EvilEngine/WIRE: Difference between revisions
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Battlepedia>Crazy Muzzarino (Ensuring everything is in the pre table.) |
Battlepedia>Igorseabra4 No edit summary |
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|games=The Incredibles<br>Rise of the Underminer}} |
|games=The Incredibles<br>Rise of the Underminer}} |
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Each wireframe data is stored in mnui.hip whereas loaded during the loading screens for The Incredibles. The amount of verticies start at 0x14. |
'''WIRE''' defines a wireframe model. Each wireframe data is stored in mnui.hip whereas loaded during the loading screens for The Incredibles. The amount of verticies start at 0x14. |
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==Format== |
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<pre> |
<pre> |
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struct WireframeData |
struct WireframeData |
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{ |
{ |
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unsigned int |
unsigned int totalFileSize; |
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unsigned int |
unsigned int vertexAmount; |
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unsigned int |
unsigned int lineAmount; |
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unsigned int |
unsigned int hashID; |
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unsigned int |
unsigned int hashID2; |
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Vector3[vertexAmount] vertices; |
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Line[lineAmount] lines |
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}; |
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</pre> |
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<pre> |
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struct Line |
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{ |
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unsigned short vertex0; |
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unsigned short vertex1; |
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}; |
}; |
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</pre> |
</pre> |