List of Events/BFBB: Difference between revisions
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| 0x001E||Untilt||||||Unused |
| 0x001E||Untilt||||||Unused |
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| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?||When a [[PLAT]] reaches a [[MVPT]], this is sent. |
| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?||When a [[PLAT]] reaches a [[MVPT]] or finishes moving, this is sent. |
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| 0x0020||Mount||[[game_object:bungee_hook]], [[GRUP]] [[PKUP]], [[PLAT]]||0, 0, 0, 0, [[AssetID]], 0||When the player lands on the object, this is sent. This can also be used with [[PKUP]] to allow them to move along with [[PLAT]]s movement (like drivenby). |
| 0x0020||Mount||[[game_object:bungee_hook]], [[GRUP]] [[PKUP]], [[PLAT]]||0, 0, 0, 0, [[AssetID]], 0||When the player lands on the object, this is sent. This can also be used with [[PKUP]] to allow them to move along with [[PLAT]]s movement (like drivenby). |
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| 0x0150||End Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[GRUP]]||?|| |
| 0x0150||End Conversation||[[CAM]], [[Game Object (Dynamic Type)#game_object:talk_box|game_object:talk_box]], [[GRUP]]||?|| |
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| 0x0151||Switch||[[CAM]]||?|| |
| 0x0151||Switch||[[CAM]]||float '''Transition time''', ?, ?, ?, ?, ?|| |
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| 0x0152||Add Text||||?|| |
| 0x0152||Add Text||||?|| |