EvilEngine/DYNA/Checkpoint: Difference between revisions
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m (Seil moved page DYNA/Checkpoint to EvilEngine/DYNA/Checkpoint) |
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</onlyinclude> |
</onlyinclude> |
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{{AutoDynaInfobox}} |
{{AutoDynaInfobox}} |
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==Format== |
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<source lang=cpp> |
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struct zCheckpointAsset : xDynAsset |
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{ |
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uint32 number; |
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uint32 triggerID; |
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uint32 scriptID; |
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uint32 cameraID; |
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uint32 pointerMrIID; |
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uint32 pointerFrozoneID; |
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}; |
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</source> |
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{| class="wikitable" |
{| class="wikitable" |
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! Offset !! Type !! Variable !! Description |
! Offset !! Type !! Variable !! Description |
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|- |
|- |
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| 0x00 || |
| 0x00 || uint32 || '''number''' || |
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|- |
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| 0x04 || [[AssetID]] || '''triggerID''' || |
| 0x04 || [[AssetID]] || '''triggerID''' || |