EvilEngine/Events/Pause: Difference between revisions
< EvilEngine | Events
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(Created page with "{{EventInfobox |image= |id=23 |games=Scooby BFBB TSSM Incredibles ROTU }} '''Pause''' will, according to the source code, cause the game to freeze (crash) when sent to a SD...") |
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{{AutoEventInfoBox}} |
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'''Pause''' will, according to the source code, cause the game to freeze (crash) when sent to a [[SDFX|Sound FX]]. (Untested) |
'''Pause''' will, according to the source code, cause the game to freeze (crash) when sent to a [[SDFX|Sound FX]]. (Untested) |
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==Parameters== |
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N/A |
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==See also== |
==See also== |
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* {{SlashTrick|Events/Play}} |
* {{SlashTrick|EvilEngine/Events/Play}} |
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* {{SlashTrick|Events/PlayMaybe}} |
* {{SlashTrick|EvilEngine/Events/PlayMaybe}} |
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* {{SlashTrick|Events/Stop}} |
* {{SlashTrick|EvilEngine/Events/Stop}} |
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[[Category:Events]] |
[[Category:EvilEngine Events]] |
Latest revision as of 18:44, 1 October 2022
Pause | |
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ID | 0x17 |
Games used | Night of 100 Frights Battle for Bikini Bottom |
Pause will, according to the source code, cause the game to freeze (crash) when sent to a Sound FX. (Untested)