Jump to content

EvilEngine/Assets: Difference between revisions

no edit summary
Battlepedia>Seil
No edit summary
Battlepedia>Seil
No edit summary
Line 91:
* 4 - '''Unknown''', used by [[EGEN]]
* 8 - Unused
* 16 - '''Hittable'''. When enabled, the object will send Hit eventsdetects when it is hit and sends Hit events. There'sIt noalso pointgenerates inbubbles enablingwhen this,hit becausewith the gameBubble automaticallySpin enablesand thisdestroys the Bubble Bowl and Cruise Bubble immediately upon impact. This flag will automatically enable in-game if the asset is a [[VIL]], [[DSTR]], [[BUTN]], [[BOUL]], or Paddle [[PLAT]], OR if the asset has any [[Links]] that receive any of the Hit events.
* 32 - '''Animate Collision'''. When enabled, the collision shape will update during the model's [[ANIM|Animation]] if it has one. '''Precise Collision''' must also be enabled, or weird collision effects will occur. Used by [[PLAT]], [[SIMP]]
* 64 - Unused
Anonymous user
Cookies help us deliver our services. By using our services, you agree to our use of cookies.