EvilEngine/ZLIN: Difference between revisions
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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| 0x08 || |
| 0x08 || uint8 || '''dismount_type''' || |
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| 0x09 || uint8 || '''padding''' || |
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| 0x0A || uint8 || '''padding''' || |
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| 0x0B || uint8 || '''padding''' || |
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| 0x0C || [[Vector3]] || '''position''' || |
| 0x0C || [[Vector3]] || '''position''' || |
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| 0x18 || |
| 0x18 || float32 || '''hang_length''' || |
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| 0x1C || |
| 0x1C || uint32 || '''startSplineID''' || Spline_AssetID |
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| 0x20 || |
| 0x20 || uint32 || '''boundEntityID''' || |
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| 0x24 || |
| 0x24 || float32 || '''speed''' || |
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| 0x28 || |
| 0x28 || uint32 || '''flags''' || |
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