Format
Dynamics are object assets, so they start with their 8 byte header, then are followed by another 8 byte header:
Offset |
Type |
Variable |
Description
|
0x08 |
int |
type |
The subtype of this dynamic. Each Type is listed below and has its own page, where you can find its possible values for Version and format for Data.
|
0x0C |
short |
version |
The version of this dynamic. (Depends on the Type)
|
0x0E |
short |
handle |
Always 0.
|
Events
Types (BFBB)
Types (TSSM)
ID |
Type |
Version |
Description
|
0x94B8EF2D |
effect:Lightning |
2 |
|
0x4AF4ABC7 |
Effect:particle_generator |
1 |
|
0x2A59443A |
effect:Rumble |
3 |
|
0x56F5D96F |
effect:Rumble Box Emitter |
|
Unused.
|
0x1337E641 |
effect:Rumble Spherical Emitter |
1 |
|
0x9535DB9D |
effect:ScreenFade |
1 |
|
0x0903FBB9 |
effect:smoke_emitter |
1 |
|
0x6AA8BF67 |
effect:spotlight |
2 |
|
0x5B1CC119 |
Enemy:SB |
|
Unused.
|
0xD2D6A1E5 |
Enemy:SB:BucketOTron |
4 |
Bucket-O-Tron enemy.
|
0x1F9D54BB |
Enemy:SB:CastNCrew |
1 |
Frogfish tongue spinner enemy and Dennis SpongeBob enemy.
|
0x45B73B62 |
Enemy:SB:Critter |
2 |
Jellyfish enemy.
|
0xCE41C144 |
Enemy:SB:Dennis |
3 |
Dennis boss.
|
0x11FCF451 |
Enemy:SB:FrogFish |
2 |
Frogfish boss.
|
0xC92170B2 |
Enemy:SB:Mindy |
3 |
Mindy, SpongeBob, and Patrick NPC.
|
0xBE8C5CAC |
Enemy:SB:Neptune |
4 |
King Neptune boss.
|
0x44EA147A |
Enemy:SB:Standard |
7 |
Fogger, Slammer, Flinger, Popper, Spinner, Mini-Merv, and Mervyn enemy.
|
0x495BFF9B |
Enemy:SB:SupplyCrate |
2 |
Supply Crate, Balloon Box, Supply Computer, Thunder Barrel, and Steel Safe.
|
0x9FEC1E09 |
Enemy:SB:Turret |
4 |
Turret enemy.
|
0xBB4864D8 |
game_object:BoulderGenerator |
1 |
|
0x574749A4 |
game_object:bungee_drop |
2 |
|
0x57CFB6F0 |
game_object:bungee_hook |
13 |
|
0x8F012778 |
game_object:BusStop |
2 |
Port-O-Head for switching playable characters.
|
0x9092FB14 |
game_object:Camera_Tweak |
1 |
|
0xE6120704 |
game_object:flame_emitter |
4 |
|
0x85BFDF34 |
game_object:Flythrough |
1 |
Widget for Flythrough.
|
0x844BCF76 |
game_object:RaceTimer |
2 |
|
0x4D81C1EE |
game_object:Ring |
2 |
|
0x18028CA7 |
game_object:RingControl |
3 |
|
0x0934B196 |
game_object:talk_box |
11 |
Instance of text box.
|
0xE9D2C1BB |
game_object:task_box |
2 |
NPC talk box settings for specific playable characters.
|
0x70ADB7F9 |
game_object:Teleport |
2 |
Teleport box.
|
0x442E1337 |
game_object:text_box |
3 |
Text box style settings.
|
0x4E09EC43 |
game_object:Vent |
1 |
|
0x5E5B5165 |
game_object:VentType |
1 |
|
0xB8DA553C |
hud:image |
|
Unused.
|
0x8B3E732F |
hud:meter:font |
2 |
|
0x8D40B9AC |
hud:meter:unit |
3 |
|
0xFF5691D2 |
hud:model |
1 |
|
0x687ED0B0 |
hud:text |
1 |
|
0x204D6ADB |
JSP Extra Data |
1 |
|
0x4494F483 |
logic:Function Generator |
|
Unused.
|
0xF98698FF |
logic:reference |
1 |
|
0x2196C135 |
pointer |
1 |
|
0xFABDB3B3 |
Scene Properties |
1 |
|
0x8C2D107D |
ui:box |
2 |
|
0xE8753BAE |
ui:controller |
0 |
|
0x337BCB31 |
ui:image |
1 |
|
0x79F807C7 |
ui:model |
2 |
|
0xBD7646D7 |
ui:text |
2 |
|
0xFB50BACB |
ui:text:user string |
|
Unused.
|