List of Events/ToS

From Heavy Iron Modding

List of Events Used in SpongeBob's Truth or Square

Below is a list of events according to ToS's "SB09WiiMASTERWAD.elf" debug symbol

Events

  • DisableSpecialCamera
  • EnableSpecialCamera
  • SBPlayAnim_Single
  • SBPlayAnim_AnimPackage
  • EventNotifySBPoke
  • SubtitlesOn
  • SubtitlesOff
  • UnknownEvent
  • Enable
  • Disable
  • VisibilityOn
  • VisibilityOff
  • UVAnimationStart
  • UVAnimationStop
  • TouchPlayer
  • ControlOff
  • ControlOn
  • Reset
  • Increment
  • Decrement
  • TextureAnimationStart
  • TextureAnimationStop
  • ScreenWarpStart
  • ScreenWarpStop
  • Toggle
  • TeleportPlayer
  • Expired
  • Destroy
  • Pause
  • Arrive
  • Mount
  • Dismount
  • KilledByPlayer
  • Killed
  • PlayerDeath
  • ArriveHalfway
  • ReachedHitpoint
  • AdjustHitpoint
  • Evaluate
  • Stunned
  • False
  • PadPressX
  • PadPressSquare
  • PadPressO
  • PadPressTriangle
  • PadPressL1
  • PadPressL2
  • PadPressR1
  • PadPressR2
  • PadPressStart
  • PadPressSelect
  • PadPressUp
  • PadPressDown
  • PadPressRight
  • PadPressLeft
  • FontBackdropOn
  • FontBackdropOff
  • UISelect
  • UIUnselect
  • UIFocusOn
  • UIFocusOff
  • BiplaneCollisionOff
  • BiplaneCollisionOn
  • CollisionOn
  • CollisionOff
  • Collision+VisibleOn
  • Collision+VisibleOff
  • ScenePrepare
  • SceneFinish
  • RoomPrepare
  • RoomFinish
  • PreScenePrepare
  • UIFocusOn+Select
  • UIFocusOff+Unselect
  • SetPadConfigtoPreset
  • SetGameState
  • GameState
  • Cancel
  • UIAddChar
  • UIDelChar
  • UIStringEmpty
  • UIStringFull
  • UISetMaxChars
  • SetCheckPoint
  • AnimPlay
  • AnimPlayLoop
  • AnimStop
  • AnimPause
  • AnimResume
  • AnimTogglePause
  • AnimPlayRandom
  • AnimPlayMaybe
  • RefModelAnimationStart
  • RefModelAnimationStop
  • SetSpeed
  • RespawnHeightSet
  • RespawnHeightReset
  • PlayervPlayer-Disable
  • PlayervPlayer-Enable
  • Accelerate
  • MoveToTarget
  • UIReset
  • SetScaleFactor
  • IncreaseSpeed
  • DecreaseSpeed
  • StartMoving
  • StopMoving
  • StartRumbleEffect
  • DisableGroupContents
  • FADEOUT
  • ScriptNoOp
  • ScriptReset
  • PlayMovie
  • SetGameState_GameStats
  • Forward
  • Reverse
  • ScreenAdjustmentON
  • ScreenAdjustmentOFF
  • SetasSkydome
  • Connect_IOwnYou
  • SetText
  • Switch
  • AddText
  • ClearText
  • GenerateBoulder
  • LaunchBoulderAtWidget
  • LaunchBoulderAtPoint
  • LaunchBoulderAtPlayer
  • GroupUpdateTogether
  • SetUpdateDistance
  • Translate,LocalX
  • Translate,LocalY
  • Translate,LocalZ
  • Translate,WorldX
  • Translate,WorldY
  • Translate,WorldZ
  • Rotate,LocalX
  • Rotate,LocalY
  • Rotate,LocalZ
  • Rotate,WorldX
  • Rotate,WorldY
  • Rotate,WorldZ
  • OrientToTarget
  • Translate,LocalXDone
  • Translate,LocalYDone
  • Translate,LocalZDone
  • Translate,WorldXDone
  • Translate,WorldYDone
  • Translate,WorldZDone
  • Rotate,LocalXDone
  • Rotate,LocalYDone
  • Rotate,LocalZDone
  • Rotate,WorldXDone
  • Rotate,WorldYDone
  • Rotate,WorldZDone
  • EnterP1
  • EnterP2
  • EnterP3
  • EnterP4
  • EnterP5
  • EnterP6
  • EnterP7
  • EnterP8
  • EnterP9
  • EnterP10
  • EnterP11
  • EnterP12
  • EnterP13
  • EnterP14
  • EnterP15
  • EnterP16
  • MemberKilledByPlayer1
  • MemberKilledByPlayer2
  • MemberKilledByPlayer3
  • MemberKilledByPlayer4
  • MemberKilledByPlayer5
  • MemberKilledByPlayer6
  • MemberKilledByPlayer7
  • MemberKilledByPlayer8
  • MemberKilledByPlayer9
  • MemberKilledByPlayer10
  • MemberKilledByPlayer11
  • MemberKilledByPlayer12
  • MemberKilledByPlayer13
  • MemberKilledByPlayer14
  • MemberKilledByPlayer15
  • MemberKilledByPlayer16
  • EnterFirst
  • EnterAll
  • EnterAllNonAI
  • EnterAllAI
  • EnterAllVisible
  • ExitP1
  • ExitP2
  • ExitP3
  • ExitP4
  • ExitP5
  • ExitP6
  • ExitP7
  • ExitP8
  • ExitP9
  • ExitP10
  • ExitP11
  • ExitP12
  • ExitP13
  • ExitP14
  • ExitP15
  • ExitP16
  • ExitFirst
  • ExitAll
  • ExitAllNonAI
  • ExitAllAI
  • ExitAllVisible
  • ExitComboP1P2
  • ExitComboP1P3
  • ExitComboP1P4
  • ExitComboP2P3
  • ExitComboP2P4
  • ExitComboP3P4
  • EnterComboP1P2
  • EnterComboP1P3
  • EnterComboP1P4
  • EnterComboP2P3
  • EnterComboP2P4
  • EnterComboP3P4
  • KillQuietly
  • LaunchShrapnel
  • LevelBegin
  • SceneReset(death)
  • SceneEnter
  • SceneExit
  • ChangeTextureofUI
  • FastVisible
  • FastInvisible
  • CameraCollideOff
  • CameraCollideOn
  • CameraControlOff
  • CameraControlOn
  • CameraCollisionOff
  • CameraCollisionOn
  • ResetPlayerCameraFloorMount
  • TetherRatio
  • Near+FarCameraWalls
  • TimerSet
  • TimerAdd
  • Creditsstart
  • Creditsstop
  • Creditsended
  • SetLightkit
  • SetLightkit_Env
  • SetOpacity
  • Scale,XYZOrdinary
  • SetReference
  • SetCount
  • CountIs
  • DebugBREAK
  • UISetMotion
  • UIMotionFinished
  • UIMotionLoop
  • Startstaticcamera
  • Endstaticcamera
  • SetCameraStartOrientation
  • StartFade
  • FadeDownDone
  • FadeUpDone
  • Start
  • Success
  • Failure
  • MemberKilled
  • KillMember
  • SpawnMember
  • ForceSceneReset
  • StopRumbleEffect
  • UIVisible+FocusOn+Select
  • UIFocusOff+Unselect+Invisible
  • CopyReference
  • UIMotionInFinished
  • UIMotionOutFinished
  • UIResetMotion
  • UIBrighten
  • UIUnbrighten
  • EvaluateCounterValue
  • RotatetoAbsoluteX
  • RotatetoAbsoluteY
  • RotatetoAbsoluteZ
  • PlayTriggerAnimation
  • TriggeredAnimationDone
  • TranslatetoAbsoluteX
  • TranslatetoAbsoluteY
  • TranslatetoAbsoluteZ
  • EnterCamera
  • ExitCamera
  • UIAutoMenuRun
  • UIAutoMenuRunUp
  • UIAutoMenuRunDown
  • UIAutoMenuRunLeft
  • UIAutoMenuRunRight
  • VisibilityCullOn
  • VisibilityCullOff
  • XBOXDEMOexittolauncher
  • Spawn
  • Spawned
  • Creditssetdest
  • AllowAttractMode
  • DisallowAttractMode
  • CollisionReset
  • AutoSave
  • PauseGameSafe
  • OverrideFrequency
  • ResetFrequency
  • PauseGameNow
  • UnpauseGameNow
  • SetZPlaneParams
  • SetFogColor
  • z_old-FirstLedgeGrab
  • LedgeGrabbed
  • PlayerWasDamaged
  • PlayerHealthDamage
  • PlayerHealthInvincible
  • PlayerHealthUnInvincible
  • PlayerHealthIncreaseMax
  • PlayerHealthHeal
  • PlayerHealthFullHealth
  • PlayerHealthFatigueDamage
  • FirstHealthPickup
  • UIFlipVisibility
  • DrivenbyAdd
  • DrivenbyDestroy
  • DrivenbyOff
  • DrivenbyOn
  • DisableAutoSave
  • Unpause
  • SetColor
  • StartLightEffect
  • StopLightEffect
  • CameraTransitionBegin
  • CameraTransitionDone
  • Deactivate
  • Activate
  • ActivateFog
  • Dispatcher_SetPauseType
  • EnterAny
  • ExitAny
  • Rotate,SetOrientation
  • Rotate,GotoOrientation
  • Rotate,GotoOrientationDone
  • Scale,XYZOrdinaryDone
  • Scale,XNon-Ordinary
  • Scale,YNon-Ordinary
  • Scale,ZNon-Ordinary
  • Scale,XNon-OrdinaryDone
  • Scale,YNon-OrdinaryDone
  • Scale,ZNon-OrdinaryDone
  • TransitionToCameraADone
  • TransitionToCameraBDone
  • EnableGroupContents
  • StartMovingHalfway
  • SetLightEffectSpeed
  • Available
  • Unavailable
  • CheckpointActivate
  • CameraYTrackingOn
  • CameraYTrackingReset
  • TaskWasCompleted
  • TaskWasFailed
  • TaskWasMadeAvailable
  • TaskFail
  • TaskComplete
  • TaskIncomplete
  • TimedChallengeEnded
  • MissionWasUnlocked
  • MissionWasCompleted
  • MissionUnlock
  • MissionLock
  • SwapHUDCompassTexture
  • PickupUseStartAction
  • HighRateThreshold
  • MediumRateThreshold
  • LowRateThreshold
  • NoRateThreshold
  • SwitchWallNet
  • EnableAttractor
  • EnableRepeller
  • DisableAttractor
  • DisableRepeller
  • Attract/RepelOn
  • Attract/RepelOff
  • MissionStart
  • GameStart
  • EnterThreshold
  • ExitThreshold
  • EnterReply
  • ExitReply
  • TranslatetoAbsoluteWidget
  • FMODPlaySound
  • FMODStopSound
  • FMODKeyOff
  • FMODSoundCueBegin
  • FMODSoundCueEnd
  • WiimotePlaySoundTrial
  • WiimoteStopSoundTrial
  • MissionEvaluate
  • TaskWasNotMadeAvailable
  • UIActivateGroup
  • UIDectivateGroup
  • UIFinishDectivatingGroup
  • UIGroupSetNextGroup
  • UIGroupGotoNextGroup
  • UIGroupGotoPreviousGroup
  • UIGroupSetTransitions
  • TaskWasAlreadyCompleted
  • MountedonContextObject
  • Collectedbyaplayer
  • Collectionstartedbyaplayer
  • CollectedbySpongeBob
  • CollectCollectible
  • SetFogStartandEnd
  • DismountedContextObject
  • Cinematicisdoneplaying
  • ChiliPepperExplodeNow
  • SetPlayerPosition
  • SaveLoadCheckFreeSpace
  • SaveLoadForceNextSave
  • SaveLoadRequestSave
  • SaveLoadRequestLoad
  • SaveLoadRequestReset
  • SaveLoadDone
  • SaveLoadFailed
  • SaveLoadDisabled
  • CarryableKilled
  • PlayCustomAnimation--Depracated
  • PlayCustomAnimation
  • CarryablePickedUp
  • CarryableDropped
  • SpringboardLaunched
  • ConveyorBeltReverseDirection
  • ChiliBombActivated
  • ChiliBombExploded
  • AwardAchievement
  • AchievementsProcessingDone
  • GuideInvokeSignIn
  • GuideReturnfromSignInSuccessfully
  • GuideReturnfromSignInFailed
  • GuideInvokeDeviceSelect
  • GuideReturnfromDeviceSelectSuccessfully
  • GuideReturnfromDeviceSelectFailed
  • GuideInvokeKeyboard
  • GuideReturnfromKeyboardSuccessfully
  • GuideReturnfromKeyboardFailed
  • GuideSignInChanged
  • GuideHandleSignInChanged
  • GuideClosed
  • ClearInput
  • LoadCallback
  • SignedInPlayerSignedOut
  • SaveLoadRequestRefreshInfo
  • SaveLoadChangeStorageDevice(X360)
  • TransferSaveInfotoTextDepot
  • SetPlayerCharacter
  • MPSetNextScene
  • MakeObjectTransparent
  • SaveLoadRequestAutoSave
  • SetCounterValuetoOptionValue
  • CountChanged
  • EnableAutoSaveFeature
  • PadReleaseUp
  • PadReleaseDown
  • PadReleaseLeft
  • PadReleaseRight
  • PadReleaseX
  • PadReleaseO
  • PadReleaseTriangle
  • PadReleaseSquare
  • PadReleaseE
  • PadReleaseSelect
  • PadReleaseL1
  • PadReleaseL2
  • PadReleaseR1
  • PadReleaseR2
  • TeleportResumeGame
  • ResetInPlace
  • AllowAllPadActiveOnPressStart
  • ResetPadStatus
  • CarryableEnableRespawn
  • CarryableDisableRespawn
  • Pad1Activated
  • Pad2Activated
  • Pad3Activated
  • Pad4Activated
  • Pad1Unplugged
  • Pad2Unplugged
  • Pad3Unplugged
  • Pad4Unplugged
  • TRCLoadFailedCannotFindSaveFiles
  • TRCLoadFailedCorruptFiles
  • TRCSaveFailedNoEnoughSpace
  • TRCFailedWriteToDeviceRequest
  • TRCFailedToAddAchivementRequest
  • TRCCurrentStorageDeviceLost
  • TRCCurrentStorageDeviceJustLost
  • TRCCurrentStorageDeviceChanged
  • Startupsystemmessage
  • Endsystemmessage
  • Turnoutlineon
  • Turnoutlineoff
  • 100%Completion
  • ClearInMemorySaveData
  • ClearPlayersPadBounding
  • UISendCheatIndex
  • SetShadowCastDepth
  • Allowusertoselectdeviceagain
  • SaveisSuccessfullyfinished
  • LoadisSuccessfullyfinished
  • SavehasFailed
  • LoadhasFailed
  • SavehasCancelled
  • LoadhasCancelled
  • SceneLoadhasFinished
  • BSPVisibilityIncrement
  • BSPVisibilityDecrement
  • EnterWeightThreshold
  • ExitWeightThreshold
  • SetGravity
  • SetSplitScreenMode
  • EnableaTriggerPhantom
  • DisableaTriggerPhantom
  • CatapultLaunch
  • CatapultSetDistance
  • CatapultSetTargetHeight
  • CatapultSetTargetDrift
  • CatapultSetArcHeight
  • CatapultSetThrowTime
  • CatapultLaunchDone
  • MakeaBreakawayPlatformbreakable
  • MakeaBreakawayPlatformunbreakable
  • AllKeyStewardsInGroupKilled
  • SpawnAnimDone
  • SetIdleAnimNum
  • Customanimationisdone
  • SetNewMovePoint
  • GroupAddItem
  • GroupAddAllPlayers
  • GroupRemoveItem
  • GroupEmptyList
  • HammerGroundShockWave
  • SquidwardBossGoToIdle
  • SquidwardBossReturnFromIdle
  • ProjectileApproaching
  • Turnonaprojectilespawner
  • Turnoffaprojectilespawner
  • SpawnaProjectile
  • QueryAnimEnd
  • AnimEnd
  • OutOfBounds
  • Settheglobalreverbtype
  • Playerhitsomeothernpc
  • Playerkilledsomeothernpc
  • NPCthisnpchitaplayer
  • NPCthisnpckilledaplayer
  • NPCsomeothernpchitaplayer
  • NPCsomeothernpckilledaplayer
  • MultiplayerHitAnotherPlayer
  • MultiplayerKilledAnotherPlayer
  • Aprojectilewasspawned
  • Aprojectilewaskilled
  • PlaySoundbyName
  • StopSoundbyName
  • PhysicsActivateObject
  • PhysicsDeactivateObject
  • TextboxOn
  • TextboxOff
  • TextboxExpand
  • TextboxRetract
  • TextboxSetString
  • TextboxTurnedOn
  • TextboxTurnedOff
  • TextboxExpanded
  • TextboxRetracted
  • TextboxClear
  • KilledbyExplosiveObject
  • BugSpawnbyCarl
  • BugSpawnbyRussell
  • SetDepthofField
  • AIPlayerFollow
  • AIPlayerNoPathNoFollowMode
  • AIClaimInteraction
  • MultiplayerStartWinAnimation
  • MultiplayerStartLoseAnimation
  • PlayerAnimSequencePlay
  • PlayerAnimSequenceStop
  • PlayerAnimSequencePlayNext
  • PlayerAnimSequenceDone
  • Initialize
  • ShowMultiplayerCollectible
  • ShowMultiplayerGameOver
  • ShowConceptArtCollectible
  • Set2PSplitScreentoHorizontal
  • Set2PSplitScreentoVertical
  • SaveLoad_Wii_NAND02
  • SaveLoad_Wii_NAND03
  • SaveLoad_Wii_NAND05
  • SaveLoad_Wii_NAND06
  • SaveLoad_Wii_NAND07
  • SaveLoad_Wii_NAND08
  • SaveLoad_Wii_NAND11
  • SaveLoadRequestDelete
  • GameFinished
  • MuteAllIn-gameSound
  • EndOfLevel
  • NunchukConnectedP1
  • NunchukConnectedP2
  • NunchukConnectedP3
  • NunchukConnectedP4
  • NunchukDisconnectedP1
  • NunchukDisconnectedP2
  • NunchukDisconnectedP3
  • NunchukDisconnectedP4
  • WiiRemoteConnectedP1
  • WiiRemoteConnectedP2
  • WiiRemoteConnectedP3
  • WiiRemoteConnectedP4
  • WiiRemoteDisconnectedP1
  • WiiRemoteDisconnectedP2
  • WiiRemoteDisconnectedP3
  • WiiRemoteDisconnectedP4
  • SetObjectivesCounter
  • EnablePause
  • DisablePause
  • StartRumbleEffectbyController
  • TrapMakeActive
  • TrapMakeInactive
  • TrapMakeSetOff
  • TrapMakeLetGo
  • TrapMakeWarn
  • TrapReleasedPlayer-Any
  • TrapReleasedPlayer-Untied
  • TrapReleasedPlayer-Untier
  • CrawlspaceEnable
  • CrawlspaceDisable
  • CrawlspaceAutoEnable
  • CrawlspaceAutoDisable
  • CrawlspaceStarted
  • CrawlspaceEnded
  • TripEnable
  • TripDisable
  • KevinSpringboardBouncedNormal
  • KevinSpringboardBouncedBig
  • KevinSpringboardBouncedCarl
  • KevinSpringboardBouncedAny
  • PlayerEnteredWater
  • PlayerExitedWater
  • DetachCarlDug
  • ExitWaterPlayerSwitchOn
  • ExitWaterPlayerSwitchOff
  • KevinSpringboardRelease
  • WidgetAreaDisable
  • WidgetAreaEnable
  • WaterAreaEnabled
  • WaterAreaDisabled
  • DefaultCurrentEnabled
  • DefaultCurrentDisabled
  • CurrentEnabled
  • CurrentDisabled
  • WhirlpoolReverse
  • WhirlpoolClockwise
  • WhirlpoolCounterclockwise
  • WhirlpoolEnabled
  • WhirlpoolDisabled
  • SinkingSurfaceEnabled
  • SinkingSurfaceDisabled
  • BuriedObjectsConceal
  • BuriedObjectsReveal
  • BuriedObjectRevealed
  • BuriedObjectFakeRevealed
  • BuriedObjectRealRevealed
  • HouseBalloonBouncedOn
  • TripOff
  • PlayerUnsummoned
  • PlayerSummoned
  • PlantActivate
  • PlantDeactivate
  • PlantSnap
  • PlantSpit
  • PlantRelease
  • PlantWarn
  • PlantProne
  • PlantDestroy
  • PlantSnappedPlayer
  • PlantSnappedNPC
  • PlantSnappedEntity
  • PlantReleasedPlayer
  • PlantReleasedEntity
  • PlantWarned
  • PlantWarnedFortheFirstTime
  • PlantWasDestroyed
  • ActivateSlope
  • DeactivateSlope
  • SetSlideSpeed
  • LedgeClimbActivate
  • LedgeClimbDeactivate
  • PlantDamage
  • CaveWormDamage
  • KevinSpecialSummon
  • KevinSummon
  • KevinUnsummon
  • DugSpecialSummon
  • DugSummon
  • DugUnsummon
  • PryEnable
  • PryDisable
  • SetRopeLength
  • RopeCutEnable
  • RopeCutDisable
  • RopeTieToPlayer
  • RopeTieToObject
  • RopeTiedtoHere
  • RopeTieremovedfromHere
  • RopeCut
  • PrydObject
  • DugLevered
  • DugLeverEnable
  • DugLeverSmoothReset
  • DugLeverDisable
  • TeeterUnlock
  • TeeterLock
  • TeeterLaunchSideB
  • TeeterLaunchSideA
  • TeeterResetSoftly
  • TeeterWentOff
  • PlayerLookAt
  • PlayerLookAtEnd
  • EnablePushPull
  • DisablePushPull
  • StoryMomentBegin
  • StoryMomentEnd
  • PlayerSwitchingDisable
  • PlayerSwitchingEnable
  • GoodPosition-UpdatingStop
  • GoodPosition-UpdatingResume
  • GoodPosition-AllGroundisvalid
  • GoodPosition-AllGroundisnotvalid
  • GoodPosition-NoGroundisvalid
  • GoodPosition-NoGroundisnotvalid
  • GoodPosition-SetDrivablePlatform
  • GoodPosition-ForceRefresh
  • HintSphereActive
  • HintSphereInactive
  • HintSphereTimerReset
  • CrankEnable
  • CrankDisable
  • CrankFail
  • CrankFinish
  • CrankUNcrankingDisable
  • CrankUNcrankingEnable
  • CrankFinished
  • CrankStartEither
  • CrankStartA
  • CrankStartB
  • CrankStopEither
  • CrankStopA
  • CrankStopB
  • CranksGrabbedEither
  • CranksGrabbedA
  • CranksGrabbedB
  • CranksReleasedEither
  • CrankReleasedA
  • CrankReleasedB
  • ForceSwitch
  • CaveWormLicking
  • CaveWormBit
  • CaveWormWarned
  • CaveWormEnable
  • CaveWormDisable
  • CaveWormLick
  • CaveWormWarn
  • CombatEnemyEnter
  • CombatEnemyExit
  • CombatTargetingEnemyEnter
  • CombatTargetingEnemyExit
  • CombatStunnedEnemyAdd
  • CombatStunnedEnemyRemove
  • CombatFinisher
  • CombatHitByPlayerMelee
  • CombatMeleeHitResponse
  • PlayerAICommandDone
  • HouseMoveToLocation
  • HouseWarpToLocation
  • HouseReturnFromLocation
  • HitBySpinAttack
  • HitByHammerAttack
  • HitByPuckAttack
  • HitBySplashDamage(Hammer)
  • HitBySplashDamage(Puck)
  • HitByPuckfromTurret1
  • HitBySpongebuffCandyAttack
  • HitBySpongebuffBungeeBallAttack
  • CollidedWithAnotherHavokObject
  • StartChase
  • UPCarlBallonActivated
  • MovetoPlayerLocation
  • StopMovetoPlayerLocation
  • SetTextID
  • JawboneAnimateOn
  • JawboneAnimateOff
  • GeyserBoostPointOnCovered
  • GeyserBlockPointOnCovered
  • MultiplayerSetWinner
  • SetTextureBlend
  • SetColorMultiplier
  • ScaleformFadeIn
  • ScaleformFadeOut
  • SetSurface
  • TargettedOn
  • TargettedOff
  • DogPackStartGaining
  • DogPackStopGaining
  • DogPackInstantGain
  • DogPackAboveThresholdA
  • DogPackAboveThresholdB
  • DogPackAboveThresholdC
  • DogPackAboveThresholdD
  • DogPackBelowThresholdA
  • DogPackBelowThresholdB
  • DogPackBelowThresholdC
  • DogPackBelowThresholdD
  • RussellDangle-RussellGrabbed
  • RussellDangle-CarlGrabbed
  • RussellDangle-RussellLaunched
  • RussellDangle-CarlLaunched
  • KevinDangle-RussellGrabbed
  • KevinDangle-RussellLaunched
  • KevinDangle-KevinGrabbed
  • KevinDangle-KevinLaunched
  • KevinDangle-CarlGrabbed
  • KevinDangle-CarlLaunched
  • ChangeIdle
  • Pressed
  • CarnivalHammerFailPress
  • PatrickBossPantsDown
  • PatrickBossPantsUp
  • PatrickBossBuckleVulnerable
  • PatrickBossBuckleInvulnerable
  • ChumBotBossFinishedSpawningKids
  • ChumBotBossMouthOpen
  • ChumBotBossMouthClose
  • Unpressed
  • UnpressButton
  • PressButton
  • ButtonSWStartsUnwinding
  • ButtonSWStartsWinding
  • ButtonSWFullyWound
  • ButtonSWFullyUnwound
  • PlayerBouncedofftrampoline
  • PlayerBounceontrampolinefirsttime
  • PlayerBounceontrampolinestopped
  • PlayerGetBadges
  • PlayerLostBadges
  • PlayerEnterBossArena
  • SpawnFloatingCollectibles
  • SpawnFloatingCollectiblesatPosition
  • SetVelocity
  • StartGenerateRipple
  • StopGenerateRipple
  • Stumble
  • Hammerstrikebegin
  • Hammerresetend
  • Turnonhazard(Hammer/Spinner)
  • Turnoffhazard(Hammer/Spinner)
  • SpinnerSpin
  • SpinnerIdle
  • SpinnerON
  • SpinnerOFF
  • HousePreFloatingBegan
  • HouseFloatingBegan
  • HousePeaked
  • HousePlayersLanded
  • HouseFloatEnable
  • HouseFloatDisable
  • EnteredaTrap
  • ExitedfromaTrap
  • SetLedge
  • HitbyBiplaneGuns
  • HitbyBiplaneSpecialWeapon
  • BiplaneEngineSoundPlay
  • BiplaneEngineSoundStop
  • BiplaneSpecialMove
  • BiplaneSpecialMoveUp
  • BiplaneSpecialMoveDown
  • BiplaneGetCollectible
  • BiplaneKilledBy
  • BiplaneShotEntity
  • BiplaneTurnTowards
  • BiplaneAttachCamera
  • BiplaneFiredMine
  • BiplaneFiredTurret
  • BiplaneSetSpeed
  • BiplaneResetSpeed
  • BiplaneActivatePlayer
  • BiplaneDropped
  • BiplaneNPCDisableAttack
  • BiplaneNPCEnableAttack
  • BiplanePlayerFireTennisBall
  • BiplanePlayerFireBalloonAnimal
  • BiplanePlayerFireMine
  • BiplanePlayerFireTurret
  • BiplaneNPCsettarget
  • BiplaneNPCcleartarget
  • RB09SetVehicleConfig
  • VehicleBoost
  • VehicleBrake
  • VehicleNotifyShootPrimary
  • VehicleNotifyShootSecondary
  • VehicleNotifyHitObject
  • VehicleNotifyUpdateGoalYPR
  • VehicleNotifyCrashing
  • VehicleNotifyExplode
  • VehicleNotifyUpdateHP
  • VehicleNotifySetViewport
  • VehicleNotifyPrimaryLocked
  • VehicleNotifySecondaryLocked
  • RB09AddTargetList
  • RB09RemoveTargetList
  • TurretDestroy
  • TurretStartTurning
  • TurretStopTurning
  • DogStartFakeFight
  • DogStopFakeFight
  • PlayerAICommandSet
  • PlayerAICommandCancel
  • FloatingBridgeRising
  • RussellRopeCarlAttached
  • RussellRopeCarlFailed
  • SwingVineRopecut
  • SwingVineCarlAttached
  • SwingVineCarlReleased
  • SwingVineRussellAttached
  • SwingVineRussellReleased
  • AttachUIImage
  • DetachUIImage
  • SetSubgameType(Multiplayer,Minigames)
  • InteractionEnable
  • InteractionDisable
  • InteractionStart
  • InteractionStop
  • InteractionIconOn
  • InteractionIconOff
  • UpBossAteCarlOnRope
  • UpBossAtePlayerInWater
  • UpBossRecoveringFromBeingStunned
  • UpCrocSubmerging
  • UpCrocSurfacing
  • UpCrocFinishedSurfacing
  • UpBossChasingPlayer
  • Player2JoinDrop
  • PlayerScore+1
  • EnableHUD
  • DisableHUD
  • ShowHUD
  • HideHUD
  • HideHUDNow
  • ShowHUDAbilities
  • ShowHUDAbilitiesNow
  • HideHUDAbilities
  • RefreshHUDAbilities
  • HideHUDAbilitiesNow
  • SetActivePlayerCount
  • SetActivePlayers
  • SetPlayer
  • SetCurrentHealth
  • SetMaxHealth
  • SetBadgeCount
  • IncrementBadgeCount
  • SetContextAction
  • SetSpecialAbility
  • SetPlayerScoreFromCounter
  • SetMaximumPlayerScore
  • ShowScore
  • HideScore
  • ShowHouseHealth
  • HideHouseHealth
  • SetHouseHealth
  • ShowSpecialWeaponIcon
  • HideSpecialWeaponIcon
  • StartFlashingSpecialWeaponIcon
  • StopFlashingSpecialWeaponIcon
  • ShowSpecialMoveIcon
  • HideSpecialMoveIcon
  • AddEntitytoListofBlueTargets
  • AddEntitytoListofYellowTargets
  • AddEntitytoListofNeutralTargets
  • BiplaneDirigibleUnderAttack
  • BiplaneSwitchtoDirigibleScoring
  • BiplaneSetMaxScore
  • FlashBiplaneArrow
  • SetCockpitView
  • SetWarhammerPlaneType
  • SBFillwithGoo
  • SBFillwithGooVectorTurn
  • SBDrainGoo
  • SBPowerup
  • SBNULLSpin/HammerAttack
  • SBSetHappinessLevel
  • SBNotifyLostSpongebuff
  • SBNotifyLostFluidFilled
  • SBForceBungeeBallReturn
  • DestroyAll
  • AttachArcPoint
  • DetachArcPoint
  • OnDepart
  • OnArrive
  • OnStopAccelerate
  • OnStartDecelerate
  • ActivateFromProximity
  • ActivateHint
  • PlayerPressA
  • PlayerPressB
  • FluidBegin
  • FluidStop
  • FluidDetected
  • EnterWithFluid
  • ExitWithFluid
  • InflatablePlatKeyframedForward
  • InflatablePlatKeyframedReverse
  • InflatablePlatKeyframedPause
  • InflatablePlatKeyframedUnpause
  • InflatablePlatKeyframedSetSpeed
  • InflatablePlatKeyframedReachedBeginning
  • InflatablePlatKeyframedReachedEnd
  • InflatablePlatScaleX
  • InflatablePlatScaleY
  • InflatablePlatScaleZ
  • InflatablePlatScaleXDone
  • InflatablePlatScaleYDone
  • InflatablePlatScaleZDone
  • ShowPuckAmmo
  • HidePuckAmmo
  • SetPuckAmmo
  • SetPowerupTimer
  • SetFluidMeter
  • ShowFluidMeter
  • HideFluidMeter
  • HappinessPointsChanged
  • ShowPlanktonsHUD
  • HidePlanktonsHUD
  • SettheamountofshakeenergydisplayedinPlanktonsHUD
  • SettheamountofstunenergydisplayedinPlanktonsHUD
  • SettheamountofammodisplayedinPlanktonsHUD
  • ShowstunmodeinPlanktonsHUD
  • ShowhurtmodeinPlanktonsHUD
  • Reticleseyeshowstargetashurtable
  • Reticleseyeshowstargetasstunnable
  • Reticleseyeshowstargetasneitherhurtablenorstunnable
  • Reticlesrimshowstargetasgrabbable
  • Reticlesrimshowstargetasungrabbable
  • Showsthereticle
  • Hidesthereticle
  • ShowHUDTimer
  • HideHUDTimer
  • ShowHUDCounter
  • HideHUDCounter
  • PlayerkilledanNPC
  • NPCkillednearby
  • SBPlayCelebration
  • ShowTikiScreen
  • HideTikiScreen
  • TikiAcceptPressed --- # Developer Comment --- This is sent when the yes/accept command is sent to the tiki screen.
  • TikiCancelPressed --- # Developer Comment --- This is sent when the no command is sent to the tiki screen.
  • TikiExplosionCountdownStart
  • TikiExplosionCountdownEnd
  • ShowBuyScreen
  • HideBuyScreen
  • BuyAcceptPressed
  • BuyCancelPressed
  • PlayerEnteredBungeeBall
  • PlayerExitedBungeeBall
  • WaterWheelActivate
  • WaterWheelStartedTurning
  • WaterWheelStoppedTurning
  • SetBossMeter(0.0-1.0)
  • ShowBossMeter
  • HideBossMeter
  • LivesChanged
  • SBPlayCustomAnimation
  • SBStopCustomAnimation
  • SBStartSmokeFX
  • SBEnterColdArea
  • SBExitColdArea
  • SBEnable/DisableSBAttack
  • SBPlanktonAppearOn
  • SBPlanktonAppearOff
  • PlayerperceivedbyNPCon
  • PlayerperceivedbyNPCoff
  • PreloadFXSpawn
  • NPCGenericSpawnerSpawn(one)NPC
  • NPCGenericSpawnerNonstopspawningON
  • NPCGenericSpawnerNonstopspawningOFF
  • NPCGenericSpawnerDisablespawningability
  • NPCGenericSpawnerEnablespawningability
  • NPCGenericSpawnerSpawnpool
  • DisableIcons
  • EnableIcons
  • SwitchKevinSpringboardIcons
  • Abombprojectilewasspawned
  • Abombprojectilewaskilled
  • NPCRespawn
  • NPCGotHit
  • NPCPercievedReachable
  • NPCPercievedChargeable
  • NPCPercievedAttackable
  • NPCPercievedVisible
  • NPCPercievedShootable
  • NPCPercievedEngagable
  • NPCLostPerceptionReachable
  • NPCLostPerceptionChargeable
  • NPCLostPerceptionAttackable
  • NPCLostPerceptionVisible
  • NPCLostPerceptionShootable
  • NPCLostPerceptionEngagable
  • NPCStartedPerceivingTarget
  • NPCStopedPerceivingTarget
  • Followpath
  • GiveNPCDamage
  • NPCHideNPC
  • NPCShowNPC
  • NPCTeleportNPC
  • NPCUpdateInCinematicsAlways
  • NPCUpdateInCinematicsNever
  • NPCUpdateInCinematicsNormal
  • NPCArrived
  • NPCJumpArrived
  • NPCPerceptionAlways
  • NPCPerceptionNever
  • NPCPerceptionNormal
  • NPCTeleported
  • NPCTeleport
  • NPCJump
  • NPCDefeated
  • NPCNudged
  • NPCShakeBegin
  • NPCShakeDropped
  • NPCFaceTarget
  • NPCFaceNothing
  • NPCLookAt
  • NPCLookEnd
  • NPCWriteToBlackboard
  • NPCSetFleePoint
  • AIPlayerSetFollowDist
  • Despawn
  • ShowFlashDamage
  • NPCKillByBugCatch
  • NPCJawboneAnimateOn
  • NPCJawboneAnimateOff
  • DebugText
  • NPCTurnOnAI
  • NPCTurnOffAI
  • SquidwardBossSpinAttackStarted
  • SquidwardBossSpinAttackEnded
  • SquidwardBossClarinetAttackStarted
  • SquidwardBossClarinetAttackEnded
  • SquidwardBossBlockStarted
  • SquidwardBossBlockEnded
  • SquidwardBossDestroyCoverStarted
  • SquidwardBossDestroyCoverEnded
  • ChangeCostume
  • BossRoundComplete
  • MMChangeRobotPart
  • HitbyProjectile
  • EnablePointers
  • DisablePointers
  • HidePointers
  • SetBlackandWhite
  • ResetBlackandWhite