List of Events/BFBB: Difference between revisions
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(→List: Too many buttons.) |
(→List: additional info about Room Prepare and Scene Enter.) |
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| 0x0058||Scene Finish||All||None||Sent to all objects right after Room Finish. |
| 0x0058||Scene Finish||All||None||Sent to all objects right after Room Finish. |
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| 0x0059||Room Prepare||All||None||Sent to all objects right after Scene Prepare. |
| 0x0059||Room Prepare||All||None||Sent to all objects right after Scene Prepare, so it can be used to override Events that run using Scene Prepare. |
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| 0x005A||Room Finish||All||None||Sent to all objects when the scene is exiting (when warping to a new scene) or resetting (when the player dies). |
| 0x005A||Room Finish||All||None||Sent to all objects when the scene is exiting (when warping to a new scene) or resetting (when the player dies). |
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| 0x01DC||Scene Reset (death)||All||None||Sent to all objects right after Room Prepare, when the player respawns from a death. |
| 0x01DC||Scene Reset (death)||All||None||Sent to all objects right after Room Prepare, when the player respawns from a death. |
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| 0x01DD||Scene Enter||All||None||Sent to all objects right after Room Prepare. |
| 0x01DD||Scene Enter||All||None||Sent to all objects right after Room Prepare. It runs only if the level is loaded using a Portal or reloaded from the pause menu. |
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| 0x01DE||Destroyed Tiki||||?|| |
| 0x01DE||Destroyed Tiki||||?|| |