EvilEngine/Events/Disable: Difference between revisions
< EvilEngine | Events
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EnergyDrink (talk | contribs) (Created page with API request) |
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'''Disable''' disables an [[object]]. This will make the object ignore all new events, except for {{SlashTrick|Events/Enable}}, sent from the game or another object. Sending {{SlashTrick|Events/Enable}} to the object will make it able to receive events again. |
'''Disable''' disables an [[object]]. This will make the object ignore all new events, except for {{SlashTrick|Events/Enable}}, sent from the game or another object. Sending {{SlashTrick|Events/Enable}} to the object will make it able to receive events again. |
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==Parameters== |
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N/A |
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==See also== |
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* {{SlashTrick|Events/Enable}} |
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Latest revision as of 17:05, 1 October 2022
Disable | |
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ID | 0x2 |
Games used | Night of 100 Frights Battle for Bikini Bottom |
Disable disables an object. This will make the object ignore all new events, except for Enable, sent from the game or another object. Sending Enable to the object will make it able to receive events again.