EvilEngine/MODL

Revision as of 01:11, 31 March 2021 by Seil (talk | contribs) (3 revisions imported)

The MODL asset refers to a RenderWare DFF. It is a model that can be instanced in the world by many other assets.

MODL
Model
TypeRenderWare
Games usedThe Incredibles
Source coderpworld.h

The model's textures are loaded from RWTX assets and referred to by a hash code and not the texture's actual name; see the RWTX page for information on this.