
|-
|
| | TranslucentToggle
|
| |
|-
|
| | Zip Line Env Damage
|
| |
|-
|
| | VilGangTalkOff
|
| |
|-
|
| | Give PowerUp
|
| |
|-
|
| | RaceTimerReset
|
| |
|-
|
| | Fire Cruise Bubble
|
| |
|-
|
| | Car Success Anim Play
|
| |
|-
|
| | Car Failure Anim Play
|
| |
|-
|
| | Disable Group Contents
|
| |
|-
|
| | NPC Charge
|
| |
|-
|
| | OccludeOn
|
| |
|-
|
| | OccludeOff
|
| |
|-
|
| | RaceTimerPause
|
| |
|-
|
| | RaceTimerResume
|
| |
|-
|
| | RaceTimerSetBestTime
|
| |
|-
|
| | RaceTimerWarning1
|
| |
|-
|
| | RaceTimerWarning2
|
| |
|-
|
| | RaceTimerWarning3
|
| |
|-
|
| | RingChallengeStart
|
| |
|-
|
| | Car Stop
|
| |
|-
|
| | RingChallengeRun
|
| |
|-
|
| | RingChallengeReset
|
| |
|-
|
| | RingChallengeSuccess
|
| |
|-
|
| | RingChallengeFailed
|
| |
|-
|
| | Formation Changed
|
| |
|-
|
| | Charge Resume
|
| |
|-
|
| | Charge Pause
|
| |
|-
|
| | NPC Charge Stop
|
| |
|-
|
| | NPC Charge Completed
|
| |
|-
|
| | Formation Charge Start
|
| |
|-
|
| | SituationPlayerSuccess
|
| |
|-
|
| | SituationPlayerFailure
|
| |
|-
|
| | Show Hud
|
| |
|-
|
| | Hide Hud
|
| |
|-
|
| | FADE OUT
|
| |
|-
|
| | SetRain
|
| |
|-
|
| | SetSnow
|
| |
|-
|
| | Script No Op
|
| |
|-
|
| | ScriptReset
|
| |
|-
|
| | WaitForInput
|
| |
|-
|
| | Play Movie
| [[DPAT]]
| | <div class="toccolours mw-collapsible mw-collapsed">
Plays a movie (fmv) with a specified argument:
<div class="mw-collapsible-content">
1 = LogoHI<br>
4 = LogoNicG<br>
5 = LogoTHQ<br>
6 = SBAttr<br>
7 = LogoNicM<br>
20 = ps_bash1<br>
21 = ps_bowl1<br>
22 = ps_guit1<br>
23 = pp_cart1<br>
24 = pp_flop1<br>
25 = pp_thrw1<br>
26 = ps_krat2<br>
27 = ps_bash2<br>
28 = ps_bowl2<br>
29 = ps_guit2<br>
30 = ps_hlth4<br>
31 = ps_hlth5<br>
32 = ps_hlth6<br>
33 = pp_spin2<br>
34 = pp_cart2<br>
35 = pp_flop2<br>
36 = pp_thrw2<br>
37 = pp_hlth4<br>
38 = pp_hlth5<br>
39 = pphlth6<br>
50 = story1<br>
51 = story2<br>
52 = story3<br>
53 = story4<br>
54 = story5<br>
55 = story6<br>
56 = story7<br>
57 = story8<br>
58 = story9<br>
59 = story10<br>
60 = story11<br>
61 = story12<br>
70 = promoSB1<br>
71 = promoAva<br>
72 = promoFOP<br>
73 = promoJmy<br>
74 = PromoTak<br>
75 = promo6 (Unused)<br>
80 = MakingOf (Unused)<br>
81 = Trailer1 (Unused)<br>
82 = Trailer2<br>
83 = Trailer3<br>
100 = pp_wagon
</div></div>
|-
|
| | CelebrationAnimPlay
|
| |
|-
|
| | -
|
| |
|-
|
| | MusicTrack Replace
|
| |
|-
|
| | Forward
|
| |
|-
|
| | Reverse
|
| |
|-
|
| | RumbleTest - OBSOLETE
|
| |
|-
|
| | RumbleLight - OBSOLETE
|
| |
|-
|
| | RumbleMedium - OBSOLETE
|
| |
|-
|
| | RumbleHeavy - OBSOLETE
|
| |
|-
|
| | Screen Adjustment ON
|
| |
|-
|
| | Screen Adjustment OFF
|
| |
|-
|
| | Set as Skydome
|
| |
|-
|
| | Connect_IOwnYou
|
| |
|-
|
| | Duplotron_WaveBegin
|
| |
|-
|
| | Duplotron_WaveComplete
|
| |
|-
|
| | Duplotron_NPCBorn
|
| |
|-
|
| | Duplotron_NPCKilled
|
| |
|-
|
| | Duplotron_MaxNPCExpired
|
| |
|-
|
| | Duplotron_Pause
|
| |
|-
|
| | Duplotron_Resume
|
| |
|-
|
| | Set as Goo
|
| |
|-
|
| | NPCScript_ScriptBegin
|
| |
|-
|
| | NPCScript_ScriptEnd
|
| |
|-
|
| | NPCScript_ScriptReady
|
| |
|-
|
| | NPCScript_Halt
|
| |
|-
|
| | NPCScript_SetPos
|
| |
|-
|
| | NPCScript_SetDir
|
| |
|-
|
| | NPCScript_LookNormal
|
| |
|-
|
| | NPCScript_LookAlert
|
| |
|-
|
| | NPCScript_FaceWidget
|
| |
|-
|
| | NPCScript_FaceWidgetDone
|
| |
|-
|
| | NPCScript_GotoWidget
|
| |
|-
|
| | NPCScript_GotoWidgetDone
|
| |
|-
|
| | NPCScript_AttackWidget
|
| |
|-
|
| | NPCScript_AttackWidgetDone
|
| |
|-
|
| | NPCScript_FollowWidget
|
| |
|-
|
| | NPCScript_PlayAnim
|
| |
|-
|
| | NPCScript_PlayAnimDone
|
| |
|-
|
| | NPCScript_LeadPlayer
|
| |
|-
|
| | Set Text
|
| |
|-
|
| | Start Conversation
|
| |
|-
|
| | End Conversation
|
| |
|-
|
| | Switch
|
| |
|-
|
| | Add Text
|
| |
|-
|
| | Clear Text
|
| |
|-
|
| | Open Teleport Box
|
| |
|-
|
| | Close Teleport Box
|
| |
|-
|
| | On Signal 0
|
| |
|-
|
| | On Signal 1
|
| |
|-
|
| | On Signal 2
|
| |
|-
|
| | On Signal 3
|
| |
|-
|
| | On Signal 4
|
| |
|-
|
| | On Signal 5
|
| |
|-
|
| | On Signal 6
|
| |
|-
|
| | On Signal 7
|
| |
|-
|
| | On Signal 8
|
| |
|-
|
| | On Signal 9
|
| |
|-
|
| | Stop Wait
|
| |
|-
|
| | On Conversation Start
|
| |
|-
|
| | On Conversation End
|
| |
|-
|
| | Hit Melee
|
| |
|-
|
| | Hit Bubble Bounce
|
| |
|-
|
| | Hit Bubble Bash
|
| |
|-
|
| | Hit Bubble Bowl
|
| |
|-
|
| | Hit Patrick Slam
|
| |
|-
|
| | Hit By Throwable
|
| |
|-
|
| | Paddle Hit Left
|
| |
|-
|
| | Paddle Hit Right
|
| |
|-
|
| | Initiate Task
|
| |
|-
|
| | Set Success
|
| |
|-
|
| | Set Failure
|
| |
|-
|
| | On Accept
|
| |
|-
|
| | On Decline
|
| |
|-
|
| | On Complete
|
| |
|-
|
| | Generate Boulder
|
| |
|-
|
| | Launch Boulder At Widget
|
| |
|-
|
| | Launch Boulder At Point
|
| |
|-
|
| | Launch Boulder At Player
|
| |
|-
|
| | Duplotron_SuperDuperDone
|
| |
|-
|
| | Duplotron_DuperIsDoner
|
| |
|-
|
| | Bus Switch Character
|
| |
|-
|
| | Group Update Together
|
| |
|-
|
| | Set Update Distance
|
| |
|-
|
| | Translate, Local X
|
| |
|-
|
| | Translate, Local Y
|
| |
|-
|
| | Translate, Local Z
|
| |
|-
|
| | Translate, World X
|
| |
|-
|
| | Translate, World Y
|
| |
|-
|
| | Translate, World Z
|
| |
|-
|
| | Rotate, Local X
|
| |
|-
|
| | Rotate, Local Y
|
| |
|-
|
| | Rotate, Local Z
|
| |
|-
|
| | Rotate, World X
|
| |
|-
|
| | Rotate, World Y
|
| |
|-
|
| | Rotate, World Z
|
| |
|-
|
| | Translate, Local X Done
|
| |
|-
|
| | Translate, Local Y Done
|
| |
|-
|
| | Translate, Local Z Done
|
| |
|-
|
| | Translate, World X Done
|
| |
|-
|
| | Translate, World Y Done
|
| |
|-
|
| | Translate, World Z Done
|
| |
|-
|
| | Rotate, Local X Done
|
| |
|-
|
| | Rotate, Local Y Done
|
| |
|-
|
| | Rotate, Local Z Done
|
| |
|-
|
| | Rotate, World X Done
|
| |
|-
|
| | Rotate, World Y Done
|
| |
|-
|
| | Rotate, World Z Done
|
| |
|-
|
| | Count1
|
| |
|-
|
| | Count2
|
| |
|-
|
| | Count3
|
| |
|-
|
| | Count4
|
| |
|-
|
| | Count5
|
| |
|-
|
| | Count6
|
| |
|-
|
| | Count7
|
| |
|-
|
| | Count8
|
| |
|-
|
| | Count9
|
| |
|-
|
| | Count10
|
| |
|-
|
| | Count11
|
| |
|-
|
| | Count12
|
| |
|-
|
| | Count13
|
| |
|-
|
| | Count14
|
| |
|-
|
| | Count15
|
| |
|-
|
| | Count16
|
| |
|-
|
| | Count17
|
| |
|-
|
| | Count18
|
| |
|-
|
| | Count19
|
| |
|-
|
| | Count20
|
| |
|-
|
| | Set State
|
| |
|-
|
| | Enter SpongeBob
|
| |
|-
|
| | Enter Patrick
|
| |
|-
|
| | Enter Sandy
|
| |
|-
|
| | Exit SpongeBob
|
| |
|-
|
| | Exit Patrick
|
| |
|-
|
| | Exit Sandy
|
| |
|-
|
| | NPCSpecial_PlatformSnap
|
| |
|-
|
| | NPCSpecial_PlatformFall
|
| |
|-
|
| | Goo set warb coeffs
|
| |
|-
|
| | Goo set freeze duration
|
| |
|-
|
| | Goo melt
|
| |
|-
|
| | Set State Range
|
| |
|-
|
| | Set State Delay
|
| |
|-
|
| | Set Transition Delay
|
| |
|-
|
| | NPC Fight On
|
| |
|-
|
| | NPC Fight Off
|
| |
|-
|
| | NPC Patrol Spline On
|
| |
|-
|
| | NPC Patrol Spline Off
|
| |
|-
|
| | NPC Kill Quietly
|
| |
|-
|
| | Hit (General)
|
| |
|-
|
| | Hit (Head)
|
| |
|-
|
| | Hit (Left Arm)
|
| |
|-
|
| | Hit (Right Arm)
|
| |
|-
|
| | Hit (Left Leg)
|
| |
|-
|
| | Hit (Right Leg)
|
| |
|-
|
| | Hit (Lower Body)
|
| |
|-
|
| | GiveSocks (current level)
|
| |
|-
|
| | GiveCollectables (current level)
|
| |
|-
|
| | SetSocks (current level)
|
| |
|-
|
| | SetCollectables (current level)
|
| |
|-
|
| | On Answer Yes
|
| |
|-
|
| | On Answer No
|
| |
|-
|
| | Hit Cruise Bubble
|
| |
|-
|
| | Duplotron_KillKids
|
| |
|-
|
| | On Signal10
|
| |
|-
|
| | On Signal11
|
| |
|-
|
| | On Signal12
|
| |
|-
|
| | On Signal13
|
| |
|-
|
| | On Signal14
|
| |
|-
|
| | On Signal15
|
| |
|-
|
| | On Signal16
|
| |
|-
|
| | On Signal17
|
| |
|-
|
| | On Signal18
|
| |
|-
|
| | On Signal19
|
| |
|-
|
| | Spongeball On
|
| |
|-
|
| | Spongeball Off
|
| |
|-
|
| | Launch Shrapnel
|
| |
|-
|
| | NPC HP Incremented
|
| |
|-
|
| | NPC HP Decremented
|
| |
|-
|
| | NPC Set Active On
|
| |
|-
|
| | NPC Set Active Off
|
| |
|-
|
| | Switch Player Character
|
| |
|-
|
| | Level Begin
|
| |
|-
|
| | Scene Reset (death)
|
| |
|-
|
| | Scene Enter
|
| |
|-
|
| | Destroyed Tiki
|
| |
|-
|
| | Destroyed Robot
|
| |
|-
|
| | See Wood Tiki
|
| |
|-
|
| | See Lovey Tiki
|
| |
|-
|
| | See Shhh Tiki
|
| |
|-
|
| | See Thunder Tiki
|
| |
|-
|
| | See Stone Tiki
|
| |
|-
|
| | See Fodder
|
| |
|-
|
| | See Hammer
|
| |
|-
|
| | See Tar-Tar
|
| |
|-
|
| | See G-Love
|
| |
|-
|
| | See Monsoon
|
| |
|-
|
| | See Sleepy Time
|
| |
|-
|
| | See Arf
|
| |
|-
|
| | See Tubelets
|
| |
|-
|
| | See Slick
|
| |
|-
|
| | See King Jellyfish
|
| |
|-
|
| | See Prawn
|
| |
|-
|
| | See Dutchman
|
| |
|-
|
| | See Sandy Boss
|
| |
|-
|
| | See Patrick Boss
|
| |
|-
|
| | See SpongeBob Boss
|
| |
|-
|
| | See Robot Plankton
|
| |
|-
|
| | Change Texture of UI
|
| |
|-
|
| | NPC Cheer For Me
|
| |
|-
|
| | Fast Visible
|
| |
|-
|
| | Fast Invisible
|
| |
|-
|
| | ZipLine Mount
|
| |
|-
|
| | ZipLine Dismount
|
| |
|-
|
| | Target
|
| |
|-
|
| | Fire
|
| |
|-
|
| | Camera FX Shake
|
| |
|-
|
| | Bullet Time
|
| |
|-
|
| | Thrown
|
| |
|-
|
| | NPC Patrol
|
| |
|-
|
| | EnterCruise
|
| |
|-
|
| | ExitCruise
|
| |
|-
|
| | CruiseFired
|
| |
|-
|
| | CruiseDied
|
| |
|-
|
| | CruiseAddLife
|
| |
|-
|
| | CruiseSetLife
|
| |
|-
|
| | CruiseResetLife
|
| |
|-
|
| | Camera Collide Off
|
| |
|-
|
| | Camera Collide On
|
| |
|-
|
| | Slide On
|
| |
|-
|
| | Slide Off
|
| |
|-
|
| | Timer Set
|
| |
|-
|
| | Timer Add
|
| |
|-
|
| | NPC Force Conversation
|
| |
|-
|
| | Make A Splash
|
| |
|-
|
| | Credits start
|
| |
|-
|
| | Credits stop
|
| |
|-
|
| | Credits ended
|
| |
|-
|
| | Bubble Wipe
|
| |
|-
|
| | Set Lightkit
|
| |
|-
|
| | Set Opacity
|
| |
|-
|
| | Set Sound Effect
|
| |
|-
|
| | Scale
|
| |
|-
|
| | Set Reference
|
| |
|-
|
| | Warp Set World
|
| |
|-
|
| | Warp Set Task
|
| |
|-
|
| | Warp Go
|
| |
|-
|
| | Set Count
|
| |
|-
|
| | Get Dash Speed
|
| |
|-
|
| | Dash Trip
|
| |
|-
|
| | Dash Burst
|
| |
|-
|
| | Dash Fast
|
| |
|-
|
| | Dash Normal
|
| |
|-
|
| | Dash Slow
|
| |
|-
|
| | Take Socks
|
| |
|-
|
| | Debug BREAK
|
| |
|-
|
| | Born
|
| |
|-
|
| | Platform Pause
|
| |
|-
|
| | Platform Unpause
|
| |
|-
|
| | Store Options
|
| |
|-
|
| | Restore Options
|
| |
|-
|
| | UI Set Motion
|
| |
|-
|
| | UI Motion Finished
|
| |
|-
|
| | UI Motion Loop
|
| |
|-
|
| | Destructible launch
|
| |
|-
|
| | Destructible respawn
|
| |
|-
|
| | Kaboom Start
|
| |
|-
|
| | Kaboom Stop
|
| |
|-
|
| | NPC Attack
|
| |
|-
|
| | NPC Defend
|
| |
|-
|
| | Train Set Speed
|
| |
|-
|
| | Train Junct Out 1
|
| |
|-
|
| | Train Junct Out 2
|
| |
|-
|
| | Train Junct Toggle
|
| |
|-
|
| | Train Junct Passed
|
| |
|-
|
| | Train Car Detach
|
| |
|-
|
| | Train Car Explode
|
| |
|-
|
| | Xbox Initialize NET API
|
| |
|-
|
| | Xbox Update Connection
|
| |
|-
|
| | Xbox Update Online Task
|
| |
|-
|
| | Xbox Update Account List
|
| |
|-
|
| | Xbox Check for new content
|
| |
|-
|
| | Xbox Select Device
|
| |
|-
|
| | Xbox Select Content
|
| |
|-
|
| | Xbox Verify Content
|
| |
|-
|
| | Xbox Remove Content
|
| |
|-
|
| | Xbox Select Device after remove
|
| |
|-
|
| | Xbox Confirm use content idx
|
| |
|-
|
| | Xbox Confirm no use content idx
|
| |
|-
|
| | Xbox No content is installed
|
| |
|-
|
| | Xbox No new content is available
|
| |
|-
|
| | Xbox New content is available
|
| |
|-
|
| | Enable Scene Drawing
|
| |
|-
|
| | Disable Scene Drawing
|
| |
|-
|
| | Lightning Start
|
| |
|-
|
| | Lightning Stop
|
| |
|-
|
| | Change Boss UI Stage
|
| |
|-
|
| | Start static camera
|
| |
|-
|
| | End static camera
|
| |
|-
|
| | Set Camera Start Orientation
|
| |
|-
|
| | NPC Set Movepoint Path
|
| |
|-
|
| | NPC Scare Begin
|
| |
|-
|
| | NPC Scare Skip
|
| |
|-
|
| | NPC Set Movepoint Group
|
| |
|-
|
| | VentSetStateIdle
|
| |
|-
|
| | VentSetStateWarn
|
| |
|-
|
| | VentSetStateDamage
|
| |
|-
|
| | VentSetStateOff
|
| |
|-
|
| | Waterhose Start
|
| |
|-
|
| | Waterhose Stop
|
| |
|-
|
| | Waterhose Set Length
|
| |
|-
|
| | Carried
|
| |
|-
|
| | Explode
|
| |
|-
|
| | Jump To
|
| |
|-
|
| | Jump on Spawn
|
| |
|-
|
| | Player Hit
|
| |
|-
|
| | Start Fade
|
| |
|-
|
| | Fade Down Done
|
| |
|-
|
| | Fade Up Done
|
| |
|-
|
| | Bounce
|
| |
|-
|
| | Launch NPC
|
| |
|-
|
| | Upgrade Power Up
|
| |
|-
|
| | Bullet Streak
|
| |
|-
|
| | Set Follow Camera Orientation
|
| |
|-
|
| | High Dynamic Range Fade
|
| |
|-
|
| | Start
|
| |
|-
|
| | Success
|
| |
|-
|
| | Failure
|
| |
|-
|
| | Enable Restore
|
| |
|-
|
| | Disable Restore
|
| |
|-
|
| | NPC Spawn
|
| |
|-
|
| | NPC Spawn Done
|
| |
|-
|
| | Spawned NPC Killed
|
| |
|-
|
| | Spawned NPC No Health
|
| |
|-
|
| | Spawned NPCs All Killed
|
| |
|-
|
| | Spawned NPCs All No Health
|
| |
|-
|
| | Set Dash Timer
|
| |
|-
|
| | Dash Not Out of Time
|
| |
|-
|
| | Dash Out of Time
|
| |
|-
|
| | Force Scene Reset
|
| |
|-
|
| | NPC Active
|
| |
|-
|
| | NPC Inactive
|
| |
|-
|
| | Duplicator Activate
|
| |
|-
|
| | Duplicator Deactivate
|
| |
|-
|
| | Dash Enter Tunnel
|
| |
|-
|
| | Dash Exit Tunnel
|
| |
|-
|
| | StopRumbleEffect
|
| |
|-
|
| | Dash Chase Lasers On
|
| |
|-
|
| | Dash Chase Lasers Off
|
| |
|-
|
| | Random Jump on Spawn
|
| |
|-
|
| | Hit Patrick Cartwheel
|
| |
|-
|
| | UI Visible+Focus On+Select
|
| |
|-
|
| | UI Focus Off+Unselect+Invisible
|
| |
|-
|
| | Copy Reference
|
| |
|-
|
| | UI Motion In Finished
|
| |
|-
|
| | UI Motion Out Finished
|
| |
|-
|
| | UI Signal Activate Screen
|
| |
|-
|
| | UI Signal Deactivate Screen
|
| |
|-
|
| | UI Signal Activated Screen
|
| |
|-
|
| | UI Signal Switch Screens
|
| |
|-
|
| | UI Signal Start Fade Out
|
| |
|-
|
| | UI Signal Start Fade In
|
| |
|-
|
| | UI Signal Screen Motion In Done
|
| |
|-
|
| | UI Signal Screen Motion Out Done
|
| |
|-
|
| | UI Signal Main Box In Done
|
| |
|-
|
| | UI Signal Main Box Out Done
|
| |
|-
|
| | UI Reset Motion
|
| |
|-
|
| | UI Enable HDR
|
| |
|-
|
| | UI Disable HDR
|
| |
|-
|
| | UI Brighten
|
| |
|-
|
| | UI Unbrighten
|
| |
|-
|
| | UI Signal Deactivated Screen
|
| |
|-
|
| | NPC Detect Always
|
| |
|-
|
| | NPC Detect Never
|
| |
|-
|
| | NPC Detect Normal
|
| |
|-
|
| | NPC Fight Default
|
| |
|-
|
| | Camera Collide Partial
|
| |
|-
|
| | MusicTrack Play Temporary
|
| |
|-
|
| | Evaluate Counter Value
|
| |
|-
|
| | Count0
|
| |
|-
|
| | Rotate to Absolute X
|
| |
|-
|
| | Rotate to Absolute Y
|
| |
|-
|
| | Rotate to Absolute Z
|
| |
|-
|
| | Play Trigger Animation
|
| |
|-
|
| | Triggered Animation Done
|
| |
|-
|
| | UI Signal More
|
| |
|-
|
| | UI Signal No More
|
| |
|-
|
| | UI Signal Less
|
| |
|-
|
| | UI Signal No Less
|
| |
|-
|
| | UI Signal Up
|
| |
|-
|
| | UI Signal Down
|
| |
|-
|
| | UI Signal Sync To Current
|
| |
|-
|
| | UI Signal Effect
|
| |
|-
|
| | Freeze Player
|
| |
|-
|
| | Unfreeze Player
|
| |
|-
|
| | UI Signal Map Start
|
| |
|-
|
| | UI Signal Map End
|
| |
|-
|
| | Translate to Absolute X
|
| |
|-
|
| | Translate to Absolute Y
|
| |
|-
|
| | Translate to Absolute Z
|
| |
|-
|
| | JSP Visibility Increment
|
| |
|-
|
| | JSP Visibility Decrement
|
| |
|-
|
| | Enter Camera
|
| |
|-
|
| | Exit Camera
|
| |
|-
|
| | PadPressE (GC Z or XBOX Black)
|
| |
|-
|
| | Dash Set Jump Paramters
|
| |
|-
|
| | Viper Face Player
|
| |
|-
|
| | Viper Face Movement
|
| |
|-
|
| | RequestStart
|
| |
|-
|
| | UI Auto Menu Run
|
| |
|-
|
| | UI Auto Menu Run Up
|
| |
|-
|
| | UI Auto Menu Run Down
|
| |
|-
|
| | UI Auto Menu Run Left
|
| |
|-
|
| | UI Auto Menu Run Right
|
| |
|-
|
| | Increment Success
|
| |
|-
|
| | Decrement Success
|
| |
|-
|
| | Increment Failed
|
| |
|-
|
| | Decrement Failed
|
| |
|-
|
| | MusicTrack Stop Temporary Music
|
| |
|-
|
| | NPC Scramble Action Begin
|
| |
|-
|
| | NPC Scramble Alert
|
| |
|-
|
| | NPC Turret Set Attack Radius
|
| |
|-
|
| | Goo Freeze Start
|
| |
|-
|
| | Goo Melt Start
|
| |
|-
|
| | NPC Notice
|
| |
|-
|
| | Boss Stage Set
|
| |
|-
|
| | Boss Stage Began
|
| |
|-
|
| | Boss Stage Ended
|
| |
|-
|
| | Boss Stage A Began
|
| |
|-
|
| | Boss Stage A Ended
|
| |
|-
|
| | Boss Stage B Began
|
| |
|-
|
| | Boss Stage B Ended
|
| |
|-
|
| | Boss Stage C Began
|
| |
|-
|
| | Boss Stage C Ended
|
| |
|-
|
| | Visibility Cull On
|
| |
|-
|
| | Visibility Cull Off
|
| |
|-
|
| | Start rband camera
|
| |
|-
|
| | End rband camera
|
| |
|-
|
| | Mindy Start
|
| |
|-
|
| | Mindy End
|
| |
|-
|
| | Flamethrower Start
|
| |
|-
|
| | Flamethrower Stop
|
| |
|-
|
| | Flamethrower Set Length
|
| |
|-
|
| | NPC Take No Damage On
|
| |
|-
|
| | NPC Take No Damage Off
|
| |
|-
|
| | Start StaticCAM FOV filter
|
| |
|-
|
| | Restore StaticCAM FOV
|
| |
|-
|
| | XBOX DEMO exit to launcher
|
| |
|-
|
| | Spawn
|
| |
|-
|
| | Spawned
|
| |
|-
|
| | Credits set dest
|
| |
|-
|
| | Allow Attract Mode
|
| |
|-
|
| | Disallow Attract Mode
|
| |
|-
|
| | Rocket Attack
|
| |
|-
|
| | Collision Reset
|
| |
|-
|
| | AutoSave
|
| |
|-
|
| | Open Bonus
|
| |
|-
|
| | Flag Level
|
| |
|-
|
| | Level End
|
| |
|-
|
| | Get Local Content
|
| |
|-
|
| | Pause Game Safe
|
| |
|-
|
| | Override Frequency
|
| |
|-
|
| | Reset Frequency
|
| |
|-
|
| | Set Shot Delay
|
| |
|-
|
| | Set Shots In Group
|
| |
|-
|
| | User Select Yes
|
| |
|-
|
| | User Select No
|
| |
|-
|
| | User Select Back
|
| |
|-
|
| | Launch Fire Works
|
| |
|-
|
| | Resets user selection
|
| |
|-
|
| | Set as Bounce Back
|
| |
|-
|
| | Reset Unlockables
|
| |
|-
|
| | UI Sys Msg Wait Response
|
| |
|-
|
| | UI Sys Msg Wait Confirm
|
| |
|-
|
| | UI Sys Msg Confirm
|
| |
|-
|
| | UI Sys Msg Accept
|
| |
|-
|
| | UI Sys Msg Decline
|
| |
|-
|
| | Set as NOT Bounce Back
|
| |
|-
|
| | Pause Game Now
|
| |
|-
|
| | Patty Wagon Start Engine
|
| |
|-
|
| | Patty Wagon Stop Engine
|
| |
|-
|
| | Bubble Spawn On
|
| |
|-
|
| | Bubble Spawn Off
|
| |
|-
|
| | XBLive Toggle Sign In
|
| |
|-
|
| | XBLive Manage Friends
|
| |
|-
|
| | Apply On Reset - On
|
| |
|-
|
| | Apply On Reset - Off
|
| |
|-
|
| | Snap To
|
| |
|-
|
| | Throw
|
| |
|-
|
| | First Zip Line
|
| |
|-
|
| | First Ledge Grab
|
| |
|-
|
| | First Incredimeter Pickup
|
| |
|-
|
| | UI Spark Trail
|
| |
|-
|
| | UI Get Battle Scenes
|
| |
|-
|
| | UI Battle Scenes Available
|
| |
|-
|
| | UI Battle Scenes Not Available
|
| |
|-
|
| | XBLive Toggle Appear Online
|
| |
|-
|
| | UI Return to previous screen
|
| |
|-
|
| | UI Empty Event
|
| |
|-
|
| | Subtitles Enabled
|
| |
|-
|
| | Subtitles Disabled
|
| |
|-
|
| | UI Set Box Mapping for UVs
|
| |
|-
|
| | Player Ejected
|
| |
|-
|
| | Damage Player
|
| |
|-
|
| | First Health Pickup
|
| |
|-
|
| | Token Pickup Complete
|
| |
|-
|
| | Prompt is dead
|
| |
|-
|
| | UI Flip Visibility
|
| |
|-
|
| | XBLive Reboot To Dashboard
|
| |
|-
|
| | First Powerup Point
|
| |
|}
|
Revision as of 23:16, 4 May 2022
This is a list of Events for The Spongebob Squarepants Movie.
List
Event ID | Name | Object Asset Types | Description |
---|---|---|---|
0x0000 | Unknown | ||
0x0001 | Enable | ||
0x0002 | Disable | ||
0x0003 | Visible | ||
0x0004 | Invisible | ||
0x0005 | EnterPlayer | ||
0x0006 | ExitPlayer | ||
0x0007 | TouchPlayer | ||
0x0008 | ControlOff | ||
0x0009 | ControlOn | ||
0x000A | Reset | ||
0x000B | Increment | ||
0x000C | Decrement | ||
0x000D | Open | ||
0x000E | Close | ||
0x000F | Toggle | ||
0x0010 | Teleport Player | ||
0x0011 | OutOfBounds | ||
0x0012 | Run | ||
0x0013 | Stop | ||
0x0014 | Expired | ||
0x0015 | Move | ||
0x0016 | Destroy | ||
0x0017 | Pause | ||
0x0018 | Play | ||
0x0019 | PlayOne | ||
0x001A | PlayMaybe | ||
0x001B | RoomStart | ||
0x001C | Invalidate | ||
0x001D | Tilt | ||
0x001E | Untilt | ||
0x001F | Arrive | ||
0x0020 | Mount | ||
0x0021 | Dismount | ||
0x0022 | Break | ||
0x0023 | Pickup | ||
0x0024 | Death | ||
0x0025 | Kill | ||
0x0026 | On | ||
0x0027 | Off | ||
0x0028 | Patrol On | ||
0x0029 | Patrol Off | ||
0x002A | Wander On | ||
0x002B | Wander Off | ||
0x002C | Detect Player On | ||
0x002D | Detect Player Off | ||
0x002E | Chase Player On | ||
0x002F | Chase Player Off | ||
0x0030 | Go To Sleep | ||
0x0031 | Wake Up Villain | ||
0x0032 | Respawn | ||
0x0033 | PlayerDeath | ||
0x0034 | GiveChance | ||
0x0035 | GiveShinyObjects | ||
0x0036 | GiveHealth | ||
0x0037 | ButtonPress | ||
0x0038 | ButtonUnpress | ||
0x0039 | ArriveHalfway | ||
0x003A | Hit | ||
0x003B | ButtonPressAction | ||
0x003C | Evaluate | ||
0x003D | True | ||
0x003E | False | ||
0x003F | PadPressX | ||
0x0040 | PadPressSquare | ||
0x0041 | PadPressO | ||
0x0042 | PadPressTriangle | ||
0x0043 | PadPressL1 | ||
0x0044 | PadPressL2 | ||
0x0045 | PadPressR1 | ||
0x0046 | PadPressR2 | ||
0x0047 | PadPressStart | ||
0x0048 | PadPressSelect | ||
0x0049 | PadPressUp | ||
0x004A | PadPressDown | ||
0x004B | PadPressRight | ||
0x004C | PadPressLeft | ||
0x004D | FontBackdropOn | ||
0x004E | FontBackdropOff | ||
0x004F | UI Select | ||
0x0050 | UI Unselect | ||
0x0051 | UI Focus On | ||
0x0052 | UI Focus Off | ||
0x0053 | Collision On | ||
0x0054 | Collision Off | ||
0x0055 | Collision+Visible On | ||
0x0056 | Collision+Visible Off | ||
0x0057 | Scene Prepare | ||
0x0058 | Scene Finish | ||
0x0059 | Room Prepare | ||
0x005A | Room Finish | ||
0x005B | LobMaster Shoot | ||
0x005C | LobMaster Reset | ||
0x005D | FallToDeath | ||
0x005E | UI Focus On+Select | ||
0x005F | UI Focus Off+Unselect | ||
0x0060 | Set Pad Config to Preset A | ||
0x0061 | Set Pad Config to Preset B | ||
0x0062 | Set Pad Config to Preset C | ||
0x0063 | Set Pad Config to Preset D | ||
0x0064 | Pad Vibrate On | ||
0x0065 | Pad Vibrate Off | ||
0x0066 | Mono Sound | ||
0x0067 | Stereo Sound | ||
0x0068 | Increase Master Volume | ||
0x0069 | Decrease Master Volume | ||
0x006A | Increase Music Volume | ||
0x006B | Decrease Music Volume | ||
0x006C | Increase SFX Volume | ||
0x006D | Decrease SFX Volume | ||
0x006E | IntroState_Sony | ||
0x006F | IntroState_Publisher | ||
0x0070 | IntroState_Developer | ||
0x0071 | IntroState_License | ||
0x0072 | IntroState_Count | ||
0x0073 | TitleState_Start | ||
0x0074 | TitleState_Attract | ||
0x0075 | TitleState_Count | ||
0x0076 | LoadState_SelectMemCard | ||
0x0077 | LoadState_SelectSlot | ||
0x0078 | LoadState_Loading | ||
0x0079 | LoadState_Count | ||
0x007A | OptionsState_Options | ||
0x007B | OptionsState_Count | ||
0x007C | SaveState_SelectMemCard | ||
0x007D | SaveState_SelectSlot | ||
0x007E | SaveState_Saving | ||
0x007F | SaveState_Count | ||
0x0080 | PauseState_Pause | ||
0x0081 | PauseState_Options | ||
0x0082 | PauseState_Count | ||
0x0083 | GameState_FirstTime | ||
0x0084 | GameState_Play | ||
0x0085 | GameState_LoseChance | ||
0x0086 | GameState_GameOver | ||
0x0087 | GameState_SceneSwitch | ||
0x0088 | GameState_Dead | ||
0x0089 | SetIntroState_Sony | ||
0x008A | SetIntroState_Publisher | ||
0x008B | SetIntroState_Developer | ||
0x008C | SetIntroState_License | ||
0x008D | SetIntroState_Count | ||
0x008E | SetTitleState_Start | ||
0x008F | SetTitleState_Attract | ||
0x0090 | SetTitleState_Count | ||
0x0091 | SetLoadState_SelectMemCard | ||
0x0092 | SetLoadState_SelectSlot | ||
0x0093 | SetLoadState_Loading | ||
0x0094 | SetLoadState_Count | ||
0x0095 | SetOptionsState_Options | ||
0x0096 | SetOptionsState_Count | ||
0x0097 | SetSaveState_SelectMemCard | ||
0x0098 | SetSaveState_SelectSlot | ||
0x0099 | SetSaveState_Saving | ||
0x009A | SetSaveState_Count | ||
0x009B | SetPauseState_Pause | ||
0x009C | SetPauseState_Options | ||
0x009D | SetPauseState_Count | ||
0x009E | SetGameState_FirstTime | ||
0x009F | SetGameState_Play | ||
0x00A0 | SetGameState_LoseChance | ||
0x00A1 | SetGameState_GameOver | ||
0x00A2 | SetGameState_SceneSwitch | ||
0x00A3 | SetGameState_Dead | ||
0x00A4 | Digup | ||
0x00A5 | GameState_Exit | ||
0x00A6 | SetGameState_Exit | ||
0x00A7 | LobMaster Shoot From Widget | ||
0x00A8 | Back | ||
0x00A9 | Cancel | ||
0x00AA | Retry | ||
0x00AB | Select Card | ||
0x00AC | Select Slot | ||
0x00AD | OK | ||
0x00AE | VilHurtBoss | ||
0x00AF | Attack | ||
0x00B0 | AttackOn | ||
0x00B1 | AttackOff | ||
0x00B2 | Drop pickup | ||
0x00B3 | UI Add Char | ||
0x00B4 | UI Del Char | ||
0x00B5 | UI String Empty | ||
0x00B6 | UI String Full | ||
0x00B7 | UI String Send As Cheat | ||
0x00B8 | UI Set Max Chars | ||
0x00B9 | UI Cheat OK | ||
0x00BA | UI Cheat Bad | ||
0x00BB | VilReport_StartingChase | ||
0x00BC | VilReport_StartingAttack | ||
0x00BD | VilReport_StartingRetreat | ||
0x00BE | Preload | ||
0x00BF | Done | ||
0x00C0 | Arcto | ||
0x00C1 | Digup Reaction | ||
0x00C2 | Set Check Point | ||
0x00C3 | AnimPlay | ||
0x00C4 | AnimPlayLoop | ||
0x00C5 | AnimStop | ||
0x00C6 | AnimPause | ||
0x00C7 | AnimResume | ||
0x00C8 | AnimTogglePause | ||
0x00C9 | AnimPlayRandom | ||
0x00CA | AnimPlayMaybe | ||
0x00CB | SetSpeed | ||
0x00CC | Accelerate | ||
0x00CD | MoveToTarget | ||
0x00CE | SwingerFollow | ||
0x00CF | Impact | ||
0x00D0 | StartTimer | ||
0x00D1 | FinishedTimer | ||
0x00D2 | UI Reset | ||
0x00D3 | SetScaleFactor | ||
0x00D4 | EnterEntity | ||
0x00D5 | ExitEntity | ||
0x00D6 | ENTER FLAGGED - DO NOT USE | ||
0x00D7 | EXIT FLAGGED - DO NOT USE | ||
0x00D8 | Drivenby | ||
0x00D9 | FollowTarget | ||
0x00DA | FaceTarget | ||
0x00DB | WatchTarget | ||
0x00DC | CarChangeLaneRight | ||
0x00DD | CarChangeLaneLeft | ||
0x00DE | CarStart | ||
0x00DF | CarSetSwerveMode | ||
0x00E0 | IncreaseSpeed | ||
0x00E1 | DecreaseSpeed | ||
0x00E2 | StartMoving | ||
0x00E3 | StopMoving | ||
0x00E4 | Swoosh | ||
0x00E5 | TurretDestroyed | ||
0x00E6 | NPC Speak Stop | ||
0x00E7 | StartRumbleEffect | ||
0x00E8 | Navigate To | ||
0x00E9 | NPC Speak Start | ||
0x00EA | NPC Alert | ||
0x00EB | NPC Patrol Delay | ||
0x00EC | NPC Scramble Action End | ||
0x00ED | VilFakeChaseOff | ||
0x00EE | BossMMPushButton | ||
0x00EF | VilReport_DecayComplete | ||
0x00F0 | VilGuardWidget | ||
0x00F1 | TextureAnimateOn | ||
0x00F2 | TextureAnimateOff | ||
0x00F3 | TextureAnimateToggle | ||
0x00F4 | ColorEffectOn | ||
0x00F5 | ColorEffectOff | ||
0x00F6 | ColorEffectToggle | ||
0x00F7 | SetTextureAnimGroup | ||
0x00F8 | SetTextureAnimSpeed | ||
0x00F9 | TextureAnimateStep | ||
0x00FA | Emit | ||
0x00FB | Emitted | ||
0x00FC | TranslucentOn | ||
0x00FD | TranslucentOff | ||
0x00FE | TranslucentToggle | ||
0x00FF | Zip Line Env Damage | ||
0x0100 | VilGangTalkOff | ||
0x0101 | Give PowerUp | ||
0x0102 | RaceTimerReset | ||
0x0103 | Fire Cruise Bubble | ||
0x0104 | Car Success Anim Play | ||
0x0105 | Car Failure Anim Play | ||
0x0106 | Disable Group Contents | ||
0x0107 | NPC Charge | ||
0x0108 | OccludeOn | ||
0x0109 | OccludeOff | ||
0x010A | RaceTimerPause | ||
0x010B | RaceTimerResume | ||
0x010C | RaceTimerSetBestTime | ||
0x010D | RaceTimerWarning1 | ||
0x010E | RaceTimerWarning2 | ||
0x010F | RaceTimerWarning3 | ||
0x0110 | RingChallengeStart | ||
0x0111 | Car Stop | ||
0x0112 | RingChallengeRun | ||
0x0113 | RingChallengeReset | ||
0x0114 | RingChallengeSuccess | ||
0x0115 | RingChallengeFailed | ||
0x0116 | Formation Changed | ||
0x0117 | Charge Resume | ||
0x0118 | Charge Pause | ||
0x0119 | NPC Charge Stop | ||
0x011A | NPC Charge Completed | ||
0x011B | Formation Charge Start | ||
0x011C | SituationPlayerSuccess | ||
0x011D | SituationPlayerFailure | ||
0x011E | Show Hud | ||
0x011F | Hide Hud | ||
0x0120 | FADE OUT | ||
0x0121 | SetRain | ||
0x0122 | SetSnow | ||
0x0123 | Script No Op | ||
0x0124 | ScriptReset | ||
0x0125 | WaitForInput | ||
0x0126 | Play Movie | DPAT | Plays a movie (fmv) with a specified argument: 1 = LogoHI |
0x0127 | CelebrationAnimPlay | ||
0x0128 | - | ||
0x0129 | MusicTrack Replace | ||
0x012A | Forward | ||
0x012B | Reverse | ||
0x012C | RumbleTest - OBSOLETE | ||
0x012D | RumbleLight - OBSOLETE | ||
0x012E | RumbleMedium - OBSOLETE | ||
0x012F | RumbleHeavy - OBSOLETE | ||
0x0130 | Screen Adjustment ON | ||
0x0131 | Screen Adjustment OFF | ||
0x0132 | Set as Skydome | ||
0x0133 | Connect_IOwnYou | ||
0x0134 | Duplotron_WaveBegin | ||
0x0135 | Duplotron_WaveComplete | ||
0x0136 | Duplotron_NPCBorn | ||
0x0137 | Duplotron_NPCKilled | ||
0x0138 | Duplotron_MaxNPCExpired | ||
0x0139 | Duplotron_Pause | ||
0x013A | Duplotron_Resume | ||
0x013B | Set as Goo | ||
0x013C | NPCScript_ScriptBegin | ||
0x013D | NPCScript_ScriptEnd | ||
0x013E | NPCScript_ScriptReady | ||
0x013F | NPCScript_Halt | ||
0x0140 | NPCScript_SetPos | ||
0x0141 | NPCScript_SetDir | ||
0x0142 | NPCScript_LookNormal | ||
0x0143 | NPCScript_LookAlert | ||
0x0144 | NPCScript_FaceWidget | ||
0x0145 | NPCScript_FaceWidgetDone | ||
0x0146 | NPCScript_GotoWidget | ||
0x0147 | NPCScript_GotoWidgetDone | ||
0x0148 | NPCScript_AttackWidget | ||
0x0149 | NPCScript_AttackWidgetDone | ||
0x014A | NPCScript_FollowWidget | ||
0x014B | NPCScript_PlayAnim | ||
0x014C | NPCScript_PlayAnimDone | ||
0x014D | NPCScript_LeadPlayer | ||
0x014E | Set Text | ||
0x014F | Start Conversation | ||
0x0150 | End Conversation | ||
0x0151 | Switch | ||
0x0152 | Add Text | ||
0x0153 | Clear Text | ||
0x0154 | Open Teleport Box | ||
0x0155 | Close Teleport Box | ||
0x0156 | On Signal 0 | ||
0x0157 | On Signal 1 | ||
0x0158 | On Signal 2 | ||
0x0159 | On Signal 3 | ||
0x015A | On Signal 4 | ||
0x015B | On Signal 5 | ||
0x015C | On Signal 6 | ||
0x015D | On Signal 7 | ||
0x015E | On Signal 8 | ||
0x015F | On Signal 9 | ||
0x0160 | Stop Wait | ||
0x0161 | On Conversation Start | ||
0x0162 | On Conversation End | ||
0x0163 | Hit Melee | ||
0x0164 | Hit Bubble Bounce | ||
0x0165 | Hit Bubble Bash | ||
0x0166 | Hit Bubble Bowl | ||
0x0167 | Hit Patrick Slam | ||
0x0168 | Hit By Throwable | ||
0x0169 | Paddle Hit Left | ||
0x016A | Paddle Hit Right | ||
0x016B | Initiate Task | ||
0x016C | Set Success | ||
0x016D | Set Failure | ||
0x016E | On Accept | ||
0x016F | On Decline | ||
0x0170 | On Complete | ||
0x0171 | Generate Boulder | ||
0x0172 | Launch Boulder At Widget | ||
0x0173 | Launch Boulder At Point | ||
0x0174 | Launch Boulder At Player | ||
0x0175 | Duplotron_SuperDuperDone | ||
0x0176 | Duplotron_DuperIsDoner | ||
0x0177 | Bus Switch Character | ||
0x0178 | Group Update Together | ||
0x0179 | Set Update Distance | ||
0x017A | Translate, Local X | ||
0x017B | Translate, Local Y | ||
0x017C | Translate, Local Z | ||
0x017D | Translate, World X | ||
0x017E | Translate, World Y | ||
0x017F | Translate, World Z | ||
0x0180 | Rotate, Local X | ||
0x0181 | Rotate, Local Y | ||
0x0182 | Rotate, Local Z | ||
0x0183 | Rotate, World X | ||
0x0184 | Rotate, World Y | ||
0x0185 | Rotate, World Z | ||
0x0186 | Translate, Local X Done | ||
0x0187 | Translate, Local Y Done | ||
0x0188 | Translate, Local Z Done | ||
0x0189 | Translate, World X Done | ||
0x018A | Translate, World Y Done | ||
0x018B | Translate, World Z Done | ||
0x018C | Rotate, Local X Done | ||
0x018D | Rotate, Local Y Done | ||
0x018E | Rotate, Local Z Done | ||
0x018F | Rotate, World X Done | ||
0x0190 | Rotate, World Y Done | ||
0x0191 | Rotate, World Z Done | ||
0x0192 | Count1 | ||
0x0193 | Count2 | ||
0x0194 | Count3 | ||
0x0195 | Count4 | ||
0x0196 | Count5 | ||
0x0197 | Count6 | ||
0x0198 | Count7 | ||
0x0199 | Count8 | ||
0x019A | Count9 | ||
0x019B | Count10 | ||
0x019C | Count11 | ||
0x019D | Count12 | ||
0x019E | Count13 | ||
0x019F | Count14 | ||
0x01A0 | Count15 | ||
0x01A1 | Count16 | ||
0x01A2 | Count17 | ||
0x01A3 | Count18 | ||
0x01A4 | Count19 | ||
0x01A5 | Count20 | ||
0x01A6 | Set State | ||
0x01A7 | Enter SpongeBob | ||
0x01A8 | Enter Patrick | ||
0x01A9 | Enter Sandy | ||
0x01AA | Exit SpongeBob | ||
0x01AB | Exit Patrick | ||
0x01AC | Exit Sandy | ||
0x01AD | NPCSpecial_PlatformSnap | ||
0x01AE | NPCSpecial_PlatformFall | ||
0x01AF | Goo set warb coeffs | ||
0x01B0 | Goo set freeze duration | ||
0x01B1 | Goo melt | ||
0x01B2 | Set State Range | ||
0x01B3 | Set State Delay | ||
0x01B4 | Set Transition Delay | ||
0x01B5 | NPC Fight On | ||
0x01B6 | NPC Fight Off | ||
0x01B7 | NPC Patrol Spline On | ||
0x01B8 | NPC Patrol Spline Off | ||
0x01B9 | NPC Kill Quietly | ||
0x01BA | Hit (General) | ||
0x01BB | Hit (Head) | ||
0x01BC | Hit (Left Arm) | ||
0x01BD | Hit (Right Arm) | ||
0x01BE | Hit (Left Leg) | ||
0x01BF | Hit (Right Leg) | ||
0x01C0 | Hit (Lower Body) | ||
0x01C1 | GiveSocks (current level) | ||
0x01C2 | GiveCollectables (current level) | ||
0x01C3 | SetSocks (current level) | ||
0x01C4 | SetCollectables (current level) | ||
0x01C5 | On Answer Yes | ||
0x01C6 | On Answer No | ||
0x01C7 | Hit Cruise Bubble | ||
0x01C8 | Duplotron_KillKids | ||
0x01C9 | On Signal10 | ||
0x01CA | On Signal11 | ||
0x01CB | On Signal12 | ||
0x01CC | On Signal13 | ||
0x01CD | On Signal14 | ||
0x01CE | On Signal15 | ||
0x01CF | On Signal16 | ||
0x01D0 | On Signal17 | ||
0x01D1 | On Signal18 | ||
0x01D2 | On Signal19 | ||
0x01D3 | Spongeball On | ||
0x01D4 | Spongeball Off | ||
0x01D5 | Launch Shrapnel | ||
0x01D6 | NPC HP Incremented | ||
0x01D7 | NPC HP Decremented | ||
0x01D8 | NPC Set Active On | ||
0x01D9 | NPC Set Active Off | ||
0x01DA | Switch Player Character | ||
0x01DB | Level Begin | ||
0x01DC | Scene Reset (death) | ||
0x01DD | Scene Enter | ||
0x01DE | Destroyed Tiki | ||
0x01DF | Destroyed Robot | ||
0x01E0 | See Wood Tiki | ||
0x01E1 | See Lovey Tiki | ||
0x01E2 | See Shhh Tiki | ||
0x01E3 | See Thunder Tiki | ||
0x01E4 | See Stone Tiki | ||
0x01E5 | See Fodder | ||
0x01E6 | See Hammer | ||
0x01E7 | See Tar-Tar | ||
0x01E8 | See G-Love | ||
0x01E9 | See Monsoon | ||
0x01EA | See Sleepy Time | ||
0x01EB | See Arf | ||
0x01EC | See Tubelets | ||
0x01ED | See Slick | ||
0x01EE | See King Jellyfish | ||
0x01EF | See Prawn | ||
0x01F0 | See Dutchman | ||
0x01F1 | See Sandy Boss | ||
0x01F2 | See Patrick Boss | ||
0x01F3 | See SpongeBob Boss | ||
0x01F4 | See Robot Plankton | ||
0x01F5 | Change Texture of UI | ||
0x01F6 | NPC Cheer For Me | ||
0x01F7 | Fast Visible | ||
0x01F8 | Fast Invisible | ||
0x01F9 | ZipLine Mount | ||
0x01FA | ZipLine Dismount | ||
0x01FB | Target | ||
0x01FC | Fire | ||
0x01FD | Camera FX Shake | ||
0x01FE | Bullet Time | ||
0x01FF | Thrown | ||
0x0200 | NPC Patrol | ||
0x0201 | EnterCruise | ||
0x0202 | ExitCruise | ||
0x0203 | CruiseFired | ||
0x0204 | CruiseDied | ||
0x0205 | CruiseAddLife | ||
0x0206 | CruiseSetLife | ||
0x0207 | CruiseResetLife | ||
0x0208 | Camera Collide Off | ||
0x0209 | Camera Collide On | ||
0x020A | Slide On | ||
0x020B | Slide Off | ||
0x020C | Timer Set | ||
0x020D | Timer Add | ||
0x020E | NPC Force Conversation | ||
0x020F | Make A Splash | ||
0x0210 | Credits start | ||
0x0211 | Credits stop | ||
0x0212 | Credits ended | ||
0x0213 | Bubble Wipe | ||
0x0214 | Set Lightkit | ||
0x0215 | Set Opacity | ||
0x0216 | Set Sound Effect | ||
0x0217 | Scale | ||
0x0218 | Set Reference | ||
0x0219 | Warp Set World | ||
0x021A | Warp Set Task | ||
0x021B | Warp Go | ||
0x021C | Set Count | ||
0x021D | Get Dash Speed | ||
0x021E | Dash Trip | ||
0x021F | Dash Burst | ||
0x0220 | Dash Fast | ||
0x0221 | Dash Normal | ||
0x0222 | Dash Slow | ||
0x0223 | Take Socks | ||
0x0224 | Debug BREAK | ||
0x0225 | Born | ||
0x0226 | Platform Pause | ||
0x0227 | Platform Unpause | ||
0x0228 | Store Options | ||
0x0229 | Restore Options | ||
0x022A | UI Set Motion | ||
0x022B | UI Motion Finished | ||
0x022C | UI Motion Loop | ||
0x022D | Destructible launch | ||
0x022E | Destructible respawn | ||
0x022F | Kaboom Start | ||
0x0230 | Kaboom Stop | ||
0x0231 | NPC Attack | ||
0x0232 | NPC Defend | ||
0x0233 | Train Set Speed | ||
0x0234 | Train Junct Out 1 | ||
0x0235 | Train Junct Out 2 | ||
0x0236 | Train Junct Toggle | ||
0x0237 | Train Junct Passed | ||
0x0238 | Train Car Detach | ||
0x0239 | Train Car Explode | ||
0x023A | Xbox Initialize NET API | ||
0x023B | Xbox Update Connection | ||
0x023C | Xbox Update Online Task | ||
0x023D | Xbox Update Account List | ||
0x023E | Xbox Check for new content | ||
0x023F | Xbox Select Device | ||
0x0240 | Xbox Select Content | ||
0x0241 | Xbox Verify Content | ||
0x0242 | Xbox Remove Content | ||
0x0243 | Xbox Select Device after remove | ||
0x0244 | Xbox Confirm use content idx | ||
0x0245 | Xbox Confirm no use content idx | ||
0x0246 | Xbox No content is installed | ||
0x0247 | Xbox No new content is available | ||
0x0248 | Xbox New content is available | ||
0x0249 | Enable Scene Drawing | ||
0x024A | Disable Scene Drawing | ||
0x024B | Lightning Start | ||
0x024C | Lightning Stop | ||
0x024D | Change Boss UI Stage | ||
0x024E | Start static camera | ||
0x024F | End static camera | ||
0x0250 | Set Camera Start Orientation | ||
0x0251 | NPC Set Movepoint Path | ||
0x0252 | NPC Scare Begin | ||
0x0253 | NPC Scare Skip | ||
0x0254 | NPC Set Movepoint Group | ||
0x0255 | VentSetStateIdle | ||
0x0256 | VentSetStateWarn | ||
0x0257 | VentSetStateDamage | ||
0x0258 | VentSetStateOff | ||
0x0259 | Waterhose Start | ||
0x025A | Waterhose Stop | ||
0x025B | Waterhose Set Length | ||
0x025C | Carried | ||
0x025D | Explode | ||
0x025E | Jump To | ||
0x025F | Jump on Spawn | ||
0x0260 | Player Hit | ||
0x0261 | Start Fade | ||
0x0262 | Fade Down Done | ||
0x0263 | Fade Up Done | ||
0x0264 | Bounce | ||
0x0265 | Launch NPC | ||
0x0266 | Upgrade Power Up | ||
0x0267 | Bullet Streak | ||
0x0268 | Set Follow Camera Orientation | ||
0x0269 | High Dynamic Range Fade | ||
0x026A | Start | ||
0x026B | Success | ||
0x026C | Failure | ||
0x026D | Enable Restore | ||
0x026E | Disable Restore | ||
0x026F | NPC Spawn | ||
0x0270 | NPC Spawn Done | ||
0x0271 | Spawned NPC Killed | ||
0x0272 | Spawned NPC No Health | ||
0x0273 | Spawned NPCs All Killed | ||
0x0274 | Spawned NPCs All No Health | ||
0x0275 | Set Dash Timer | ||
0x0276 | Dash Not Out of Time | ||
0x0277 | Dash Out of Time | ||
0x0278 | Force Scene Reset | ||
0x0279 | NPC Active | ||
0x027A | NPC Inactive | ||
0x027B | Duplicator Activate | ||
0x027C | Duplicator Deactivate | ||
0x027D | Dash Enter Tunnel | ||
0x027E | Dash Exit Tunnel | ||
0x027F | StopRumbleEffect | ||
0x0280 | Dash Chase Lasers On | ||
0x0281 | Dash Chase Lasers Off | ||
0x0282 | Random Jump on Spawn | ||
0x0283 | Hit Patrick Cartwheel | ||
0x0284 | UI Visible+Focus On+Select | ||
0x0285 | UI Focus Off+Unselect+Invisible | ||
0x0286 | Copy Reference | ||
0x0287 | UI Motion In Finished | ||
0x0288 | UI Motion Out Finished | ||
0x0289 | UI Signal Activate Screen | ||
0x028A | UI Signal Deactivate Screen | ||
0x028B | UI Signal Activated Screen | ||
0x028C | UI Signal Switch Screens | ||
0x028D | UI Signal Start Fade Out | ||
0x028E | UI Signal Start Fade In | ||
0x028F | UI Signal Screen Motion In Done | ||
0x0290 | UI Signal Screen Motion Out Done | ||
0x0291 | UI Signal Main Box In Done | ||
0x0292 | UI Signal Main Box Out Done | ||
0x0293 | UI Reset Motion | ||
0x0294 | UI Enable HDR | ||
0x0295 | UI Disable HDR | ||
0x0296 | UI Brighten | ||
0x0297 | UI Unbrighten | ||
0x0298 | UI Signal Deactivated Screen | ||
0x0299 | NPC Detect Always | ||
0x029A | NPC Detect Never | ||
0x029B | NPC Detect Normal | ||
0x029C | NPC Fight Default | ||
0x029D | Camera Collide Partial | ||
0x029E | MusicTrack Play Temporary | ||
0x029F | Evaluate Counter Value | ||
0x02A0 | Count0 | ||
0x02A1 | Rotate to Absolute X | ||
0x02A2 | Rotate to Absolute Y | ||
0x02A3 | Rotate to Absolute Z | ||
0x02A4 | Play Trigger Animation | ||
0x02A5 | Triggered Animation Done | ||
0x02A6 | UI Signal More | ||
0x02A7 | UI Signal No More | ||
0x02A8 | UI Signal Less | ||
0x02A9 | UI Signal No Less | ||
0x02AA | UI Signal Up | ||
0x02AB | UI Signal Down | ||
0x02AC | UI Signal Sync To Current | ||
0x02AD | UI Signal Effect | ||
0x02AE | Freeze Player | ||
0x02AF | Unfreeze Player | ||
0x02B0 | UI Signal Map Start | ||
0x02B1 | UI Signal Map End | ||
0x02B2 | Translate to Absolute X | ||
0x02B3 | Translate to Absolute Y | ||
0x02B4 | Translate to Absolute Z | ||
0x02B5 | JSP Visibility Increment | ||
0x02B6 | JSP Visibility Decrement | ||
0x02B7 | Enter Camera | ||
0x02B8 | Exit Camera | ||
0x02B9 | PadPressE (GC Z or XBOX Black) | ||
0x02BA | Dash Set Jump Paramters | ||
0x02BB | Viper Face Player | ||
0x02BC | Viper Face Movement | ||
0x02BD | RequestStart | ||
0x02BE | UI Auto Menu Run | ||
0x02BF | UI Auto Menu Run Up | ||
0x02C0 | UI Auto Menu Run Down | ||
0x02C1 | UI Auto Menu Run Left | ||
0x02C2 | UI Auto Menu Run Right | ||
0x02C3 | Increment Success | ||
0x02C4 | Decrement Success | ||
0x02C5 | Increment Failed | ||
0x02C6 | Decrement Failed | ||
0x02C7 | MusicTrack Stop Temporary Music | ||
0x02C8 | NPC Scramble Action Begin | ||
0x02C9 | NPC Scramble Alert | ||
0x02CA | NPC Turret Set Attack Radius | ||
0x02CB | Goo Freeze Start | ||
0x02CC | Goo Melt Start | ||
0x02CD | NPC Notice | ||
0x02CE | Boss Stage Set | ||
0x02CF | Boss Stage Began | ||
0x02D0 | Boss Stage Ended | ||
0x02D1 | Boss Stage A Began | ||
0x02D2 | Boss Stage A Ended | ||
0x02D3 | Boss Stage B Began | ||
0x02D4 | Boss Stage B Ended | ||
0x02D5 | Boss Stage C Began | ||
0x02D6 | Boss Stage C Ended | ||
0x02D7 | Visibility Cull On | ||
0x02D8 | Visibility Cull Off | ||
0x02D9 | Start rband camera | ||
0x02DA | End rband camera | ||
0x02DB | Mindy Start | ||
0x02DC | Mindy End | ||
0x02DD | Flamethrower Start | ||
0x02DE | Flamethrower Stop | ||
0x02DF | Flamethrower Set Length | ||
0x02E0 | NPC Take No Damage On | ||
0x02E1 | NPC Take No Damage Off | ||
0x02E2 | Start StaticCAM FOV filter | ||
0x02E3 | Restore StaticCAM FOV | ||
0x02E4 | XBOX DEMO exit to launcher | ||
0x02E5 | Spawn | ||
0x02E6 | Spawned | ||
0x02E7 | Credits set dest | ||
0x02E8 | Allow Attract Mode | ||
0x02E9 | Disallow Attract Mode | ||
0x02EA | Rocket Attack | ||
0x02EB | Collision Reset | ||
0x02EC | AutoSave | ||
0x02ED | Open Bonus | ||
0x02EE | Flag Level | ||
0x02EF | Level End | ||
0x02F0 | Get Local Content | ||
0x02F1 | Pause Game Safe | ||
0x02F2 | Override Frequency | ||
0x02F3 | Reset Frequency | ||
0x02F4 | Set Shot Delay | ||
0x02F5 | Set Shots In Group | ||
0x02F6 | User Select Yes | ||
0x02F7 | User Select No | ||
0x02F8 | User Select Back | ||
0x02F9 | Launch Fire Works | ||
0x02FA | Resets user selection | ||
0x02FB | Set as Bounce Back | ||
0x02FC | Reset Unlockables | ||
0x02FD | UI Sys Msg Wait Response | ||
0x02FE | UI Sys Msg Wait Confirm | ||
0x02FF | UI Sys Msg Confirm | ||
0x0300 | UI Sys Msg Accept | ||
0x0301 | UI Sys Msg Decline | ||
0x0302 | Set as NOT Bounce Back | ||
0x0303 | Pause Game Now | ||
0x0304 | Patty Wagon Start Engine | ||
0x0305 | Patty Wagon Stop Engine | ||
0x0306 | Bubble Spawn On | ||
0x0307 | Bubble Spawn Off | ||
0x0308 | XBLive Toggle Sign In | ||
0x0309 | XBLive Manage Friends | ||
0x030A | Apply On Reset - On | ||
0x030B | Apply On Reset - Off | ||
0x030C | Snap To | ||
0x030D | Throw | ||
0x030E | First Zip Line | ||
0x030F | First Ledge Grab | ||
0x0310 | First Incredimeter Pickup | ||
0x0311 | UI Spark Trail | ||
0x0312 | UI Get Battle Scenes | ||
0x0313 | UI Battle Scenes Available | ||
0x0314 | UI Battle Scenes Not Available | ||
0x0315 | XBLive Toggle Appear Online | ||
0x0316 | UI Return to previous screen | ||
0x0317 | UI Empty Event | ||
0x0318 | Subtitles Enabled | ||
0x0319 | Subtitles Disabled | ||
0x031A | UI Set Box Mapping for UVs | ||
0x031B | Player Ejected | ||
0x031C | Damage Player | ||
0x031D | First Health Pickup | ||
0x031E | Token Pickup Complete | ||
0x031F | Prompt is dead | ||
0x0320 | UI Flip Visibility | ||
0x0321 | XBLive Reboot To Dashboard | ||
0x0322 | First Powerup Point |