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EvilEngine/Assets: Difference between revisions
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* 4 - '''Unknown''', used by [[EGEN]]
* 8 - Unused
* 16 - '''Hittable'''. When enabled, the object
* 32 - '''Animate Collision'''. When enabled, the collision shape will update during the model's [[ANIM|Animation]] if it has one. '''Precise Collision''' must also be enabled, or weird collision effects will occur. Used by [[PLAT]], [[SIMP]]
* 64 - Unused
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