EvilEngine/ZLIN: Difference between revisions

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Line 16:
! Offset !! Type !! Variable !! Description
|-
| 0x08 || uint8 byte|| '''dismount_type''' ||
|-
| 0x09 || uint8 byte[3]|| '''padding''' ||
|-
| 0x0A || uint8 || '''padding''' ||
|-
| 0x0B || uint8 || '''padding''' ||
|-
| 0x0C || [[Vector3]] || '''position''' ||
|-
| 0x18 || float32float || '''hang_length''' ||
|-
| 0x1C || uint32uint || '''startSplineID''' || Spline_AssetID
|-
| 0x20 || uint32uint || '''boundEntityID''' ||
|-
| 0x24 || float32float || '''speed''' ||
|-
| 0x28 || uint32uint || '''flags''' ||
|}
 
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