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Industrial Park (level editor): Difference between revisions

Battlepedia>Igorseabra4
Battlepedia>Igorseabra4
Line 86:
The following asset types are supported by the internal editor:
 
{| class="wikitable"
* <span style="color:#0000FF">BUTN</span>
|+
* <span style="color:#0000FF">GRUP</span>
! Asset
* <span style="color:#0000FF">MRKR</span>
! Status
* <span style="color:#007F00">MVPT</span>
|-
* <span style="color:#0000FF">PICK</span>
| align=center | [[BOUL]]
* <span style="color:#0000FF">PKUP</span>
*|| <span style="color:#FF0000007F00">PLATEdit</span>, <span style="color:#0000FF">Display</span>
|-
* <span style="color:#0000FF">PLYR</span>
| align=center | [[BSP]]
* <span style="color:#0000FF">SIMP</span>
*|| <span style="color:#007F000000FF">TRIGDisplay</span>
|-
* <span style="color:#0000FF">VIL</span>
| align=center | [[BUTN]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[CNTR]]
*|| <span style="color:#007F00">MVPTEdit</span>
|-
| align=center | [[DPAT]]
*|| <span style="color:#0000FF007F00">PICKEdit</span>
|-
| align=center | [[DSTR]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[GRUP]]
*|| <span style="color:#0000FF007F00">PKUPEdit</span>
|-
| align=center | [[JSP]]
*|| <span style="color:#0000FF">BUTNDisplay</span>
|-
| align=center | [[MINF]]
*|| <span style="color:#0000FF">GRUPDisplay</span>
|-
| align=center | [[MODL]]
*|| <span style="color:#0000FF">MRKRDisplay</span>
|-
| align=center | [[MRKR]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[MVPT]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[PICK]]
*|| <span style="color:#0000FF007F00">PLYREdit</span>
|-
| align=center | [[PKUP]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[PLAT]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[PLYR]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[PORT]]
*|| <span style="color:#0000FF007F00">SIMPEdit</span>
|-
| align=center | [[SIMP]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[TIMR]]
*|| <span style="color:#0000FF007F00">VILEdit</span>
|-
| align=center | [[TRIG]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|-
| align=center | [[VIL]]
|| <span style="color:#007F00">Edit</span>, <span style="color:#0000FF">Display</span>
|}
 
All assets not included in this list must be exported as a raw binary file and edited externally.
The assets marked in blue are fully editable (although some of the attributes might be labeled as unknown), the ones in green are editable but the editor might have errors, and the red ones are incomplete and you must export the raw data if you want to edit them. All other assets (not included in this list) are not editable internally.
 
The following asset types can be displayed:
* BSP
* JSP
* MODL
* MINF (to some extent)
 
===Displaying textures===
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