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Industrial Park (level editor): Difference between revisions
→Asset Types
Battlepedia>Seil |
Battlepedia>Igorseabra4 |
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Line 209:
|| <span style="color:#007F00">Edit</span>
|| ANIM editor is very rudimentary as not all is known about the format.
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| align=center | [[ATBL]]
|| <span style="color:#007F00">Edit</span>
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| align=center | [[BOUL]]
Line 227 ⟶ 231:
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| align=center | [[CNTR]]
|| <span style="color:#007F00">Edit</span>
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| align=center | [[COLL]]
|| <span style="color:#007F00">Edit</span>
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Line 268 ⟶ 276:
| align=center | [[HANG]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display from model</span>
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| align=center | [[JAW]]
|| <span style="color:#007F00">Edit</span>
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Line 273 ⟶ 285:
|| <span style="color:#0000FF">Display</span>
|| JSP models will be displayed in the world. You can import new ones made in other editors/exporters, but Industrial Park doesn't have converting or editing features.
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| align=center | [[LODT]]
|| <span style="color:#007F00">Edit</span>
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| align=center | [[MAPR]]
Line 279 ⟶ 295:
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| align=center | [[MINF]]
|| <span style="color:#0000FF">Use for display</span>, <span style="color:#FF0000">limited editing</span>
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| align=center | [[MODL]]
Line 376 ⟶ 392:
* Assets which [[events]] (but not other fields) can be edited: [[CCRV]], [[CSNM]], [[DTRK]], [[DUPC]], [[GRSM]], [[GUST]], [[LITE]], [[LOBM]], [[NGMS]], [[NPC]], [[PARE]], [[PARP]], [[PARS]], [[PGRS]], [[PRJT]], [[RANM]], [[SCRP]], [[SDFX]], [[SGRP]], [[SLID]], [[SPLN]], [[SSET]], [[SUBT]], [[SURF]], [[TPIK]], [[TRWT]], [[UIM]], [[VOLU]], [[ZLIN]].
* Assets which editing internally is not supported:
* Note: this table applies only for Battle For Bikini Bottom; some asset types have different formats through the games and are not supported (for example, MVPTs in Scooby-Doo).
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