EvilEngine/MRKR: Difference between revisions

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! Offset !! Type !! Description
! Offset !! Type !! Description
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| 0x00 || Vector3 || Position
| 0x00 || [[Vector3]] || Position
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Revision as of 10:54, 26 November 2018

A marker represents a 3D position in global space. It is usually used to place the player in the stage after a warp or checkpoint.

Format

Offset Type Description
0x00 Vector3 Position