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EvilEngine/Assets: Difference between revisions

→‎List of asset types: ROTU object IDs, and cleaned up the rest of the types
Battlepedia>Seil
(→‎List of asset types: Incredibles object IDs)
Battlepedia>Seil
(→‎List of asset types: ROTU object IDs, and cleaned up the rest of the types)
Line 101:
| align=center | [[ATKT]]
|| Attack Table
|| Binary
| align=center | -
||
|| || || || ✔ ||
|-
| align=center | [[BINK]]
|| Bink Video?
|| Binary
| align=center | -
||
|| || || || ✔ || ✔
|-
Line 137:
| align=center | [[CCRV]]
|| Camera Curve
|| Object
| align=center | 0x8D
||
|| || || || || ✔
|-
Line 161:
| align=center | [[CRDT]]
|| Credits
|| Binary
| align=center | -
||
|| || ✔ || ✔ || ✔ || ✔
|-
Line 179:
| align=center | [[CSSS]]
|| Cutscene Streaming Sound?
|| Binary
| align=center | -
||
|| || || ✔ || ✔ ||
|-
Line 335:
| align=center | [[MPHT]]
|| Morph Target?
|| Binary
| align=center | -
||
|| ✔ || || || ||
|-
Line 354:
|| NavMesh
|| Object
| align=center | 0x9A<br>0xCD
|| || || || ✔ || ✔ || '''Object ID notes:'''<br>0x9A is only used in Rise of the Underminer.<br>0xCD is only used in The Incredibles.
|| || || || ✔ || ✔
|-
| align=center | [[NPC]]
|| NPC
|| Object
| align=center | 0x02
||
|| ✔ || || || ||
|-
| align=center | [[NPCS]]
|| NPC Settings
|| Binary
| align=center | -
||
|| || || || ✔ || ✔
|-
| align=center | [[ONEL]]
|| One-Liners
|| Binary
| align=center | -
||
|| || || || ✔ ||
|-
Line 407:
| align=center | [[PICK]]
|| Pickup Table
|| Binary
| align=center | -
||
|| ✔ || ✔ || ✔ || || ✔
|-
Line 455:
| align=center | [[RAW]]
|| Raw Image
|| Binary
| align=center | -
||
|| || ✔ || || ✔ || ✔
|-
Line 539:
| align=center | [[SPLP]]
|| Spline Path
|| Binary
| align=center | -
||
|| || || || ✔ ||
|-
Line 563:
| align=center | [[TEXS]]
||
|| Binary
| align=center | -
||
|| || || ✔ || ✔ || ✔
|-
Line 623:
| align=center | [[VILP]]
|| NPC Properties
|| Binary
| align=center | -
||
|| || ✔ || || ||
|-
Line 635:
| align=center | [[WIRE]]
|| Wireframe
|| Binary
| align=center | -
||
|| || || || ✔ || ✔
|-
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