GoodEngine/Dispatcher: Difference between revisions
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EnergyDrink (talk | contribs) (Created page with "{{DISPLAYTITLE:Dispatcher}} <onlyinclude> {{#vardefine:name|Dispatcher}}<nowiki/> {{#vardefine:type|Base}}<nowiki/> {{#vardefine:typeid|0x40E1F917}}<nowiki/> {{#vardefine:games|RATS WALLE UP TOS UFC FGUY HOLLYWOOD}}<nowiki/> {{#vardefine:sourcecode|}}<nowiki/> {{#vardefine:image|}}<nowiki/> </onlyinclude> {{AutoAssetInfoboxGE}} ==Format== Dispatchers are base assets, so they start with their 0x10 byte header, then are followed by: {|...") |
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{{DISPLAYTITLE:Dispatcher}}
<onlyinclude>
{{#vardefine:name|Dispatcher}}<nowiki/>
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==Format==
Dispatchers are base assets, so they start with their 0x10 byte header, then are followed by:
{| class="wikitable"
! Offset !! Type !! Variable !! Description
Line 21 ⟶ 19:
| 0x10 || Event || [[GoodEngine/Events|EventLinksNew]] ||
|}
{{AssetsGE}}
{{AutoGameNavsGE}}
[[Category:GoodEngine Asset]]
|
Latest revision as of 15:28, 6 November 2022
Dispatcher | |
---|---|
Type | Base |
Asset TypeID | 0x40E1F917 |
Games used | Ratatouille WALL-E |
Format
Dispatchers are base assets, so they start with their 0x10 byte header, then are followed by:
Offset | Type | Variable | Description |
---|---|---|---|
Events | |||
0x10 | Event | EventLinksNew |