List of Events/BFBB: Difference between revisions
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(→List: Pauses a TIMR. Period. Oops.) |
(→List: Some PadPress Events for each console.) |
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| 0x003E||<span id="False">False</span>||[[COND]]||?||Fired by a [[COND]] upon evaluation of condition to false. |
| 0x003E||<span id="False">False</span>||[[COND]]||?||Fired by a [[COND]] upon evaluation of condition to false. |
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| 0x003F||PadPressX||[[UI]], [[UIFT]]||?|| |
| 0x003F||PadPressX||[[UI]], [[UIFT]]||?||Sent when the button used to "Confirm/Continue" is pressed.<br>(PS2=X, XB=A, GCN=A) |
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| 0x0040||PadPressSquare||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]]||?|| |
| 0x0040||PadPressSquare||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]]||?||Sent when the (PS2=Square, XB=Y, GCN=Y) button is pressed. |
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| 0x0041||PadPressO||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UI]]||?|| |
| 0x0041||PadPressO||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UI]]||?||Sent when the button used to enter the Options Menu is pressed.<br>(PS2=O, XB=X, GCN=X) |
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| 0x0042||PadPressTriangle||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UIFT]]||?|| |
| 0x0042||PadPressTriangle||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UIFT]]||?||Sent when the button used to "Quit/Return" is pressed.<br>(PS2=Triangle, XB=B, GCN=B) |
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| 0x0043||PadPressL1||||?|| |
| 0x0043||PadPressL1||||?|| |
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| 0x0046||PadPressR2||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UIFT]]||?|| |
| 0x0046||PadPressR2||[[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[UIFT]]||?|| |
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| 0x0047||PadPressStart||[[UIFT]]||?|| |
| 0x0047||PadPressStart||[[UIFT]]||?||Sent when the Start button is pressed. |
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| 0x0048||PadPressSelect||||?|| |
| 0x0048||PadPressSelect||||?|| |