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Industrial Park (level editor): Difference between revisions

Battlepedia>Igorseabra4
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Battlepedia>Igorseabra4
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* '''Wireframe''' (F): toggles wireframe mode
* '''Limit Render Distance''': when active, models will only be rendered when their distance from the view is under the setting in the [[LODT]] asset, or a default value of 100 if unspecified there
* '''LimitHide RenderInvisible DistanceMeshes''': when active, meshes which are set to be invisible in MODL and JSP assets will be hidden
* '''Use PIPT for Rendering''': when active, models will be rendered according to rendering modes set in [[PIPT]] assets. This function is still experimental and the preview is not accurate to the game.
* '''Movement Preview''': when active, the progarm will attempt to preview the movement pattern of placeable assets (most notably, [[PLAT]]s, [[VIL]]s with [[MVPT]] and assets which use the [[Events#Drivenby|Drivenby]] event). This function is still experimental and the preview is not accurate to the game.
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