List of Events/BFBB: Difference between revisions
Content added Content deleted
Battlepedia>TetraxZ m (→List: typos) |
Battlepedia>TetraxZ (→List: hit events, dupetron, give/set/take socks/collectables, spongeball, npc, cruise, force npc convo, fixed a LOT of red links) |
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| 0x0011||OutOfBounds||[[PLYR]]||float '''Unknown''', 0, 0, 0, 0, 0||Causes the hand to immediately take the player off-screen and place him/her back into the level. |
| 0x0011||OutOfBounds||[[PLYR]]||float '''Unknown''', 0, 0, 0, 0, 0||Causes the hand to immediately take the player off-screen and place him/her back into the level. |
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| 0x0012||Run||[[ |
| 0x0012||Run||[[game_object:Camera_Tweak|game_object:Camera_Tweak]], [[game_object:Flythrough|game_object:Flythrough]], [[GRUP]], [[PLAT]], [[TIMR]] |
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||float '''Unknown''', float '''Unknown''', float '''Unknown''', float '''Unknown''', [[AssetID]], [[AssetID]] |
||float '''Unknown''', float '''Unknown''', float '''Unknown''', float '''Unknown''', [[AssetID]], [[AssetID]] |
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||Starts a [[TIMR]]. |
||Starts a [[TIMR]]. |
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| 0x0013||Stop||[[ |
| 0x0013||Stop||[[game_object:Camera_Tweak|game_object:Camera_Tweak]], [[game_object:Flythrough|game_object:Flythrough]], [[GRUP]], [[PLAT]], [[SFX]], [[TIMR]]||0, 0, 0, 0, 0, [[AssetID]]||Pauses a [[TIMR]]? |
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| 0x0014||<span id="Expired">Expired</span>||[[CNTR]], [[GRUP]], [[TIMR]]||0, 0, 0, 0, 0, 0||Fired from [[#Decrement|Decrement]] if a [[CNTR]]'s new value is 0. |
| 0x0014||<span id="Expired">Expired</span>||[[CNTR]], [[GRUP]], [[TIMR]]||0, 0, 0, 0, 0, 0||Fired from [[#Decrement|Decrement]] if a [[CNTR]]'s new value is 0. |
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| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?|| |
| 0x001F||Arrive||[[MVPT]], [[PLAT]]||?|| |
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| 0x0020||Mount||[[ |
| 0x0020||Mount||[[game_object:bungee_hook]], [[GRUP]] [[PKUP]], [[PLAT]]||0, 0, 0, 0, [[AssetID]], 0||When the player lands on the object, this is sent. |
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| 0x0021||Dismount||[[ |
| 0x0021||Dismount||[[game_object:bungee_hook]], [[PLAT]]||?||When the player is not on top of the object, this is sent. |
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| 0x0022||Break||[[PLAT]]||?|| |
| 0x0022||Break||[[PLAT]]||?|| |
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| 0x003F||PadPressX||[[UI]], [[UIFT]]||?|| |
| 0x003F||PadPressX||[[UI]], [[UIFT]]||?|| |
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| 0x0040||PadPressSquare||[[ |
| 0x0040||PadPressSquare||[[game_object:talk_box]]||?|| |
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| 0x0041||PadPressO||[[ |
| 0x0041||PadPressO||[[game_object:talk_box]], [[UI]]||?|| |
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| 0x0042||PadPressTriangle||[[ |
| 0x0042||PadPressTriangle||[[game_object:talk_box]], [[UIFT]]||?|| |
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| 0x0043||PadPressL1||||?|| |
| 0x0043||PadPressL1||||?|| |
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| 0x0044||PadPressL2||[[ |
| 0x0044||PadPressL2||[[game_object:talk_box]]||?|| |
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| 0x0045||PadPressR1||[[ |
| 0x0045||PadPressR1||[[game_object:talk_box]], [[UIFT]]||?|| |
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| 0x0046||PadPressR2||[[ |
| 0x0046||PadPressR2||[[game_object:talk_box]], [[UIFT]]||?|| |
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| 0x0047||PadPressStart||[[UIFT]]||?|| |
| 0x0047||PadPressStart||[[UIFT]]||?|| |
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| 0x011F||Hide Hud||[[DPAT]], [[GRUP]]||?|| |
| 0x011F||Hide Hud||[[DPAT]], [[GRUP]]||?|| |
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| 0x0120|| |
| 0x0120||FADE OUT||[[DPAT]]||?|| |
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| 0x0121||SetRain||||?|| |
| 0x0121||SetRain||||?|| |
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| 0x014E||Set Text||||?|| |
| 0x014E||Set Text||||?|| |
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| 0x014F||Start Conversation||[[CAM]], [[ |
| 0x014F||Start Conversation||[[CAM]], [[game_object:talk_box]], [[game_object:task_box]]||?|| |
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| 0x0150||End Conversation||[[CAM]], [[ |
| 0x0150||End Conversation||[[CAM]], [[game_object:talk_box]], [[GRUP]]||?|| |
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| 0x0151||Switch||[[CAM]]||?|| |
| 0x0151||Switch||[[CAM]]||?|| |
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| 0x0153||Clear Text||||?|| |
| 0x0153||Clear Text||||?|| |
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| 0x0154||Open Teleport Box||[[ |
| 0x0154||Open Teleport Box||[[game_object:Teleport]]||?||Opens a [[game_object:Teleport Box]]. |
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| 0x0155||Close Teleport Box||||?||Closes a [[ |
| 0x0155||Close Teleport Box||||?||Closes a [[game_object:Teleport Box]]. |
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| 0x0156||On Signal 0||[[ |
| 0x0156||On Signal 0||[[game_object:talk_box]]||?||Fired when <code>{signal:0}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x0157||On Signal 1||[[ |
| 0x0157||On Signal 1||[[game_object:talk_box]]||?||Fired when <code>{signal:1}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x0158||On Signal 2||[[ |
| 0x0158||On Signal 2||[[game_object:talk_box]]||?||Fired when <code>{signal:2}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x0159||On Signal 3||[[ |
| 0x0159||On Signal 3||[[game_object:talk_box]]||?||Fired when <code>{signal:3}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015A||On Signal 4||[[ |
| 0x015A||On Signal 4||[[game_object:talk_box]]||?||Fired when <code>{signal:4}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015B||On Signal 5||[[ |
| 0x015B||On Signal 5||[[game_object:talk_box]]||?||Fired when <code>{signal:5}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015C||On Signal 6||[[ |
| 0x015C||On Signal 6||[[game_object:talk_box]]||?||Fired when <code>{signal:6}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015D||On Signal 7||[[ |
| 0x015D||On Signal 7||[[game_object:talk_box]]||?||Fired when <code>{signal:7}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015E||On Signal 8||[[ |
| 0x015E||On Signal 8||[[game_object:talk_box]]||?||Fired when <code>{signal:8}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x015F||On Signal 9||[[ |
| 0x015F||On Signal 9||[[game_object:talk_box]]||?||Fired when <code>{signal:9}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x0160||Stop Wait||[[ |
| 0x0160||Stop Wait||[[game_object:talk_box]]||?|| |
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| 0x0161||On Conversation Start||[[ |
| 0x0161||On Conversation Start||[[game_object:talk_box]]||?|| |
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| 0x0162||On Conversation End||[[ |
| 0x0162||On Conversation End||[[game_object:talk_box]]||?|| |
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| 0x0163||Hit Melee||[[PLAT]], [[SIMP]]||?|| |
| 0x0163||Hit Melee||[[PLAT]], [[SIMP]]||?||Sent when hit by [[PLYR]] melee. |
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| 0x0164||Hit Bubble Bounce||||?|| |
| 0x0164||Hit Bubble Bounce||||?||Sent when hit by SpongeBob's bounce. |
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| 0x0165||Hit Bubble Bash||[[PLAT]]||?|| |
| 0x0165||Hit Bubble Bash||[[PLAT]]||?||Sent when hit by SpongeBob's bash. |
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| 0x0166||Hit Bubble Bowl||[[PLAT]], [[SIMP]]||?|| |
| 0x0166||Hit Bubble Bowl||[[PLAT]], [[SIMP]]||?||Sent when hit by SpongeBob's Bubble Bowl. |
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| 0x0167||Hit Patrick Slam||||?|| |
| 0x0167||Hit Patrick Slam||||?||Sent when hit by Patrick's slam |
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| 0x0168||Hit By Throwable||||?|| |
| 0x0168||Hit By Throwable||||?||Sent when hit by a throwable object. (enemy, fruit, tiki) |
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| 0x0169||Paddle Hit Left||[[PLAT]]||?|| |
| 0x0169||Paddle Hit Left||[[PLAT]]||?|| |
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| 0x016A||Paddle Hit Right||[[PLAT]]||?|| |
| 0x016A||Paddle Hit Right||[[PLAT]]||?|| |
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| 0x016B||Initiate Task||[[ |
| 0x016B||Initiate Task||[[game_object:task_box]]||?|| |
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| 0x016C||Set Success||[[ |
| 0x016C||Set Success||[[game_object:task_boxx]]||?|| |
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| 0x016D||Set Failure||[[ |
| 0x016D||Set Failure||[[game_object:task_box]]||?|| |
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| 0x016E||On Accept||||?|| |
| 0x016E||On Accept||||?|| |
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| 0x0170||On Complete||||?|| |
| 0x0170||On Complete||||?|| |
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| 0x0171||Generate Boulder||[[ |
| 0x0171||Generate Boulder||[[game_object:BoulderGenerator]]||?|| |
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| 0x0172||Launch Boulder At Widget||[[ |
| 0x0172||Launch Boulder At Widget||[[game_object:BoulderGenerator]]||?|| |
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| 0x0173||Launch Boulder At Point||||?|| |
| 0x0173||Launch Boulder At Point||||?|| |
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| 0x0174||Launch Boulder At Player||[[ |
| 0x0174||Launch Boulder At Player||[[game_object:BoulderGenerator]]||?|| |
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| 0x0175||Duplotron_SuperDuperDone||||?|| |
| 0x0175||Duplotron_SuperDuperDone||||?|| |
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| 0x0176||Duplotron_DuperIsDoner||[[VIL]]||?|| |
| 0x0176||Duplotron_DuperIsDoner||[[VIL]]||?||Sent when all enemies specified in a Dupetron's events are killed. |
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| 0x0177||Bus Switch Character||[[ |
| 0x0177||Bus Switch Character||[[game_object:BusStop]]||?|| |
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| 0x0178||Group Update Together||[[GRUP]]||?|| |
| 0x0178||Group Update Together||[[GRUP]]||?|| |
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| 0x01C0||Hit (Lower Body)||||?|| |
| 0x01C0||Hit (Lower Body)||||?|| |
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| 0x01C1||GiveSocks (current level)||[[PLYR]]||?|| |
| 0x01C1||GiveSocks (current level)||[[PLYR]]||amount,?||Gives the player socks for the current level specified by the argument. |
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| 0x01C2||GiveCollectables (current level)||[[PLYR]]||?|| |
| 0x01C2||GiveCollectables (current level)||[[PLYR]]||amount,?||Gives the player collectables for the current level specified by the argument. |
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| 0x01C3||SetSocks (current level)||||?|| |
| 0x01C3||SetSocks (current level)||||amount,?||Sets the player's socks for the current level specified by the argument. |
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| 0x01C4||SetCollectables (current level)||||?|| |
| 0x01C4||SetCollectables (current level)||||amount,?||Sets the player's collectables for the current level specified by the argument. |
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| 0x01C5||On Answer Yes||[[ |
| 0x01C5||On Answer Yes||[[game_object:talk_box]]||?|| |
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| 0x01C6||On Answer No||[[ |
| 0x01C6||On Answer No||[[game_object:talk_box]]||?|| |
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| 0x01C7||Hit Cruise Bubble||[[PLAT]]||?|| |
| 0x01C7||Hit Cruise Bubble||[[PLAT]]||?||Sent when hit by SpongeBob's Cruise Bubble. |
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| 0x01C8||Duplotron_KillKids||[[VIL]]||?|| |
| 0x01C8||Duplotron_KillKids||[[VIL]]||?|| |
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| 0x01C9||On Signal10||[[ |
| 0x01C9||On Signal10||[[game_object:talk_box]]||?||Fired when <code>{signal:10}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01CA||On Signal11||[[ |
| 0x01CA||On Signal11||[[game_object:talk_box]]||?||Fired when <code>{signal:11}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01CB||On Signal12||[[ |
| 0x01CB||On Signal12||[[game_object:talk_box]]||?||Fired when <code>{signal:12}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01CC||On Signal13||[[ |
| 0x01CC||On Signal13||[[game_object:talk_box]]||?||Fired when <code>{signal:13}</code> is encountered in the [[game_object:task_box]]'s [[TEXT]]. |
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| 0x01CD||On Signal14||[[ |
| 0x01CD||On Signal14||[[game_object:talk_box]]||?||Fired when <code>{signal:14}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01CE||On Signal15||[[ |
| 0x01CE||On Signal15||[[game_object:talk_box]]||?||Fired when <code>{signal:15}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01CF||On Signal16||[[ |
| 0x01CF||On Signal16||[[game_object:talk_box]]||?||Fired when <code>{signal:16}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01D0||On Signal17||[[ |
| 0x01D0||On Signal17||[[game_object:talk_box]]||?||Fired when <code>{signal:17}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01D1||On Signal18||[[ |
| 0x01D1||On Signal18||[[game_object:talk_box]]||?||Fired when <code>{signal:18}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01D2||On Signal19||[[ |
| 0x01D2||On Signal19||[[game_object:talk_box]]||?||Fired when <code>{signal:19}</code> is encountered in the [[game_object:talk_box]]'s [[TEXT]]. |
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| 0x01D3||Spongeball On||[[PLYR]]||?|| |
| 0x01D3||Spongeball On||[[PLYR]]||?||Forces the [[PLYR]] to transform into the Spongeball. |
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| 0x01D4||Spongeball Off||[[PLYR]]||?|| |
| 0x01D4||Spongeball Off||[[PLYR]]||?||Forces the [[PLYR]] to transform out of the Spongeball. |
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| 0x01D5||Launch Shrapnel||[[BOUL]], [[GRUP]], [[PLAT]], [[SIMP]]||?|| |
| 0x01D5||Launch Shrapnel||[[BOUL]], [[GRUP]], [[PLAT]], [[SIMP]]||?|| |
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| 0x01D6||NPC HP Incremented||||?|| |
| 0x01D6||NPC HP Incremented||||?||Recieved when a [[VIL]] gains health. Mainly used for boss fights. |
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| 0x01D7||NPC HP Decremented||[[VIL]]||?|| |
| 0x01D7||NPC HP Decremented||[[VIL]]||?||Recieved when a [[VIL]] loses health. Mainly used for boss fights. |
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| 0x01D8||NPC Set Active On||[[GRUP, VIL]]||?|| |
| 0x01D8||NPC Set Active On||[[GRUP, VIL]]||?||Causes the [[VIL]](s) to be activated. |
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| 0x01D9||NPC Set Active Off||[[GRUP, VIL]]||?|| |
| 0x01D9||NPC Set Active Off||[[GRUP, VIL]]||?||Causes the [[VIL]](s) to be deactivated and deload. |
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| 0x01DA||Switch Player Character||[[PLYR]]||?|| |
| 0x01DA||Switch Player Character||[[PLYR]]||character (0 for Patrick, 1 for Sandy),?||Switches the [[PLYR]] to another character, set by the argument. |
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| 0x01DB||Level Begin||[[ |
| 0x01DB||Level Begin||[[game_object:Flythrough]]||?|| |
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| 0x01DC||Scene Reset (death)||[[DPAT]]||?|| |
| 0x01DC||Scene Reset (death)||[[DPAT]]||?|| |
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| 0x0200||UpdateAnimMatrices||||?|| |
| 0x0200||UpdateAnimMatrices||||?|| |
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| 0x0201|| |
| 0x0201||EnterCruise||[[TRIG]]||?||Sent when a Cruise Bubble enters the [[TRIG]] volume. |
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| 0x0202|| |
| 0x0202||ExitCruise||[[TRIG]]||?||Sent when a Cruise Bubble exits the [[TRIG]] volume. |
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| 0x0203||CruiseFired||||?|| |
| 0x0203||CruiseFired||||?|| |
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| 0x0204||CruiseDied||||?|| |
| 0x0204||CruiseDied||||?|| |
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| 0x0205||CruiseAddLife||||?|| |
| 0x0205||CruiseAddLife||||seconds,?||Adds additional time to the Cruise Bubble, specified by the arguments. |
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| 0x0206||CruiseSetLife||[[PLYR]]||?|| |
| 0x0206||CruiseSetLife||[[PLYR]]||seconds,?||Sets the time for the Cruise Bubble, specified by the argument. |
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| 0x0207||CruiseResetLife||||?|| |
| 0x0207||CruiseResetLife||||?||Resets the time for the Cruise Bubble as if it was just launched. |
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| 0x0208||Camera Collide Off||[[GRUP]]||?|| |
| 0x0208||Camera Collide Off||[[GRUP]]||?|| |
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| 0x020D||Timer Add||||?|| |
| 0x020D||Timer Add||||?|| |
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| 0x020E||Force NPC Conversation||||?|| |
| 0x020E||Force NPC Conversation||||?||Forces the [[PLYR]] to talk to a [[[[game_object:task_box]]]]. |
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| 0x020F||Make A Splash||[[MVPT]]||?|| |
| 0x020F||Make A Splash||[[MVPT]]||?|| |
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| 0x0215||Set Opacity||||?|| |
| 0x0215||Set Opacity||||?|| |
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| 0x0216||Take Socks||[[PLYR]]|| |
| 0x0216||Take Socks||[[PLYR]]||amount||Takes socks from the [[PLYR]], specified by the argument. |
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| 0x0217||Debug BREAK||||?|| |
| 0x0217||Debug BREAK||||?|| |