EvilEngine/SHRP
SHRP | |
---|---|
Shrapnel | |
Type | Binary |
Games used | The Incredibles |
This asset defines data for shrapnel.
Format
The asset data starts with a 0xC byte header:
Offset | Type | Description |
---|---|---|
0x00 | int | Amount of SHRP entries |
0x04 | AssetID | This asset |
0x08 | int | Unknown, always 0 |
After that, there's an array of shrapnel entries, as defined in the header. Each entry is of variable size:
- Type 3 (particle) - 0x1D4
- Type 4 (model) - 0x90
- Type 5 (?) - 0x68
- Type 6 (sound) - 0x4C
The entries have the following structure:
Offset | Type | Description |
---|---|---|
0x00 | int | Type |
0x04 | AssetID | Unknown |
0x08 | int | Unknown |
0x0C | int | Unknown |
0x10 | float | Unknown |
0x14 | float | Unknown |
Type 3 | ||
0x18 | int | Unknown |
0x1C | int | Unknown |
0x20 | float | Unknown |
0x24 | float | Unknown |
0x28 | float | Unknown |
0x2C | byte[0x10] | Padding? (all bytes are 0xCD) |
0x3C | int | Unknown |
0x40 | int | Unknown |
0x44 | int | Unknown |
0x48 | float | Unknown |
0x4C | float | Unknown |
0x50 | byte[0x17C] | Padding? (all bytes are 0xCD) |
0x1CC | AssetID | PARE |
0x1D0 | int | Unknown |
Type 4 | ||
0x18 | AssetID | MODL |
0x1C | int | Unknown |
0x20 | int | Unknown |
0x24 | int | Unknown |
0x28 | float | Offset X - Offset the Shrapnel spawns at |
0x2C | float | Offset Y |
0x30 | float | Offset Z |
0x34 | byte[0x34] | Padding? (all bytes are 0xCD) |
0x68 | float | Unknown |
0x6C | int | Unknown |
0x70 | int | Unknown |
0x74 | AssetID | Unknown |
0x78 | float | Unknown |
0x7C | float | Scale? |
0x80 | float | Scale also? |
0x84 | float | Unknown |
0x88 | float | Unknown |
0x8C | float | Gravity |
Type 5 | ||
0x18 | int | Unknown |
0x1C | int | Unknown |
0x20 | float | Unknown |
0x24 | int | Unknown |
0x28 | int | Unknown |
0x34 | byte[0x10] | Padding? (all bytes are 0xCD) |
0x3C | int | Unknown |
0x40 | int | Unknown |
0x44 | float | Unknown |
0x48 | int | Unknown |
0x4C | int | Unknown |
0x50 | byte[0x18] | Padding? (all bytes are 0xCD) |
Type 6 | ||
0x18 | AssetID | SND/SNDS |
0x1C | int | Unknown |
0x20 | int | Unknown |
0x24 | int | Unknown |
0x2C | int | Unknown |
0x30 | byte[0x10] | Padding? (all bytes are 0xCD) |
0x40 | float | Unknown |
0x44 | float | Unknown |
0x48 | float | Unknown |