EvilEngine/Events/Enable: Difference between revisions

From Heavy Iron Modding
Content added Content deleted
(Created page with "{{EventInfobox |image= |id=1 |games=Scooby BFBB TSSM Incredibles ROTU }} '''Enable''' enables an object. This will make the object able to respond to any new events sent...")
 
m (Category)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<onlyinclude>
{{EventInfobox
{{#vardefine:id|0x1}}<nowiki/>
|image=
{{#vardefine:games|Scooby BFBB TSSM Incredibles ROTU RatProto}}<nowiki/>
|id=1
{{#vardefine:image|}}<nowiki/>
|games=Scooby BFBB TSSM Incredibles ROTU
{{#vardefine:dstassetid|All}}<nowiki/>
}}
{{#vardefine:paramassetid|}}<nowiki/>
{{#vardefine:param|}}<nowiki/>
</onlyinclude>
{{AutoEventInfoBox}}


'''Enable''' enables an [[object]]. This will make the object able to respond to any new events sent from the game or another object. Enable is the only event an object can receive while disabled.
'''Enable''' enables an [[object]]. This will make the object able to respond to any new events sent from the game or another object. Enable is the only event an object can receive while disabled.
Line 12: Line 16:
==See also==
==See also==
* {{SlashTrick|Events/Disable}}
* {{SlashTrick|Events/Disable}}

[[Category:EvilEngine Events]]

Latest revision as of 19:19, 1 October 2022

Enable
ID0x1
Destination AssetsAll
Games usedNight of 100 Frights

Battle for Bikini Bottom
The SpongeBob SquarePants Movie
The Incredibles
Rise of the Underminer

Ratatouille Prototype

Enable enables an object. This will make the object able to respond to any new events sent from the game or another object. Enable is the only event an object can receive while disabled.

Parameters

N/A

See also