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EvilEngine/HIP (File Format): Difference between revisions

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checksum
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'''filename''' is the asset's source filename if the <code>SOURCE_FILE</code> flag is set in the parent [[#AHDR|AHDR]] block.
 
'''checksum''' is the checksum of the asset's data. The algorithm to calculate the checksum is currently[https://opensource.apple.com/source/CommonCrypto/CommonCrypto-60074/libcn/crc32-mpeg-2.c.auto.html unknown,CRC-32/MPEG-2]. but itIt's unused by the game anyways.
 
====LTOC====
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