EvilEngine/Events/Pause: Difference between revisions

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<onlyinclude>
{{EventInfobox
{{#vardefine:id|0x17}}<nowiki/>
|image=
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU RatProto}}<nowiki/>
|id=23
{{#vardefine:image|}}<nowiki/>
|games=Scooby BFBB TSSM Incredibles ROTU
{{#vardefine:dstassetid|}}<nowiki/>
}}
{{#vardefine:paramassetid|}}<nowiki/>
{{#vardefine:param|}}<nowiki/>
</onlyinclude>
{{AutoEventInfoBox}}


'''Pause''' will, according to the source code, cause the game to freeze (crash) when sent to a [[SDFX|Sound FX]]. (Untested)
'''Pause''' will, according to the source code, cause the game to freeze (crash) when sent to a [[SDFX|Sound FX]]. (Untested)

==Parameters==
N/A


==See also==
==See also==
* {{SlashTrick|Events/Play}}
* {{SlashTrick|EvilEngine/Events/Play}}
* {{SlashTrick|Events/PlayMaybe}}
* {{SlashTrick|EvilEngine/Events/PlayMaybe}}
* {{SlashTrick|Events/Stop}}
* {{SlashTrick|EvilEngine/Events/Stop}}


[[Category:Events]]
[[Category:EvilEngine Events]]

Latest revision as of 18:44, 1 October 2022

Pause
ID0x17
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

Ratatouille Prototype

Pause will, according to the source code, cause the game to freeze (crash) when sent to a Sound FX. (Untested)

See also