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EvilEngine/NPC: Difference between revisions

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{{AssetInfobox
|subtitle=NPC
|type=[[PlaceableEntity]]
|objectid=0x02
|games=Night of 100 Frights}}
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==Format==
NPC are [[Placeable AssetEntity|placeableentity assets]], so they start with their 0x54 byte header (0x50 in Scooby), then are followed by:
 
{| class="wikitable"
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