List of Events/BFBB: Difference between revisions
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EnergyDrink (talk | contribs) (PlayMovie description) |
EnergyDrink (talk | contribs) (→List: marked some unused scooby events) |
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| 0x0006||{{SlashTrick|Events/ExitPlayer}}</span>||[[TRIG]]||None||Fired by the [[PLYR]] whenever it exits a [[TRIG]]'s volume. |
| 0x0006||{{SlashTrick|Events/ExitPlayer}}</span>||[[TRIG]]||None||Fired by the [[PLYR]] whenever it exits a [[TRIG]]'s volume. |
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| 0x0007||{{SlashTrick|Events/TouchPlayer}}||||||Unused |
| 0x0007||{{SlashTrick|Events/TouchPlayer}}||||||''Unused'' |
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| 0x0008||{{SlashTrick|Events/ControlOff}}||[[PLYR]]||None||Disables controller input except for the camera controls, and shows black bars on the top and bottom of the screen. |
| 0x0008||{{SlashTrick|Events/ControlOff}}||[[PLYR]]||None||Disables controller input except for the camera controls, and shows black bars on the top and bottom of the screen. |
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| 0x000C||{{SlashTrick|Events/Decrement}}||[[CNTR]], [[GRUP]]||float '''Unknown''', 0, 0, 0, 0, 0||Decreases a [[CNTR]]'s value by 1. If the new value is 0, [[#Expired|Expired]] is fired. Otherwise, if the new value is between 1 and 20, one of the events from [[#Count1|Count1]] to [[#Count20|Count20]] is fired. |
| 0x000C||{{SlashTrick|Events/Decrement}}||[[CNTR]], [[GRUP]]||float '''Unknown''', 0, 0, 0, 0, 0||Decreases a [[CNTR]]'s value by 1. If the new value is 0, [[#Expired|Expired]] is fired. Otherwise, if the new value is between 1 and 20, one of the events from [[#Count1|Count1]] to [[#Count20|Count20]] is fired. |
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| 0x000D||Open||||||Unused |
| 0x000D||Open||||||''Unused'' |
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| 0x000E||Close||||||Unused |
| 0x000E||Close||||||''Unused'' |
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| 0x000F||Toggle||[[BUTN]]||0, 0, 0, 0, 0, 0||Toggles a [[BUTN]]'s pressed state. |
| 0x000F||Toggle||[[BUTN]]||0, 0, 0, 0, 0, 0||Toggles a [[BUTN]]'s pressed state. |
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Fired when a running [[TIMR]] reaches 0. |
Fired when a running [[TIMR]] reaches 0. |
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| 0x0015||Move||||||Unused |
| 0x0015||Move||||||''Unused'' |
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| 0x0016||Destroy||[[DSTR]], [[GRUP]]||0, 0, 0, 0, 0, [[AssetID]]|| |
| 0x0016||Destroy||[[DSTR]], [[GRUP]]||0, 0, 0, 0, 0, [[AssetID]]|| |
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| 0x0017||Pause||||||Unused |
| 0x0017||Pause||||||''Unused'' |
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| 0x0018||Play||[[CSNM]], [[GRUP]], [[SFX]]||0, 0, 0, 0, [[AssetID]], [[AssetID]]|| |
| 0x0018||Play||[[CSNM]], [[GRUP]], [[SFX]]||0, 0, 0, 0, [[AssetID]], [[AssetID]]|| |
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| 0x0019||PlayOne||||||Unused |
| 0x0019||PlayOne||||||''Unused'' |
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| 0x001A||PlayMaybe||[[SFX]]||0, 0, 0, 0, 0, 0|| |
| 0x001A||PlayMaybe||[[SFX]]||0, 0, 0, 0, 0, 0|| |
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| 0x001B||RoomStart||||||Unused |
| 0x001B||RoomStart||||||''Unused'' |
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| 0x001C||Invalidate||||||Unused |
| 0x001C||Invalidate||||||''Unused'' |
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| 0x001D||Tilt||||||Unused |
| 0x001D||Tilt||||||''Unused'' |
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| 0x001E||Untilt||||||Unused |
| 0x001E||Untilt||||||''Unused'' |
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| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?||When a [[PLAT]] reaches a [[MVPT]] or finishes moving, this is sent. |
| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?||When a [[PLAT]] reaches a [[MVPT]] or finishes moving, this is sent. |
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| 0x0029||Patrol Off||[[VIL]]||0, 0, 0, 0, 0, 0|| |
| 0x0029||Patrol Off||[[VIL]]||0, 0, 0, 0, 0, 0|| |
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| 0x002A||Wander On||||||Unused |
| 0x002A||Wander On||||||''Unused'' |
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| 0x002B||Wander Off||||||Unused |
| 0x002B||Wander Off||||||''Unused'' |
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| 0x002C||Detect Player On||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0||When recieved, an enemy starts targeting the [[PLYR]]. |
| 0x002C||Detect Player On||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0||When recieved, an enemy starts targeting the [[PLYR]]. |
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| 0x002D||Detect Player Off||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0||When recieved, an enemy stops targeting the [[PLYR]]. |
| 0x002D||Detect Player Off||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0||When recieved, an enemy stops targeting the [[PLYR]]. |
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| 0x002E||Chase Player On||||||Unused |
| 0x002E||Chase Player On||||||''Unused'' |
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| 0x002F||Chase Player Off||[[VIL]]||0, 0, 0, 0, 0, 0|| |
| 0x002F||Chase Player Off||[[VIL]]||0, 0, 0, 0, 0, 0|| |
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| 0x0030||Go To Sleep||||||Unused |
| 0x0030||Go To Sleep||||||''Unused'' |
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| 0x0031||Wake Up Villain||||||Unused |
| 0x0031||Wake Up Villain||||||''Unused'' |
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| 0x0032||Respawn||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0|| |
| 0x0032||Respawn||[[GRUP]], [[VIL]]||0, 0, 0, 0, 0, 0|| |
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| 0x0033||PlayerDeath||All||None||Sent to all objects when the player dies while on a Bungee. |
| 0x0033||PlayerDeath||All||None||Sent to all objects when the player dies while on a Bungee. |
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| 0x0034||GiveChance||||||Unused |
| 0x0034||GiveChance||||||''Unused'' |
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| 0x0035||GiveShinyObjects||[[PLYR]]||float '''Amount''', 0, 0, 0, 0, [[AssetID]]||Gives '''Amount''' Shiny Objects to the player. A negative number takes away Shiny Objects. |
| 0x0035||GiveShinyObjects||[[PLYR]]||float '''Amount''', 0, 0, 0, 0, [[AssetID]]||Gives '''Amount''' Shiny Objects to the player. A negative number takes away Shiny Objects. |
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| 0x00A3||SetGameState_Dead||||?|| |
| 0x00A3||SetGameState_Dead||||?|| |
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| 0x00A4||Digup||||?|| |
| 0x00A4||<s>Digup</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00A5||GameState_Exit||||?|| |
| 0x00A5||GameState_Exit||||?|| |
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| 0x00C0||Arcto||[[MVPT]], [[PLAT]]||?|| |
| 0x00C0||Arcto||[[MVPT]], [[PLAT]]||?|| |
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| 0x00C1||Digup Reaction||||?|| |
| 0x00C1||<s>Digup Reaction</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00C2||Set Check Point||[[DPAT]]||rotation (i think?),?,?,?,[[MRKR]],?||When sent to the [[DPAT]], it updates the player's respawn point to the [[MRKR]] specified. |
| 0x00C2||Set Check Point||[[DPAT]]||rotation (i think?),?,?,?,[[MRKR]],?||When sent to the [[DPAT]], it updates the player's respawn point to the [[MRKR]] specified. |
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| 0x00CE||SwingerFollow||||?|| |
| 0x00CE||SwingerFollow||||?|| |
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| 0x00CF||ShaggyMount||||?|| |
| 0x00CF||<s>ShaggyMount</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00D0||ShaggyWitchDrop||||?|| |
| 0x00D0||<s>ShaggyWitchDrop</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00D1||ShaggySwap||||?|| |
| 0x00D1||<s>ShaggySwap</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00D2||ShaggyState||||?|| |
| 0x00D2||<s>ShaggyState</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00D3||ShaggyAction||||?|| |
| 0x00D3||<s>ShaggyAction</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00D4||<span id="EnterEntity">EnterEntity</span>||[[TRIG]]||0, 0, 0, 0, 0, [[AssetID]]||Fired by the [[Asset]] that enters the [[TRIG]]'s volume. |
| 0x00D4||<span id="EnterEntity">EnterEntity</span>||[[TRIG]]||0, 0, 0, 0, 0, [[AssetID]]||Fired by the [[Asset]] that enters the [[TRIG]]'s volume. |
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| 0x00DB||WatchTarget||||?|| |
| 0x00DB||WatchTarget||||?|| |
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| 0x00DC||ShaggyCollideOnly||||?|| |
| 0x00DC||<s>ShaggyCollideOnly</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00DD||Shaggy1_ThrowTarget||||?|| |
| 0x00DD||<s>Shaggy1_ThrowTarget</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00DE||Shaggy8_CallEnable||||?|| |
| 0x00DE||<s>Shaggy8_CallEnable</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00DF||Shaggy8_CallDisable||||?|| |
| 0x00DF||<s>Shaggy8_CallDisable</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E0||Shaggy8_SetMagnet||||?|| |
| 0x00E0||<s>Shaggy8_SetMagnet</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E1||Shaggy8_ClearMagnet||||?|| |
| 0x00E1||<s>Shaggy8_ClearMagnet</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E2||StartMoving||[[PLAT]]||?|| |
| 0x00E2||StartMoving||[[PLAT]]||?|| |
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| 0x00E4||Swoosh||||?|| |
| 0x00E4||Swoosh||||?|| |
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| 0x00E5||ShaggySetDown||||?|| |
| 0x00E5||<s>ShaggySetDown</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E6||ShaggyGrabEnable||||?|| |
| 0x00E6||<s>ShaggyGrabEnable</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E7||ShaggyGrabDisable||||?|| |
| 0x00E7||<s>ShaggyGrabDisable</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E8||ShaggyGrabbed||||?|| |
| 0x00E8||<s>ShaggyGrabbed</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00E9||ShaggyThrown||||?|| |
| 0x00E9||<s>ShaggyThrown</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x00EA||VilDoAction||||?|| |
| 0x00EA||VilDoAction||||?|| |
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|| Enables one of the player's moves. (Only affects SpongeBob) |
|| Enables one of the player's moves. (Only affects SpongeBob) |
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| 0x0102||Unlock |
| 0x0102||<s>Unlock R00</s>1||||||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0103||Unlock S001|||| |
| 0x0103||<s>Unlock S001</s>||||||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0104||Unlock E001|||| |
| 0x0104||<s>Unlock E001</s>||||||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0105||Unlock F001|||| |
| 0x0105||<s>Unlock F001</s>||||||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0106||Disable Group Contents||[[GRUP]]||?|| |
| 0x0106||Disable Group Contents||[[GRUP]]||?|| |
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| 0x0107||ShaggyPhysHack||||?|| |
| 0x0107||<s>ShaggyPhysHack</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0108||OccludeOn||||?|| |
| 0x0108||OccludeOn||||?|| |
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| 0x010C||SituationLaugh||||?|| |
| 0x010C||SituationLaugh||||?|| |
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| 0x010D||SituationBossBattleGreenGhost||||?|| |
| 0x010D||<s>SituationBossBattleGreenGhost</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x010E||SituationBossBattleRedBeard||||?|| |
| 0x010E||<s>SituationBossBattleRedBeard</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x010F||SituationBossBattleMasterMind||||?|| |
| 0x010F||<s>SituationBossBattleMasterMind</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0110||SituationBossBattleBlacknight||||?|| |
| 0x0110||<s>SituationBossBattleBlacknight</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0111||SituationPlayerScare||||?|| |
| 0x0111||SituationPlayerScare||||?|| |
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| 0x0115||SituationPlayerChaseEnd||||?|| |
| 0x0115||SituationPlayerChaseEnd||||?|| |
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| 0x0116||SituationPlayerSeeShaggy||||?|| |
| 0x0116||<s>SituationPlayerSeeShaggy</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0117||SituationPlayerSeeFood||||?|| |
| 0x0117||<s>SituationPlayerSeeFood</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0118||SituationPlayerSeeToken||||?|| |
| 0x0118||<s>SituationPlayerSeeToken</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0119||SituationPlayerSeeScoobySnack||||?|| |
| 0x0119||<s>SituationPlayerSeeScoobySnack</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x011A||SituationPlayerSeePowerup||||?|| |
| 0x011A||<s>SituationPlayerSeePowerup</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x011B||SituationPlayerSeeMonster||||?|| |
| 0x011B||<s>SituationPlayerSeeMonster</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x011C||SituationPlayerSuccess||||?|| |
| 0x011C||SituationPlayerSuccess||||?|| |
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| 0x0122||SetSnow||||?|| |
| 0x0122||SetSnow||||?|| |
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| 0x0123||ShaggyMowerStopMode||||?|| |
| 0x0123||<s>ShaggyMowerStopMode</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0124||ScriptReset||||?|| |
| 0x0124||ScriptReset||||?|| |
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| 0x0126||PlayMovie||[[DPAT]]||?||Plays a movie (fmv) with a specified argument, 0 - FOP, 1 - TAK, 2 - JN, 3 - SB, 4 - HILogo, 5 - NickLogo, 6 - RWLogo, 7 - THQLogo, 8 - demo1. |
| 0x0126||PlayMovie||[[DPAT]]||?||Plays a movie (fmv) with a specified argument, 0 - FOP, 1 - TAK, 2 - JN, 3 - SB, 4 - HILogo, 5 - NickLogo, 6 - RWLogo, 7 - THQLogo, 8 - demo1. |
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| 0x0127||Mastermind is defeated||||?|| |
| 0x0127||<s>Mastermind is defeated</s>||||?||''Unused. [[List of Events/Scooby|Scooby]] Event.'' |
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| 0x0128||-||||?||There is no event defined for this ID for some reason. |
| 0x0128||-||||?||There is no event defined for this ID for some reason. |
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| 0x012D||PlayerRumbleLight||[[PLYR]]||?|| |
| 0x012D||PlayerRumbleLight||[[PLYR]]||?|| |
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| 0x012E||PlayerRumbleMedium||||?|| |
| 0x012E||PlayerRumbleMedium||[[PLYR]]||?|| |
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| 0x012F||PlayerRumbleHeavy||[[PLYR]]||?|| |
| 0x012F||PlayerRumbleHeavy||[[PLYR]]||?|| |