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== Welcome to {{SITENAME}}! == |
== Welcome to {{SITENAME}}! == |
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This wiki is exclusive to modding Heavy Iron games on the |
This wiki is exclusive to modding Heavy Iron games on the RenderWare engine. Here, you will find useful technical information about 5 Heavy Iron games from the RenderWare era: |
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* Scooby-Doo! Night of 100 Frights |
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* SpongeBob SquarePants: Battle for Bikini Bottom |
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* The SpongeBob SquarePants Movie |
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* The Incredibles |
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* The Incredibles: Rise of the Underminer |
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== |
== Mods == |
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Check the [[Mods]] page for all community made mods you can play yourself. |
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== Modding guides == |
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* [[Setting up Dolphin for modding]] - explains how to set up Dolphin so you can play a modded copy of the game. |
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* [[Randomizer]] |
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* [https://www.youtube.com/playlist?list=PLrfzuz7Y9bXaxsjSVPF0ocihHd4SUiQwf Playlist of video tutorials covering various subjects] |
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=== Essentials series === |
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This series of modding tutorials is meant to introduce modding of Battle for Bikini Bottom, and the other games, to beginners, in addition to covering other in-depth topics. |
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==== Introductory series ==== |
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Read all of these pages before starting modding, as they contain the most basic info. |
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# [[Introduction To Modding|Introduction]] |
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# [[Industrial Park basics]] |
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# [[Editing Assets]] |
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# [[Asset Templates|Templates]] |
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# [[Links]] |
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# [[Dispatchers]] |
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# [[Tikis and Enemies]] |
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==== In-Depth guides ==== |
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Creating custom levels or exporting/importing other custom content in the game. |
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* [[Sound and Music]] |
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* [[Extracting Models]] |
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* [[Custom Models]] |
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* [[Custom Animations]] |
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==== Asset guides ==== |
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Information on specific in-game items and controllers. |
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* [[Boulders]] |
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* [[Buttons]] |
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* [[Cameras]] |
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* [[Counters]] |
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* [[Conditionals]] |
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* [[Duplicatotron Tutorial|Duplicatotron]] |
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* [[Particles]] |
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* [[Platforms]] |
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* [[Portals]] |
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* [[SIMPs|SIMPs (Simple Objects)]] |
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* [[Slides]] |
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* [[Springboard Tutorial|Springboards]] |
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* [[Stage Controllers]] |
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* [[Talk Boxes]] |
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* [[Timers]] |
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* [[Triggers]] |
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* [[User Interfaces]] |
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=== Other guides === |
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* [[Porting a GameCube level to Xbox]] |
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* [[Asset porting]] |
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* [[Adding Vertex Color To Models]] |
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* [[How To Rip Rigged Models from a CSN Asset]] |
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* [[IDA Pro Setup Guide]] |
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* [[Basic asset editing]] (deprecated) |
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== Formats == |
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* [[Data Types]] |
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* [[Asset|Assets]] |
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* [[Events]] |
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* [[HIP (File Format)|HIP/HOP Format]] |
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* [[SDF (File Format)|SDF Format]] |
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* [[Sound Format]] |
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===Game/Disc Filesystem=== |
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* [[Filesystem|Filesystem (Battle For Bikini Bottom)]] |
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* [[Filesystem (The Spongebob Squarepants Movie Game)]] |
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* [[Filesystem (Scooby-Doo: Night Of 100 Frights)]] |
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* [[Filesystem (The Incredibles)]] |
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== Tools == |
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{| class="wikitable sortable" |
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|+ |
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! Tool |
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! Author |
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! Version |
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! Description |
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|- |
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| [[Industrial Park (Level Editor)|Industrial Park]] |
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|| [[User:igorseabra4|igorseabra4]] |
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|| Preview 57.1 |
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|| Viewer and editor for HIP/HOP archives |
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| [[HipHopTool]] |
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|| [[User:igorseabra4|igorseabra4]] |
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|| 0.5 |
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|| Used to extract, edit and create new HIP/HOP archives |
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|- |
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| [[BFBB Patch Tool]] |
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|| [[User:Seil|Seil]] |
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|| 0.5 |
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|| Allows creation and applying of patches for modified content in BFBB; used for distribution of mods |
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|- |
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| [[BFBBAnimTools]] |
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|| [[User:Seil|Seil]] |
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|| 1.0.1 |
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|| Script for importing and exporting [[ANIM]] assets in 3ds Max. |
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|- |
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| [[Hans (tool)|Hans]] |
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|| [[User:igorseabra4|igorseabra4]] |
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|| 0.1 |
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|| Save file editor |
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| [[QuickBMS]] |
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|| '''Luigi Auriemma''' |
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|| 0.9.0 |
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|| Previous tool for HIP/HOP, did not allow complex editing of the files |
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|- |
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| [https://www.gta-modding.com/area/file-33-rw-analyze.html RW Analyze] |
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|| '''Steve M.''' |
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|| 0.4b |
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|| Used to view the tree structure of RenderWare files (models) |
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|- |
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| [https://gtaforums.com/topic/838479-dff-importer-and-exporter-for-3ds-max/ rwio] |
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|| '''The Hero''' |
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|| 3.1d |
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|| Plugin for [https://www.autodesk.com/products/3ds-max/overview 3ds Max] which allows importing and exporting of [[MODL|RenderWare DFFs]]. |
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|- |
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| [https://www.gtagarage.com/mods/show.php?id=27862 Magic.TXD] |
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|| '''The_GTA''' |
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|| 1.1 |
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|| Editor for RenderWare textures |
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| [https://github.com/soopercool101/BrawlCrate BrawlCrate] |
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|| ''Various'' |
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|| 0.30 |
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|| Allows editing GC icons stored in tpl format. |
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|- |
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| [https://github.com/PenneyMarie1901/TextureTool TextureTool] |
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|| [[User:PenneyAMarie|Penney16]] |
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|| 2.0 |
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|| Used to quickly resize an image you wish to use as a texture for BFBB, as well as extra useful features. |
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| [[BFBB JSP Tool]] |
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|| [[User:igorseabra4|igorseabra4]] |
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|| 0.2 |
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|| Converts [[JSP]] and [[MODL|DFF]] files from the XBOX version of Battle For Bikini Bottom to OBJ. '''Deprecated in favor of Industrial Park's internal exporter.''' |
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| [[Heavy Iron Bik Converter]] |
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|| [[User:Nova|Suprnova]] |
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|| 1.1 |
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|| Automatically converts video files into a .bik file that is already formatted to work in almost every Heavy Iron Renderware game. |
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|} |
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== Other Projects == |
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{| class="wikitable sortable" |
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|+ |
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! Name |
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! Author |
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! Version |
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! Description |
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| [https://bfbbdecomp.github.io/bfbb/progress BFBB Decompilation] |
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|| BFBB Decomp Team |
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|| Disassembly of BFBB, useful for seeing the game's internals. Currently focuses on the GameCube disc. |
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