EvilEngine/MINF

From Heavy Iron Modding
Revision as of 03:11, 2 April 2019 by Battlepedia>Igorseabra4
MINF
Model Info
TypeBinary
Games usedThe Incredibles

This asset defines information for enemies and NPCs. For example, they contain the asset IDs of the object's model, animations and possibly other data.

Format

Offset Type Description
0x00 char[4] MINF
0x04 int32 Reference count
0x08 Asset ID ATBL
0x0C int32 Unknown. Not present in Scooby
0x10 int32 Unknown. Not present in Scooby
0x14 ModelReference[ReferenceCount] Model references
- byte[] Unknown data

Model Reference

Offset Type Description
0x00 Asset ID Model - MODL or another MINF
0x04 byte[4] Unknown
0x08 float Unknown - usually 1
0x0C float Unknown - usually 0
0x10 float Unknown - usually 0
0x14 float Unknown - usually 0
0x18 float Unknown - usually 1
0x1C float Unknown - usually 0
0x20 float Unknown - usually 0
0x24 float Unknown - usually 0
0x28 float Unknown - usually 1
0x2C float Unknown - usually 0
0x30 float Unknown - usually 0
0x34 float Unknown - usually 0