List of Events/TSSM: Difference between revisions
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Revision as of 01:11, 31 March 2021
Event ID | Name | Description |
---|---|---|
0x0000 | Unknown | |
0x0001 | Enable | |
0x0002 | Disable | |
0x0003 | Visible | |
0x0004 | Invisible | |
0x0005 | EnterPlayer | |
0x0006 | ExitPlayer | |
0x0007 | TouchPlayer | |
0x0008 | ControlOff | |
0x0009 | ControlOn | |
0x000A | Reset | |
0x000B | Increment | |
0x000C | Decrement | |
0x000D | Open | |
0x000E | Close | |
0x000F | Toggle | |
0x0010 | Teleport Player | |
0x0011 | OutOfBounds | |
0x0012 | Run | |
0x0013 | Stop | |
0x0014 | Expired | |
0x0015 | Move | |
0x0016 | Destroy | |
0x0017 | Pause | |
0x0018 | Play | |
0x0019 | PlayOne | |
0x001A | PlayMaybe | |
0x001B | RoomStart | |
0x001C | Invalidate | |
0x001D | Tilt | |
0x001E | Untilt | |
0x001F | Arrive | |
0x0020 | Mount | |
0x0021 | Dismount | |
0x0022 | Break | |
0x0023 | Pickup | |
0x0024 | Death | |
0x0025 | Kill | |
0x0026 | On | |
0x0027 | Off | |
0x0028 | Patrol On | |
0x0029 | Patrol Off | |
0x002A | Wander On | |
0x002B | Wander Off | |
0x002C | Detect Player On | |
0x002D | Detect Player Off | |
0x002E | Chase Player On | |
0x002F | Chase Player Off | |
0x0030 | Go To Sleep | |
0x0031 | Wake Up Villain | |
0x0032 | Respawn | |
0x0033 | PlayerDeath | |
0x0034 | GiveChance | |
0x0035 | GiveShinyObjects | |
0x0036 | GiveHealth | |
0x0037 | ButtonPress | |
0x0038 | ButtonUnpress | |
0x0039 | ArriveHalfway | |
0x003A | Hit | |
0x003B | ButtonPressAction | |
0x003C | Evaluate | |
0x003D | True | |
0x003E | False | |
0x003F | PadPressX | |
0x0040 | PadPressSquare | |
0x0041 | PadPressO | |
0x0042 | PadPressTriangle | |
0x0043 | PadPressL1 | |
0x0044 | PadPressL2 | |
0x0045 | PadPressR1 | |
0x0046 | PadPressR2 | |
0x0047 | PadPressStart | |
0x0048 | PadPressSelect | |
0x0049 | PadPressUp | |
0x004A | PadPressDown | |
0x004B | PadPressRight | |
0x004C | PadPressLeft | |
0x004D | FontBackdropOn | |
0x004E | FontBackdropOff | |
0x004F | UI Select | |
0x0050 | UI Unselect | |
0x0051 | UI Focus On | |
0x0052 | UI Focus Off | |
0x0053 | Collision On | |
0x0054 | Collision Off | |
0x0055 | Collision+Visible On | |
0x0056 | Collision+Visible Off | |
0x0057 | Scene Prepare | |
0x0058 | Scene Finish | |
0x0059 | Room Prepare | |
0x005A | Room Finish | |
0x005B | LobMaster Shoot | |
0x005C | LobMaster Reset | |
0x005D | FallToDeath | |
0x005E | UI Focus On+Select | |
0x005F | UI Focus Off+Unselect | |
0x0060 | Set Pad Config to Preset A | |
0x0061 | Set Pad Config to Preset B | |
0x0062 | Set Pad Config to Preset C | |
0x0063 | Set Pad Config to Preset D | |
0x0064 | Pad Vibrate On | |
0x0065 | Pad Vibrate Off | |
0x0066 | Mono Sound | |
0x0067 | Stereo Sound | |
0x0068 | Increase Master Volume | |
0x0069 | Decrease Master Volume | |
0x006A | Increase Music Volume | |
0x006B | Decrease Music Volume | |
0x006C | Increase SFX Volume | |
0x006D | Decrease SFX Volume | |
0x006E | IntroState_Sony | |
0x006F | IntroState_Publisher | |
0x0070 | IntroState_Developer | |
0x0071 | IntroState_License | |
0x0072 | IntroState_Count | |
0x0073 | TitleState_Start | |
0x0074 | TitleState_Attract | |
0x0075 | TitleState_Count | |
0x0076 | LoadState_SelectMemCard | |
0x0077 | LoadState_SelectSlot | |
0x0078 | LoadState_Loading | |
0x0079 | LoadState_Count | |
0x007A | OptionsState_Options | |
0x007B | OptionsState_Count | |
0x007C | SaveState_SelectMemCard | |
0x007D | SaveState_SelectSlot | |
0x007E | SaveState_Saving | |
0x007F | SaveState_Count | |
0x0080 | PauseState_Pause | |
0x0081 | PauseState_Options | |
0x0082 | PauseState_Count | |
0x0083 | GameState_FirstTime | |
0x0084 | GameState_Play | |
0x0085 | GameState_LoseChance | |
0x0086 | GameState_GameOver | |
0x0087 | GameState_SceneSwitch | |
0x0088 | GameState_Dead | |
0x0089 | SetIntroState_Sony | |
0x008A | SetIntroState_Publisher | |
0x008B | SetIntroState_Developer | |
0x008C | SetIntroState_License | |
0x008D | SetIntroState_Count | |
0x008E | SetTitleState_Start | |
0x008F | SetTitleState_Attract | |
0x0090 | SetTitleState_Count | |
0x0091 | SetLoadState_SelectMemCard | |
0x0092 | SetLoadState_SelectSlot | |
0x0093 | SetLoadState_Loading | |
0x0094 | SetLoadState_Count | |
0x0095 | SetOptionsState_Options | |
0x0096 | SetOptionsState_Count | |
0x0097 | SetSaveState_SelectMemCard | |
0x0098 | SetSaveState_SelectSlot | |
0x0099 | SetSaveState_Saving | |
0x009A | SetSaveState_Count | |
0x009B | SetPauseState_Pause | |
0x009C | SetPauseState_Options | |
0x009D | SetPauseState_Count | |
0x009E | SetGameState_FirstTime | |
0x009F | SetGameState_Play | |
0x00A0 | SetGameState_LoseChance | |
0x00A1 | SetGameState_GameOver | |
0x00A2 | SetGameState_SceneSwitch | |
0x00A3 | SetGameState_Dead | |
0x00A4 | Digup | |
0x00A5 | GameState_Exit | |
0x00A6 | SetGameState_Exit | |
0x00A7 | LobMaster Shoot From Widget | |
0x00A8 | Back | |
0x00A9 | Cancel | |
0x00AA | Retry | |
0x00AB | Select Card | |
0x00AC | Select Slot | |
0x00AD | OK | |
0x00AE | VilHurtBoss | |
0x00AF | Attack | |
0x00B0 | AttackOn | |
0x00B1 | AttackOff | |
0x00B2 | Drop pickup | |
0x00B3 | UI Add Char | |
0x00B4 | UI Del Char | |
0x00B5 | UI String Empty | |
0x00B6 | UI String Full | |
0x00B7 | UI String Send As Cheat | |
0x00B8 | UI Set Max Chars | |
0x00B9 | UI Cheat OK | |
0x00BA | UI Cheat Bad | |
0x00BB | VilReport_StartingChase | |
0x00BC | VilReport_StartingAttack | |
0x00BD | VilReport_StartingRetreat | |
0x00BE | Preload | |
0x00BF | Done | |
0x00C0 | Arcto | |
0x00C1 | Digup Reaction | |
0x00C2 | Set Check Point | |
0x00C3 | AnimPlay | |
0x00C4 | AnimPlayLoop | |
0x00C5 | AnimStop | |
0x00C6 | AnimPause | |
0x00C7 | AnimResume | |
0x00C8 | AnimTogglePause | |
0x00C9 | AnimPlayRandom | |
0x00CA | AnimPlayMaybe | |
0x00CB | SetSpeed | |
0x00CC | Accelerate | |
0x00CD | MoveToTarget | |
0x00CE | SwingerFollow | |
0x00CF | Impact | |
0x00D0 | StartTimer | |
0x00D1 | FinishedTimer | |
0x00D2 | UI Reset | |
0x00D3 | SetScaleFactor | |
0x00D4 | EnterEntity | |
0x00D5 | ExitEntity | |
0x00D6 | ENTER FLAGGED - DO NOT USE | |
0x00D7 | EXIT FLAGGED - DO NOT USE | |
0x00D8 | Drivenby | |
0x00D9 | FollowTarget | |
0x00DA | FaceTarget | |
0x00DB | WatchTarget | |
0x00DC | CarChangeLaneRight | |
0x00DD | CarChangeLaneLeft | |
0x00DE | CarStart | |
0x00DF | CarSetSwerveMode | |
0x00E0 | IncreaseSpeed | |
0x00E1 | DecreaseSpeed | |
0x00E2 | StartMoving | |
0x00E3 | StopMoving | |
0x00E4 | Swoosh | |
0x00E5 | TurretDestroyed | |
0x00E6 | NPC Speak Stop | |
0x00E7 | StartRumbleEffect | |
0x00E8 | Navigate To | |
0x00E9 | NPC Speak Start | |
0x00EA | NPC Alert | |
0x00EB | NPC Patrol Delay | |
0x00EC | NPC Scramble Action End | |
0x00ED | VilFakeChaseOff | |
0x00EE | BossMMPushButton | |
0x00EF | VilReport_DecayComplete | |
0x00F0 | VilGuardWidget | |
0x00F1 | TextureAnimateOn | |
0x00F2 | TextureAnimateOff | |
0x00F3 | TextureAnimateToggle | |
0x00F4 | ColorEffectOn | |
0x00F5 | ColorEffectOff | |
0x00F6 | ColorEffectToggle | |
0x00F7 | SetTextureAnimGroup | |
0x00F8 | SetTextureAnimSpeed | |
0x00F9 | TextureAnimateStep | |
0x00FA | Emit | |
0x00FB | Emitted | |
0x00FC | TranslucentOn | |
0x00FD | TranslucentOff | |
0x00FE | TranslucentToggle | |
0x00FF | Zip Line Env Damage | |
0x0100 | VilGangTalkOff | |
0x0101 | Give PowerUp | |
0x0102 | RaceTimerReset | |
0x0103 | Fire Cruise Bubble | |
0x0104 | Car Success Anim Play | |
0x0105 | Car Failure Anim Play | |
0x0106 | Disable Group Contents | |
0x0107 | NPC Charge | |
0x0108 | OccludeOn | |
0x0109 | OccludeOff | |
0x010A | RaceTimerPause | |
0x010B | RaceTimerResume | |
0x010C | RaceTimerSetBestTime | |
0x010D | RaceTimerWarning1 | |
0x010E | RaceTimerWarning2 | |
0x010F | RaceTimerWarning3 | |
0x0110 | RingChallengeStart | |
0x0111 | Car Stop | |
0x0112 | RingChallengeRun | |
0x0113 | RingChallengeReset | |
0x0114 | RingChallengeSuccess | |
0x0115 | RingChallengeFailed | |
0x0116 | Formation Changed | |
0x0117 | Charge Resume | |
0x0118 | Charge Pause | |
0x0119 | NPC Charge Stop | |
0x011A | NPC Charge Completed | |
0x011B | Formation Charge Start | |
0x011C | SituationPlayerSuccess | |
0x011D | SituationPlayerFailure | |
0x011E | Show Hud | |
0x011F | Hide Hud | |
0x0120 | FADE OUT | |
0x0121 | SetRain | |
0x0122 | SetSnow | |
0x0123 | Script No Op | |
0x0124 | ScriptReset | |
0x0125 | WaitForInput | |
0x0126 | Play Movie | |
0x0127 | CelebrationAnimPlay | |
0x0128 | - | |
0x0129 | MusicTrack Replace | |
0x012A | Forward | |
0x012B | Reverse | |
0x012C | RumbleTest - OBSOLETE | |
0x012D | RumbleLight - OBSOLETE | |
0x012E | RumbleMedium - OBSOLETE | |
0x012F | RumbleHeavy - OBSOLETE | |
0x0130 | Screen Adjustment ON | |
0x0131 | Screen Adjustment OFF | |
0x0132 | Set as Skydome | |
0x0133 | Connect_IOwnYou | |
0x0134 | Duplotron_WaveBegin | |
0x0135 | Duplotron_WaveComplete | |
0x0136 | Duplotron_NPCBorn | |
0x0137 | Duplotron_NPCKilled | |
0x0138 | Duplotron_MaxNPCExpired | |
0x0139 | Duplotron_Pause | |
0x013A | Duplotron_Resume | |
0x013B | Set as Goo | |
0x013C | NPCScript_ScriptBegin | |
0x013D | NPCScript_ScriptEnd | |
0x013E | NPCScript_ScriptReady | |
0x013F | NPCScript_Halt | |
0x0140 | NPCScript_SetPos | |
0x0141 | NPCScript_SetDir | |
0x0142 | NPCScript_LookNormal | |
0x0143 | NPCScript_LookAlert | |
0x0144 | NPCScript_FaceWidget | |
0x0145 | NPCScript_FaceWidgetDone | |
0x0146 | NPCScript_GotoWidget | |
0x0147 | NPCScript_GotoWidgetDone | |
0x0148 | NPCScript_AttackWidget | |
0x0149 | NPCScript_AttackWidgetDone | |
0x014A | NPCScript_FollowWidget | |
0x014B | NPCScript_PlayAnim | |
0x014C | NPCScript_PlayAnimDone | |
0x014D | NPCScript_LeadPlayer | |
0x014E | Set Text | |
0x014F | Start Conversation | |
0x0150 | End Conversation | |
0x0151 | Switch | |
0x0152 | Add Text | |
0x0153 | Clear Text | |
0x0154 | Open Teleport Box | |
0x0155 | Close Teleport Box | |
0x0156 | On Signal 0 | |
0x0157 | On Signal 1 | |
0x0158 | On Signal 2 | |
0x0159 | On Signal 3 | |
0x015A | On Signal 4 | |
0x015B | On Signal 5 | |
0x015C | On Signal 6 | |
0x015D | On Signal 7 | |
0x015E | On Signal 8 | |
0x015F | On Signal 9 | |
0x0160 | Stop Wait | |
0x0161 | On Conversation Start | |
0x0162 | On Conversation End | |
0x0163 | Hit Melee | |
0x0164 | Hit Bubble Bounce | |
0x0165 | Hit Bubble Bash | |
0x0166 | Hit Bubble Bowl | |
0x0167 | Hit Patrick Slam | |
0x0168 | Hit By Throwable | |
0x0169 | Paddle Hit Left | |
0x016A | Paddle Hit Right | |
0x016B | Initiate Task | |
0x016C | Set Success | |
0x016D | Set Failure | |
0x016E | On Accept | |
0x016F | On Decline | |
0x0170 | On Complete | |
0x0171 | Generate Boulder | |
0x0172 | Launch Boulder At Widget | |
0x0173 | Launch Boulder At Point | |
0x0174 | Launch Boulder At Player | |
0x0175 | Duplotron_SuperDuperDone | |
0x0176 | Duplotron_DuperIsDoner | |
0x0177 | Bus Switch Character | |
0x0178 | Group Update Together | |
0x0179 | Set Update Distance | |
0x017A | Translate, Local X | |
0x017B | Translate, Local Y | |
0x017C | Translate, Local Z | |
0x017D | Translate, World X | |
0x017E | Translate, World Y | |
0x017F | Translate, World Z | |
0x0180 | Rotate, Local X | |
0x0181 | Rotate, Local Y | |
0x0182 | Rotate, Local Z | |
0x0183 | Rotate, World X | |
0x0184 | Rotate, World Y | |
0x0185 | Rotate, World Z | |
0x0186 | Translate, Local X Done | |
0x0187 | Translate, Local Y Done | |
0x0188 | Translate, Local Z Done | |
0x0189 | Translate, World X Done | |
0x018A | Translate, World Y Done | |
0x018B | Translate, World Z Done | |
0x018C | Rotate, Local X Done | |
0x018D | Rotate, Local Y Done | |
0x018E | Rotate, Local Z Done | |
0x018F | Rotate, World X Done | |
0x0190 | Rotate, World Y Done | |
0x0191 | Rotate, World Z Done | |
0x0192 | Count1 | |
0x0193 | Count2 | |
0x0194 | Count3 | |
0x0195 | Count4 | |
0x0196 | Count5 | |
0x0197 | Count6 | |
0x0198 | Count7 | |
0x0199 | Count8 | |
0x019A | Count9 | |
0x019B | Count10 | |
0x019C | Count11 | |
0x019D | Count12 | |
0x019E | Count13 | |
0x019F | Count14 | |
0x01A0 | Count15 | |
0x01A1 | Count16 | |
0x01A2 | Count17 | |
0x01A3 | Count18 | |
0x01A4 | Count19 | |
0x01A5 | Count20 | |
0x01A6 | Set State | |
0x01A7 | Enter SpongeBob | |
0x01A8 | Enter Patrick | |
0x01A9 | Enter Sandy | |
0x01AA | Exit SpongeBob | |
0x01AB | Exit Patrick | |
0x01AC | Exit Sandy | |
0x01AD | NPCSpecial_PlatformSnap | |
0x01AE | NPCSpecial_PlatformFall | |
0x01AF | Goo set warb coeffs | |
0x01B0 | Goo set freeze duration | |
0x01B1 | Goo melt | |
0x01B2 | Set State Range | |
0x01B3 | Set State Delay | |
0x01B4 | Set Transition Delay | |
0x01B5 | NPC Fight On | |
0x01B6 | NPC Fight Off | |
0x01B7 | NPC Patrol Spline On | |
0x01B8 | NPC Patrol Spline Off | |
0x01B9 | NPC Kill Quietly | |
0x01BA | Hit (General) | |
0x01BB | Hit (Head) | |
0x01BC | Hit (Left Arm) | |
0x01BD | Hit (Right Arm) | |
0x01BE | Hit (Left Leg) | |
0x01BF | Hit (Right Leg) | |
0x01C0 | Hit (Lower Body) | |
0x01C1 | GiveSocks (current level) | |
0x01C2 | GiveCollectables (current level) | |
0x01C3 | SetSocks (current level) | |
0x01C4 | SetCollectables (current level) | |
0x01C5 | On Answer Yes | |
0x01C6 | On Answer No | |
0x01C7 | Hit Cruise Bubble | |
0x01C8 | Duplotron_KillKids | |
0x01C9 | On Signal10 | |
0x01CA | On Signal11 | |
0x01CB | On Signal12 | |
0x01CC | On Signal13 | |
0x01CD | On Signal14 | |
0x01CE | On Signal15 | |
0x01CF | On Signal16 | |
0x01D0 | On Signal17 | |
0x01D1 | On Signal18 | |
0x01D2 | On Signal19 | |
0x01D3 | Spongeball On | |
0x01D4 | Spongeball Off | |
0x01D5 | Launch Shrapnel | |
0x01D6 | NPC HP Incremented | |
0x01D7 | NPC HP Decremented | |
0x01D8 | NPC Set Active On | |
0x01D9 | NPC Set Active Off | |
0x01DA | Switch Player Character | |
0x01DB | Level Begin | |
0x01DC | Scene Reset (death) | |
0x01DD | Scene Enter | |
0x01DE | Destroyed Tiki | |
0x01DF | Destroyed Robot | |
0x01E0 | See Wood Tiki | |
0x01E1 | See Lovey Tiki | |
0x01E2 | See Shhh Tiki | |
0x01E3 | See Thunder Tiki | |
0x01E4 | See Stone Tiki | |
0x01E5 | See Fodder | |
0x01E6 | See Hammer | |
0x01E7 | See Tar-Tar | |
0x01E8 | See G-Love | |
0x01E9 | See Monsoon | |
0x01EA | See Sleepy Time | |
0x01EB | See Arf | |
0x01EC | See Tubelets | |
0x01ED | See Slick | |
0x01EE | See King Jellyfish | |
0x01EF | See Prawn | |
0x01F0 | See Dutchman | |
0x01F1 | See Sandy Boss | |
0x01F2 | See Patrick Boss | |
0x01F3 | See SpongeBob Boss | |
0x01F4 | See Robot Plankton | |
0x01F5 | Change Texture of UI | |
0x01F6 | NPC Cheer For Me | |
0x01F7 | Fast Visible | |
0x01F8 | Fast Invisible | |
0x01F9 | ZipLine Mount | |
0x01FA | ZipLine Dismount | |
0x01FB | Target | |
0x01FC | Fire | |
0x01FD | Camera FX Shake | |
0x01FE | Bullet Time | |
0x01FF | Thrown | |
0x0200 | NPC Patrol | |
0x0201 | EnterCruise | |
0x0202 | ExitCruise | |
0x0203 | CruiseFired | |
0x0204 | CruiseDied | |
0x0205 | CruiseAddLife | |
0x0206 | CruiseSetLife | |
0x0207 | CruiseResetLife | |
0x0208 | Camera Collide Off | |
0x0209 | Camera Collide On | |
0x020A | Slide On | |
0x020B | Slide Off | |
0x020C | Timer Set | |
0x020D | Timer Add | |
0x020E | NPC Force Conversation | |
0x020F | Make A Splash | |
0x0210 | Credits start | |
0x0211 | Credits stop | |
0x0212 | Credits ended | |
0x0213 | Bubble Wipe | |
0x0214 | Set Lightkit | |
0x0215 | Set Opacity | |
0x0216 | Set Sound Effect | |
0x0217 | Scale | |
0x0218 | Set Reference | |
0x0219 | Warp Set World | |
0x021A | Warp Set Task | |
0x021B | Warp Go | |
0x021C | Set Count | |
0x021D | Get Dash Speed | |
0x021E | Dash Trip | |
0x021F | Dash Burst | |
0x0220 | Dash Fast | |
0x0221 | Dash Normal | |
0x0222 | Dash Slow | |
0x0223 | Take Socks | |
0x0224 | Debug BREAK | |
0x0225 | Born | |
0x0226 | Platform Pause | |
0x0227 | Platform Unpause | |
0x0228 | Store Options | |
0x0229 | Restore Options | |
0x022A | UI Set Motion | |
0x022B | UI Motion Finished | |
0x022C | UI Motion Loop | |
0x022D | Destructible launch | |
0x022E | Destructible respawn | |
0x022F | Kaboom Start | |
0x0230 | Kaboom Stop | |
0x0231 | NPC Attack | |
0x0232 | NPC Defend | |
0x0233 | Train Set Speed | |
0x0234 | Train Junct Out 1 | |
0x0235 | Train Junct Out 2 | |
0x0236 | Train Junct Toggle | |
0x0237 | Train Junct Passed | |
0x0238 | Train Car Detach | |
0x0239 | Train Car Explode | |
0x023A | Xbox Initialize NET API | |
0x023B | Xbox Update Connection | |
0x023C | Xbox Update Online Task | |
0x023D | Xbox Update Account List | |
0x023E | Xbox Check for new content | |
0x023F | Xbox Select Device | |
0x0240 | Xbox Select Content | |
0x0241 | Xbox Verify Content | |
0x0242 | Xbox Remove Content | |
0x0243 | Xbox Select Device after remove | |
0x0244 | Xbox Confirm use content idx | |
0x0245 | Xbox Confirm no use content idx | |
0x0246 | Xbox No content is installed | |
0x0247 | Xbox No new content is available | |
0x0248 | Xbox New content is available | |
0x0249 | Enable Scene Drawing | |
0x024A | Disable Scene Drawing | |
0x024B | Lightning Start | |
0x024C | Lightning Stop | |
0x024D | Change Boss UI Stage | |
0x024E | Start static camera | |
0x024F | End static camera | |
0x0250 | Set Camera Start Orientation | |
0x0251 | NPC Set Movepoint Path | |
0x0252 | NPC Scare Begin | |
0x0253 | NPC Scare Skip | |
0x0254 | NPC Set Movepoint Group | |
0x0255 | VentSetStateIdle | |
0x0256 | VentSetStateWarn | |
0x0257 | VentSetStateDamage | |
0x0258 | VentSetStateOff | |
0x0259 | Waterhose Start | |
0x025A | Waterhose Stop | |
0x025B | Waterhose Set Length | |
0x025C | Carried | |
0x025D | Explode | |
0x025E | Jump To | |
0x025F | Jump on Spawn | |
0x0260 | Player Hit | |
0x0261 | Start Fade | |
0x0262 | Fade Down Done | |
0x0263 | Fade Up Done | |
0x0264 | Bounce | |
0x0265 | Launch NPC | |
0x0266 | Upgrade Power Up | |
0x0267 | Bullet Streak | |
0x0268 | Set Follow Camera Orientation | |
0x0269 | High Dynamic Range Fade | |
0x026A | Start | |
0x026B | Success | |
0x026C | Failure | |
0x026D | Enable Restore | |
0x026E | Disable Restore | |
0x026F | NPC Spawn | |
0x0270 | NPC Spawn Done | |
0x0271 | Spawned NPC Killed | |
0x0272 | Spawned NPC No Health | |
0x0273 | Spawned NPCs All Killed | |
0x0274 | Spawned NPCs All No Health | |
0x0275 | Set Dash Timer | |
0x0276 | Dash Not Out of Time | |
0x0277 | Dash Out of Time | |
0x0278 | Force Scene Reset | |
0x0279 | NPC Active | |
0x027A | NPC Inactive | |
0x027B | Duplicator Activate | |
0x027C | Duplicator Deactivate | |
0x027D | Dash Enter Tunnel | |
0x027E | Dash Exit Tunnel | |
0x027F | StopRumbleEffect | |
0x0280 | Dash Chase Lasers On | |
0x0281 | Dash Chase Lasers Off | |
0x0282 | Random Jump on Spawn | |
0x0283 | Hit Patrick Cartwheel | |
0x0284 | UI Visible+Focus On+Select | |
0x0285 | UI Focus Off+Unselect+Invisible | |
0x0286 | Copy Reference | |
0x0287 | UI Motion In Finished | |
0x0288 | UI Motion Out Finished | |
0x0289 | UI Signal Activate Screen | |
0x028A | UI Signal Deactivate Screen | |
0x028B | UI Signal Activated Screen | |
0x028C | UI Signal Switch Screens | |
0x028D | UI Signal Start Fade Out | |
0x028E | UI Signal Start Fade In | |
0x028F | UI Signal Screen Motion In Done | |
0x0290 | UI Signal Screen Motion Out Done | |
0x0291 | UI Signal Main Box In Done | |
0x0292 | UI Signal Main Box Out Done | |
0x0293 | UI Reset Motion | |
0x0294 | UI Enable HDR | |
0x0295 | UI Disable HDR | |
0x0296 | UI Brighten | |
0x0297 | UI Unbrighten | |
0x0298 | UI Signal Deactivated Screen | |
0x0299 | NPC Detect Always | |
0x029A | NPC Detect Never | |
0x029B | NPC Detect Normal | |
0x029C | NPC Fight Default | |
0x029D | Camera Collide Partial | |
0x029E | MusicTrack Play Temporary | |
0x029F | Evaluate Counter Value | |
0x02A0 | Count0 | |
0x02A1 | Rotate to Absolute X | |
0x02A2 | Rotate to Absolute Y | |
0x02A3 | Rotate to Absolute Z | |
0x02A4 | Play Trigger Animation | |
0x02A5 | Triggered Animation Done | |
0x02A6 | UI Signal More | |
0x02A7 | UI Signal No More | |
0x02A8 | UI Signal Less | |
0x02A9 | UI Signal No Less | |
0x02AA | UI Signal Up | |
0x02AB | UI Signal Down | |
0x02AC | UI Signal Sync To Current | |
0x02AD | UI Signal Effect | |
0x02AE | Freeze Player | |
0x02AF | Unfreeze Player | |
0x02B0 | UI Signal Map Start | |
0x02B1 | UI Signal Map End | |
0x02B2 | Translate to Absolute X | |
0x02B3 | Translate to Absolute Y | |
0x02B4 | Translate to Absolute Z | |
0x02B5 | JSP Visibility Increment | |
0x02B6 | JSP Visibility Decrement | |
0x02B7 | Enter Camera | |
0x02B8 | Exit Camera | |
0x02B9 | PadPressE (GC Z or XBOX Black) | |
0x02BA | Dash Set Jump Paramters | |
0x02BB | Viper Face Player | |
0x02BC | Viper Face Movement | |
0x02BD | RequestStart | |
0x02BE | UI Auto Menu Run | |
0x02BF | UI Auto Menu Run Up | |
0x02C0 | UI Auto Menu Run Down | |
0x02C1 | UI Auto Menu Run Left | |
0x02C2 | UI Auto Menu Run Right | |
0x02C3 | Increment Success | |
0x02C4 | Decrement Success | |
0x02C5 | Increment Failed | |
0x02C6 | Decrement Failed | |
0x02C7 | MusicTrack Stop Temporary Music | |
0x02C8 | NPC Scramble Action Begin | |
0x02C9 | NPC Scramble Alert | |
0x02CA | NPC Turret Set Attack Radius | |
0x02CB | Goo Freeze Start | |
0x02CC | Goo Melt Start | |
0x02CD | NPC Notice | |
0x02CE | Boss Stage Set | |
0x02CF | Boss Stage Began | |
0x02D0 | Boss Stage Ended | |
0x02D1 | Boss Stage A Began | |
0x02D2 | Boss Stage A Ended | |
0x02D3 | Boss Stage B Began | |
0x02D4 | Boss Stage B Ended | |
0x02D5 | Boss Stage C Began | |
0x02D6 | Boss Stage C Ended | |
0x02D7 | Visibility Cull On | |
0x02D8 | Visibility Cull Off | |
0x02D9 | Start rband camera | |
0x02DA | End rband camera | |
0x02DB | Mindy Start | |
0x02DC | Mindy End | |
0x02DD | Flamethrower Start | |
0x02DE | Flamethrower Stop | |
0x02DF | Flamethrower Set Length | |
0x02E0 | NPC Take No Damage On | |
0x02E1 | NPC Take No Damage Off | |
0x02E2 | Start StaticCAM FOV filter | |
0x02E3 | Restore StaticCAM FOV | |
0x02E4 | XBOX DEMO exit to launcher | |
0x02E5 | Spawn | |
0x02E6 | Spawned | |
0x02E7 | Credits set dest | |
0x02E8 | Allow Attract Mode | |
0x02E9 | Disallow Attract Mode | |
0x02EA | Rocket Attack | |
0x02EB | Collision Reset | |
0x02EC | AutoSave | |
0x02ED | Open Bonus | |
0x02EE | Flag Level | |
0x02EF | Level End | |
0x02F0 | Get Local Content | |
0x02F1 | Pause Game Safe | |
0x02F2 | Override Frequency | |
0x02F3 | Reset Frequency | |
0x02F4 | Set Shot Delay | |
0x02F5 | Set Shots In Group | |
0x02F6 | User Select Yes | |
0x02F7 | User Select No | |
0x02F8 | User Select Back | |
0x02F9 | Launch Fire Works | |
0x02FA | Resets user selection | |
0x02FB | Set as Bounce Back | |
0x02FC | Reset Unlockables | |
0x02FD | UI Sys Msg Wait Response | |
0x02FE | UI Sys Msg Wait Confirm | |
0x02FF | UI Sys Msg Confirm | |
0x0300 | UI Sys Msg Accept | |
0x0301 | UI Sys Msg Decline | |
0x0302 | Set as NOT Bounce Back | |
0x0303 | Pause Game Now | |
0x0304 | Patty Wagon Start Engine | |
0x0305 | Patty Wagon Stop Engine | |
0x0306 | Bubble Spawn On | |
0x0307 | Bubble Spawn Off | |
0x0308 | XBLive Toggle Sign In | |
0x0309 | XBLive Manage Friends | |
0x030A | Apply On Reset - On | |
0x030B | Apply On Reset - Off | |
0x030C | Snap To | |
0x030D | Throw | |
0x030E | First Zip Line | |
0x030F | First Ledge Grab | |
0x0310 | First Incredimeter Pickup | |
0x0311 | UI Spark Trail | |
0x0312 | UI Get Battle Scenes | |
0x0313 | UI Battle Scenes Available | |
0x0314 | UI Battle Scenes Not Available | |
0x0315 | XBLive Toggle Appear Online | |
0x0316 | UI Return to previous screen | |
0x0317 | UI Empty Event | |
0x0318 | Subtitles Enabled | |
0x0319 | Subtitles Disabled | |
0x031A | UI Set Box Mapping for UVs | |
0x031B | Player Ejected | |
0x031C | Damage Player | |
0x031D | First Health Pickup | |
0x031E | Token Pickup Complete | |
0x031F | Prompt is dead | |
0x0320 | UI Flip Visibility | |
0x0321 | XBLive Reboot To Dashboard | |
0x0322 | First Powerup Point |